aboutsummaryrefslogtreecommitdiff
path: root/engines/kyra/gui_mr.cpp
diff options
context:
space:
mode:
authorJohannes Schickel2008-05-05 16:05:56 +0000
committerJohannes Schickel2008-05-05 16:05:56 +0000
commit2afff044689a9d25c11d46b56a42d5948b95da1a (patch)
tree5fbebdea8b2c52858d4542a61e1b79d2ca55270e /engines/kyra/gui_mr.cpp
parent4eb9abe99f27d867f3d549bb15c8a4d71af7df3c (diff)
downloadscummvm-rg350-2afff044689a9d25c11d46b56a42d5948b95da1a.tar.gz
scummvm-rg350-2afff044689a9d25c11d46b56a42d5948b95da1a.tar.bz2
scummvm-rg350-2afff044689a9d25c11d46b56a42d5948b95da1a.zip
- Added support for Kyra3 GUI (audio and game options not working yet)
- Added support for loading directly from command line for Kyra3 svn-id: r31876
Diffstat (limited to 'engines/kyra/gui_mr.cpp')
-rw-r--r--engines/kyra/gui_mr.cpp331
1 files changed, 331 insertions, 0 deletions
diff --git a/engines/kyra/gui_mr.cpp b/engines/kyra/gui_mr.cpp
index 7ca6bbae7a..c894c3ed74 100644
--- a/engines/kyra/gui_mr.cpp
+++ b/engines/kyra/gui_mr.cpp
@@ -28,9 +28,83 @@
#include "kyra/text_mr.h"
#include "kyra/wsamovie.h"
#include "kyra/resource.h"
+#include "kyra/sound.h"
+#include "kyra/timer.h"
+
+#include "common/savefile.h"
namespace Kyra {
+void KyraEngine_MR::loadButtonShapes() {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::loadButtonShapes()");
+ _res->exists("BUTTONS.SHP", true);
+ uint8 *data = _res->fileData("BUTTONS.SHP", 0);
+ assert(data);
+ for (int i = 0; i <= 10; ++i)
+ addShapeToPool(data, 0x1C7+i, i);
+ delete[] data;
+
+ Button::Callback callback1 = BUTTON_FUNCTOR(KyraEngine_MR, this, &KyraEngine_MR::callbackButton1);
+ Button::Callback callback2 = BUTTON_FUNCTOR(KyraEngine_MR, this, &KyraEngine_MR::callbackButton2);
+ Button::Callback callback3 = BUTTON_FUNCTOR(KyraEngine_MR, this, &KyraEngine_MR::callbackButton3);
+
+ _gui->getScrollUpButton()->data0Callback = callback1;
+ _gui->getScrollUpButton()->data1Callback = callback2;
+ _gui->getScrollUpButton()->data2Callback = callback3;
+ _gui->getScrollDownButton()->data0Callback = callback1;
+ _gui->getScrollDownButton()->data1Callback = callback2;
+ _gui->getScrollDownButton()->data2Callback = callback3;
+
+ _mainButtonData[0].data0Callback = callback1;
+ _mainButtonData[0].data1Callback = callback2;
+ _mainButtonData[0].data2Callback = callback3;
+}
+
+int KyraEngine_MR::callbackButton1(Button *button) {
+ const uint8 *shapePtr = 0;
+ if (button->index == 1)
+ shapePtr = getShapePtr(0x1CD);
+ else if (button->index == 22)
+ shapePtr = getShapePtr(0x1C7);
+ else if (button->index == 23)
+ shapePtr = getShapePtr(0x1CA);
+
+ if (shapePtr)
+ _screen->drawShape(0, shapePtr, button->x, button->y, 0, 0, 0);
+
+ return 0;
+}
+
+int KyraEngine_MR::callbackButton2(Button *button) {
+ const uint8 *shapePtr = 0;
+ if (button->index == 1)
+ shapePtr = getShapePtr(0x1CE);
+ else if (button->index == 22)
+ shapePtr = getShapePtr(0x1C9);
+ else if (button->index == 23)
+ shapePtr = getShapePtr(0x1CC);
+
+ if (shapePtr)
+ _screen->drawShape(0, shapePtr, button->x, button->y, 0, 0, 0);
+
+ return 0;
+}
+
+int KyraEngine_MR::callbackButton3(Button *button) {
+ const uint8 *shapePtr = 0;
+ if (button->index == 1)
+ shapePtr = getShapePtr(0x1CE);
+ else if (button->index == 22)
+ shapePtr = getShapePtr(0x1C8);
+ else if (button->index == 23)
+ shapePtr = getShapePtr(0x1CB);
+
+ if (shapePtr)
+ _screen->drawShape(0, shapePtr, button->x, button->y, 0, 0, 0);
+
+ return 0;
+}
+
void KyraEngine_MR::showMessage(const char *string, uint8 c0, uint8 c1) {
debugC(9, kDebugLevelMain, "KyraEngine_MR::showMessage('%s', %d, %d)", string, c0, c1);
_shownMessage = string;
@@ -630,5 +704,262 @@ void GUI_MR::flagButtonDisable(Button *button) {
}
}
+const char *GUI_MR::getMenuTitle(const Menu &menu) {
+ if (!menu.menuNameId)
+ return 0;
+
+ return (const char *)_vm->getTableEntry(_vm->_optionsFile, menu.menuNameId);
+}
+
+const char *GUI_MR::getMenuItemTitle(const MenuItem &menuItem) {
+ if (!menuItem.itemId)
+ return 0;
+
+ return (const char *)_vm->getTableEntry(_vm->_optionsFile, menuItem.itemId);
+}
+
+const char *GUI_MR::getMenuItemLabel(const MenuItem &menuItem) {
+ if (!menuItem.labelId)
+ return 0;
+
+ return (const char *)_vm->getTableEntry(_vm->_optionsFile, menuItem.labelId);
+}
+
+char *GUI_MR::getTableString(int id) {
+ return (char *)_vm->getTableEntry(_vm->_optionsFile, id);
+}
+
+int GUI_MR::redrawButtonCallback(Button *button) {
+ if (!_displayMenu)
+ return 0;
+
+ _screen->hideMouse();
+ _screen->drawBox(button->x + 1, button->y + 1, button->x + button->width - 1, button->y + button->height - 1, 0xD0);
+ _screen->showMouse();
+
+ return 0;
+}
+
+int GUI_MR::redrawShadedButtonCallback(Button *button) {
+ if (!_displayMenu)
+ return 0;
+
+ _screen->hideMouse();
+ _screen->drawShadedBox(button->x, button->y, button->x + button->width, button->y + button->height, 0xD1, 0xCF);
+ _screen->showMouse();
+
+ return 0;
+}
+void GUI_MR::resetState(int item) {
+ _vm->_timer->resetNextRun();
+ _vm->setNextIdleAnimTimer();
+ _isDeathMenu = false;
+ if (!_loadedSave) {
+ _vm->setHandItem(item);
+ } else {
+ _vm->setHandItem(_vm->_itemInHand);
+ _vm->setCommandLineRestoreTimer(7);
+ _vm->_shownMessage = " ";
+ _vm->_restoreCommandLine = false;
+ }
+ _buttonListChanged = true;
+}
+
+int GUI_MR::quitGame(Button *caller) {
+ updateMenuButton(caller);
+ if (choiceDialog(0x0F, 1)) {
+ _displayMenu = false;
+ _vm->_runFlag = false;
+ _vm->fadeOutMusic(60);
+ _screen->fadeToBlack();
+ _screen->clearCurPage();
+ }
+
+ if (_vm->_runFlag) {
+ initMenu(*_currentMenu);
+ updateAllMenuButtons();
+ }
+
+ return 0;
+}
+
+int GUI_MR::optionsButton(Button *button) {
+ _vm->musicUpdate(0);
+
+ _screen->hideMouse();
+ updateButton(&_vm->_mainButtonData[0]);
+ _screen->showMouse();
+
+ if (!_vm->_inventoryState && button && !_vm->_menuDirectlyToLoad)
+ return 0;
+
+ _restartGame = false;
+ _reloadTemporarySave = false;
+
+ if (!_screen->isMouseVisible() && button && !_vm->_menuDirectlyToLoad)
+ return 0;
+
+ _vm->showMessage(0, 0xF0, 0xF0);
+
+ if (_vm->_handItemSet < -1) {
+ _vm->_handItemSet = -1;
+ _screen->hideMouse();
+ _screen->setMouseCursor(1, 1, _vm->getShapePtr(0));
+ _screen->showMouse();
+ return 0;
+ }
+
+ int oldHandItem = _vm->_itemInHand;
+ _screen->setMouseCursor(0, 0, _vm->getShapePtr(0));
+ _vm->musicUpdate(0);
+
+ _displayMenu = true;
+ for (int i = 0; i < 4; ++i) {
+ if (_vm->_musicSoundChannel != i)
+ _vm->_soundDigital->stopSound(i);
+ }
+
+ for (uint i = 0; i < ARRAYSIZE(_menuButtons); ++i) {
+ _menuButtons[i].data0Val1 = _menuButtons[i].data1Val1 = _menuButtons[i].data2Val1 = 4;
+ _menuButtons[i].data0Callback = _redrawShadedButtonFunctor;
+ _menuButtons[i].data1Callback = _menuButtons[i].data2Callback = _redrawButtonFunctor;
+ }
+
+ initMenuLayout(_mainMenu);
+ initMenuLayout(_gameOptions);
+ initMenuLayout(_audioOptions);
+ initMenuLayout(_choiceMenu);
+ _loadMenu.numberOfItems = 6;
+ initMenuLayout(_loadMenu);
+ initMenuLayout(_saveMenu);
+ initMenuLayout(_savenameMenu);
+ initMenuLayout(_deathMenu);
+
+ _currentMenu = &_mainMenu;
+
+ _vm->musicUpdate(0);
+
+ if (_vm->_menuDirectlyToLoad) {
+ backUpPage1(_vm->_screenBuffer);
+
+ _loadedSave = false;
+
+ --_loadMenu.numberOfItems;
+ loadMenu(0);
+ ++_loadMenu.numberOfItems;
+
+ if (_loadedSave) {
+ if (_restartGame)
+ _vm->_itemInHand = -1;
+ } else {
+ restorePage1(_vm->_screenBuffer);
+ }
+
+ resetState(-1);
+ _vm->_menuDirectlyToLoad = false;
+ return 0;
+ }
+
+ if (!button) {
+ _currentMenu = &_deathMenu;
+ _isDeathMenu = true;
+ } else {
+ _isDeathMenu = false;
+ }
+
+ _vm->musicUpdate(0);
+ backUpPage1(_vm->_screenBuffer);
+ initMenu(*_currentMenu);
+ _madeSave = false;
+ _loadedSave = false;
+ _vm->_itemInHand = -1;
+ updateAllMenuButtons();
+
+ if (_isDeathMenu) {
+ while (!_screen->isMouseVisible())
+ _screen->showMouse();
+ }
+
+ while (_displayMenu) {
+ processHighlights(*_currentMenu, _vm->_mouseX, _vm->_mouseY);
+ getInput();
+ }
+
+ if (_vm->_runFlag && !_loadedSave && !_madeSave) {
+ restorePalette();
+ restorePage1(_vm->_screenBuffer);
+ }
+
+ if (_vm->_runFlag)
+ updateMenuButton(&_vm->_mainButtonData[0]);
+
+ resetState(oldHandItem);
+
+ if (!_loadedSave && _reloadTemporarySave) {
+ _vm->_unkSceneScreenFlag1 = true;
+ _vm->loadGame(_vm->getSavegameFilename(999));
+ _vm->_saveFileMan->removeSavefile(_vm->getSavegameFilename(999));
+ _vm->_unkSceneScreenFlag1 = false;
+ }
+
+ return 0;
+}
+
+int GUI_MR::loadMenu(Button *caller) {
+ updateSaveList();
+
+ if (!_vm->_menuDirectlyToLoad) {
+ updateMenuButton(caller);
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ }
+
+ _savegameOffset = 0;
+ setupSavegameNames(_loadMenu, 5);
+ initMenu(_loadMenu);
+ _isLoadMenu = true;
+ _noLoadProcess = false;
+ _vm->_gameToLoad = -1;
+ updateAllMenuButtons();
+
+ _screen->updateScreen();
+ while (_isLoadMenu) {
+ processHighlights(_loadMenu, _vm->_mouseX, _vm->_mouseY);
+ getInput();
+ }
+
+ if (_noLoadProcess) {
+ if (!_vm->_menuDirectlyToLoad) {
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ initMenu(*_currentMenu);
+ updateAllMenuButtons();
+ }
+ } else if (_vm->_gameToLoad >= 0) {
+ restorePage1(_vm->_screenBuffer);
+ restorePalette();
+ _vm->loadGame(_vm->getSavegameFilename(_vm->_gameToLoad));
+ if (_vm->_gameToLoad == 0) {
+ _restartGame = true;
+ _vm->runStartupScript(1, 1);
+ }
+ _displayMenu = false;
+ _loadedSave = true;
+ }
+
+ return 0;
+}
+
+int GUI_MR::loadSecondChance(Button *button) {
+ updateMenuButton(button);
+
+ _vm->_gameToLoad = 999;
+ restorePage1(_vm->_screenBuffer);
+ _vm->loadGame(_vm->getSavegameFilename(_vm->_gameToLoad));
+ _displayMenu = false;
+ _loadedSave = true;
+ return 0;
+}
+
} // end of namespace Kyra