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authorathrxx2019-01-26 01:31:34 +0100
committerathrxx2019-03-06 20:48:15 +0100
commit1dfdcc7252ac83643cae7a7447c025da2af63843 (patch)
treeb6736d006bf67d5264dd171c336f0915695d1f88 /engines/kyra/gui/gui.h
parent8b53d20b51771680c3d31aa02c0285b7a8be4e85 (diff)
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KYRA: cleanup dir
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
Diffstat (limited to 'engines/kyra/gui/gui.h')
-rw-r--r--engines/kyra/gui/gui.h137
1 files changed, 137 insertions, 0 deletions
diff --git a/engines/kyra/gui/gui.h b/engines/kyra/gui/gui.h
new file mode 100644
index 0000000000..7b708c7436
--- /dev/null
+++ b/engines/kyra/gui/gui.h
@@ -0,0 +1,137 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef KYRA_GUI_H
+#define KYRA_GUI_H
+
+#include "kyra/kyra_v1.h"
+#include "kyra/graphics/screen.h"
+
+#include "common/ptr.h"
+#include "common/array.h"
+#include "common/func.h"
+
+#include "graphics/surface.h"
+
+namespace Kyra {
+
+#define BUTTON_FUNCTOR(type, x, y) Button::Callback(new Common::Functor1Mem<Button *, int, type>(x, y))
+
+struct Button {
+ typedef Common::Functor1<Button *, int> CallbackFunctor;
+ typedef Common::SharedPtr<CallbackFunctor> Callback;
+
+ Button() : nextButton(0), index(0), keyCode(0), keyCode2(0), data0Val1(0), data1Val1(0), data2Val1(0), data3Val1(0), flags(0),
+ data0ShapePtr(0), data1ShapePtr(0), data2ShapePtr(0), data0Callback(), data1Callback(), data2Callback(),
+ dimTableIndex(0), x(0), y(0), width(0), height(0), data0Val2(0), data0Val3(0), data1Val2(0), data1Val3(0),
+ data2Val2(0), data2Val3(0), data3Val2(0), data3Val3(0), flags2(0), mouseWheel(0), buttonCallback(), extButtonDef(0), arg(0) {}
+
+ Button *nextButton;
+ uint16 index;
+
+ uint16 keyCode;
+ uint16 keyCode2;
+
+ byte data0Val1;
+ byte data1Val1;
+ byte data2Val1;
+ byte data3Val1;
+
+ uint16 flags;
+
+ const uint8 *data0ShapePtr;
+ const uint8 *data1ShapePtr;
+ const uint8 *data2ShapePtr;
+ Callback data0Callback;
+ Callback data1Callback;
+ Callback data2Callback;
+
+ uint16 dimTableIndex;
+
+ int16 x, y;
+ uint16 width, height;
+
+ uint8 data0Val2;
+ uint8 data0Val3;
+
+ uint8 data1Val2;
+ uint8 data1Val3;
+
+ uint8 data2Val2;
+ uint8 data2Val3;
+
+ uint8 data3Val2;
+ uint8 data3Val3;
+
+ uint16 flags2;
+
+ int8 mouseWheel;
+
+ Callback buttonCallback;
+
+ const void *extButtonDef;
+
+ uint16 arg;
+};
+
+class Screen;
+class TextDisplayer;
+
+class GUI {
+public:
+ GUI(KyraEngine_v1 *vm);
+ virtual ~GUI();
+
+ // button specific
+ virtual void processButton(Button *button) = 0;
+ virtual int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel) = 0;
+
+ // utilities for thumbnail creation
+ virtual void createScreenThumbnail(Graphics::Surface &dst) = 0;
+
+ void notifyUpdateSaveSlotsList() { _saveSlotsListUpdateNeeded = true; }
+
+protected:
+ KyraEngine_v1 *_vm;
+ Screen *_screen;
+
+ // The engine expects a list of contiguous savegame indices.
+ // Since ScummVM's savegame indices aren't, we re-index them.
+ // The integers stored in _saveSlots are ScummVM savegame indices.
+ Common::Array<int> _saveSlots;
+ void updateSaveFileList(Common::String targetName, bool excludeQuickSaves = false);
+ int getNextSavegameSlot();
+ void updateSaveSlotsList(Common::String targetName, bool force = false);
+
+ virtual void sortSaveSlots();
+
+ uint32 _lastScreenUpdate;
+ char **_savegameList;
+ int _savegameListSize;
+ bool _saveSlotsListUpdateNeeded;
+
+ Common::KeyState _keyPressed;
+};
+
+} // End of namespace Kyra
+
+#endif