diff options
author | athrxx | 2019-02-09 02:28:57 +0100 |
---|---|---|
committer | athrxx | 2019-03-06 20:48:21 +0100 |
commit | 21712209c05605d4a75ef2e0f1f9b8bce3a547e7 (patch) | |
tree | 2896b8bcf66105af3586cad62385b653bf26610d /engines/kyra/gui | |
parent | 490e41cfad44505a4f742db9092d9a960783da6c (diff) | |
download | scummvm-rg350-21712209c05605d4a75ef2e0f1f9b8bce3a547e7.tar.gz scummvm-rg350-21712209c05605d4a75ef2e0f1f9b8bce3a547e7.tar.bz2 scummvm-rg350-21712209c05605d4a75ef2e0f1f9b8bce3a547e7.zip |
KYRA: (EOB1/Amiga) - fix level loading
Now it is at least possible to enter the game after creating a party. Graphics are still messed up.
Diffstat (limited to 'engines/kyra/gui')
-rw-r--r-- | engines/kyra/gui/gui_eob.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/kyra/gui/gui_eob.cpp b/engines/kyra/gui/gui_eob.cpp index 3f7843ec45..41703ca722 100644 --- a/engines/kyra/gui/gui_eob.cpp +++ b/engines/kyra/gui/gui_eob.cpp @@ -64,7 +64,7 @@ void EoBCoreEngine::gui_drawPlayField(bool refresh) { } void EoBCoreEngine::gui_restorePlayField() { - loadVcnData(0, (_flags.gameID == GI_EOB1) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0); + loadVcnData(0, (_flags.gameID == GI_EOB1 && _flags.platform == Common::kPlatformDOS) ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0); _screen->_curPage = 0; gui_drawPlayField(true); gui_drawAllCharPortraitsWithStats(); |