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authorathrxx2019-01-26 01:31:34 +0100
committerathrxx2019-03-06 20:48:15 +0100
commit1dfdcc7252ac83643cae7a7447c025da2af63843 (patch)
treeb6736d006bf67d5264dd171c336f0915695d1f88 /engines/kyra/gui/gui_lok.h
parent8b53d20b51771680c3d31aa02c0285b7a8be4e85 (diff)
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KYRA: cleanup dir
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
Diffstat (limited to 'engines/kyra/gui/gui_lok.h')
-rw-r--r--engines/kyra/gui/gui_lok.h184
1 files changed, 184 insertions, 0 deletions
diff --git a/engines/kyra/gui/gui_lok.h b/engines/kyra/gui/gui_lok.h
new file mode 100644
index 0000000000..fe0a5a7b43
--- /dev/null
+++ b/engines/kyra/gui/gui_lok.h
@@ -0,0 +1,184 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef KYRA_GUI_LOK_H
+#define KYRA_GUI_LOK_H
+
+#include "kyra/gui/gui_v1.h"
+#include "kyra/graphics/screen_lok.h"
+
+namespace Kyra {
+
+#define GUI_V1_BUTTON(button, a, b, c, d, e, f, g, h, i, j, k) \
+ do { \
+ button.nextButton = 0; \
+ button.index = a; \
+ button.keyCode = button.keyCode2 = 0; \
+ button.data0Val1 = b; \
+ button.data1Val1 = c; \
+ button.data2Val1 = d; \
+ button.data0ShapePtr = button.data1ShapePtr = button.data2ShapePtr = 0; \
+ button.flags = e; \
+ button.dimTableIndex = f; \
+ button.x = g; \
+ button.y = h; \
+ button.width = i; \
+ button.height = j; \
+ button.flags2 = k; \
+ button.mouseWheel = 0; \
+ button.arg = 0; \
+ } while (0)
+
+#define GUI_V1_MENU(menu, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q) \
+ do { \
+ menu.x = a; \
+ menu.y = b; \
+ menu.width = c; \
+ menu.height = d; \
+ menu.bkgdColor = e; \
+ menu.color1 = f; \
+ menu.color2 = g; \
+ menu.menuNameString = h; \
+ menu.textColor = i; \
+ menu.titleX = j; \
+ menu.titleY = k; \
+ menu.highlightedItem = l; \
+ menu.numberOfItems = m; \
+ menu.scrollUpButtonX = n; \
+ menu.scrollUpButtonY = o; \
+ menu.scrollDownButtonX = p; \
+ menu.scrollDownButtonY = q; \
+ } while (0)
+
+#define GUI_V1_MENU_ITEM(item, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v) \
+ do { \
+ item.enabled = a; \
+ item.itemString = d; \
+ item.x = e; \
+ item.y = g; \
+ item.width = h; \
+ item.height = i; \
+ item.textColor = j; \
+ item.highlightColor = k; \
+ item.titleX = l; \
+ item.bkgdColor = n; \
+ item.color1 = o; \
+ item.color2 = p; \
+ item.saveSlot = q; \
+ item.labelString = r; \
+ item.labelX = s; \
+ item.labelY = t; \
+ item.keyCode = v; \
+ } while (0)
+
+class KyraEngine_LoK;
+
+class GUI_LoK : public GUI_v1 {
+ friend class KyraEngine_LoK;
+public:
+ GUI_LoK(KyraEngine_LoK *vm, Screen_LoK *screen);
+ ~GUI_LoK();
+
+ void processButton(Button *button);
+ int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel);
+
+ int buttonMenuCallback(Button *caller);
+
+ void createScreenThumbnail(Graphics::Surface &dst);
+private:
+ void initStaticResource();
+
+ Button _menuButtonData[6];
+ Button _scrollUpButton;
+ Button _scrollDownButton;
+ Button *getButtonListData() { return _menuButtonData; }
+ Button *getScrollUpButton() { return &_scrollUpButton; }
+ Button *getScrollDownButton() { return &_scrollDownButton; }
+
+ Menu *_menu;
+
+ bool _pressFlag;
+
+ void setGUILabels();
+
+ void setupSavegames(Menu &menu, int num);
+
+ int resumeGame(Button *button);
+ int loadGameMenu(Button *button);
+ int saveGameMenu(Button *button);
+ int gameControlsMenu(Button *button);
+ int quitPlaying(Button *button);
+ int quitConfirmYes(Button *button);
+ int quitConfirmNo(Button *button);
+ int loadGame(Button *button);
+ int saveGame(Button *button);
+ int savegameConfirm(Button *button);
+ int cancelSubMenu(Button *button);
+ int scrollUp(Button *button);
+ int scrollDown(Button *button);
+ int controlsChangeMusic(Button *button);
+ int controlsChangeSounds(Button *button);
+ int controlsChangeWalk(Button *button);
+ int controlsChangeText(Button *button);
+ int controlsChangeVoice(Button *button);
+ int controlsApply(Button *button);
+
+ bool quitConfirm(const char *str);
+ void getInput();
+ void updateSavegameString();
+ void redrawTextfield();
+ void fadePalette();
+ void restorePalette();
+ void setupControls(Menu &menu);
+
+ uint8 defaultColor1() const { return 12; }
+ uint8 defaultColor2() const { return 248; }
+
+ const char *getMenuTitle(const Menu &menu) { return menu.menuNameString; }
+ const char *getMenuItemTitle(const MenuItem &menuItem) { return menuItem.itemString; }
+ const char *getMenuItemLabel(const MenuItem &menuItem) { return menuItem.labelString; }
+
+ KyraEngine_LoK *_vm;
+ Screen_LoK *_screen;
+
+ bool _menuRestoreScreen;
+ uint8 _toplevelMenu;
+ int _savegameOffset;
+ char _savegameName[35];
+ char _savegameNames[5][35];
+ const char *_specialSavegameString;
+
+ Button::Callback _scrollUpFunctor;
+ Button::Callback _scrollDownFunctor;
+ Button::Callback getScrollUpButtonHandler() const { return _scrollUpFunctor; }
+ Button::Callback getScrollDownButtonHandler() const { return _scrollDownFunctor; }
+
+ const char *_voiceTextString;
+ const char *_textSpeedString;
+ const char *_onString;
+ const char *_offString;
+ const char *_onCDString;
+};
+
+} // End of namespace Kyra
+
+#endif