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author | Florian Kagerer | 2009-09-30 20:42:58 +0000 |
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committer | Florian Kagerer | 2009-09-30 20:42:58 +0000 |
commit | 94572773d0567151627e87fcd5f3cba8420321cb (patch) | |
tree | a02e4fe3bde70f435be951a3ecef6c49b462706d /engines/kyra/gui_lol.cpp | |
parent | a5d1094daba6dd0f9df42d7b0307a05d78fdaa36 (diff) | |
download | scummvm-rg350-94572773d0567151627e87fcd5f3cba8420321cb.tar.gz scummvm-rg350-94572773d0567151627e87fcd5f3cba8420321cb.tar.bz2 scummvm-rg350-94572773d0567151627e87fcd5f3cba8420321cb.zip |
LOL/PC-98: - fix spell effect colors
- fix some font color glitches
svn-id: r44498
Diffstat (limited to 'engines/kyra/gui_lol.cpp')
-rw-r--r-- | engines/kyra/gui_lol.cpp | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp index 632d4c38b3..e98f2a6049 100644 --- a/engines/kyra/gui_lol.cpp +++ b/engines/kyra/gui_lol.cpp @@ -266,7 +266,14 @@ void LoLEngine::gui_printCharacterStats(int index, int redraw, int value) { if (offs) _screen->copyRegion(294, y, 182 + offs, y, 18, 8, 6, _screen->_curPage, Screen::CR_NO_P_CHECK); + Screen::FontId of; + if (_flags.use16ColorMode) + of = _screen->setFont(Screen::FID_SJIS_FNT); + _screen->fprintString("%d", 200 + offs, y, col, 0, _flags.use16ColorMode ? 2 : 6, value); + + if (_flags.use16ColorMode) + _screen->setFont(of); } void LoLEngine::gui_changeCharacterStats(int charNum) { @@ -2465,7 +2472,10 @@ int GUI_LoL::runMenu(Menu &menu) { int my = d->sy - 1; int mw = (d->w << 3) + 1; int mh = d->h + 1; - _screen->drawShadedBox(mx, my, mx + mw, my + mh, 227, 223); + if (_vm->gameFlags().use16ColorMode) + _screen->drawShadedBox(mx, my, mx + mw, my + mh, 0xdd, 0xff); + else + _screen->drawShadedBox(mx, my, mx + mw, my + mh, 227, 223); int pg = _screen->setCurPage(0); _vm->_txt->clearDim(8); textCursorTimer = 0; @@ -2581,7 +2591,13 @@ void GUI_LoL::setupSavegameNames(Menu &menu, int num) { } void GUI_LoL::printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 flags, Screen::FontId font) { - _screen->fprintString("%s", x, y, c0, c1, _vm->gameFlags().use16ColorMode ? flags & 3 : flags, str); + if (_vm->gameFlags().use16ColorMode) { + Screen::FontId of = _screen->setFont(Screen::FID_SJIS_FNT); + _screen->fprintString("%s", x, y, c0, c1, flags & 3, str); + _screen->setFont(of); + } else { + _screen->fprintString("%s", x, y, c0, c1, flags, str); + } } int GUI_LoL::getMenuCenterStringX(const char *str, int x1, int x2) { |