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authorathrxx2019-11-20 23:56:41 +0100
committerathrxx2019-12-18 20:50:42 +0100
commita0828a000b5ecff36e987db283436fc7b574232d (patch)
treeb0cfc4338e0acdf07a5af90a0767283821b24ea4 /engines/kyra/graphics/screen.h
parent1db3ec1f712ba75e04911e0a936f873998f9d1c9 (diff)
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KYRA: (EOB/PC98) - fix intro and main menu screen
Diffstat (limited to 'engines/kyra/graphics/screen.h')
-rw-r--r--engines/kyra/graphics/screen.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/kyra/graphics/screen.h b/engines/kyra/graphics/screen.h
index b1b2d86e48..c1a1cfefa5 100644
--- a/engines/kyra/graphics/screen.h
+++ b/engines/kyra/graphics/screen.h
@@ -313,7 +313,7 @@ protected:
private:
const uint8 _invisColor;
- const bool _is16Color;
+ const bool _isTextMode;
// We use this for cases where the font width returned by getWidth() or getCharWidth() does not match the original.
// The original Japanese game versions use hard coded sjis font widths of 8 or 9. However, this does not necessarily
// depend on whether an outline is used or not (neither LOL/PC-9801 nor LOL/FM-TOWNS use an outline, but the first
@@ -684,6 +684,7 @@ protected:
bool _useOverlays;
bool _useSJIS;
bool _use16ColorMode;
+ bool _4bitPixelPacking;
bool _useHiResEGADithering;
bool _useHiColorScreen;
bool _isAmiga;