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| author | Alyssa Milburn | 2012-08-23 23:21:08 +0200 |
|---|---|---|
| committer | Alyssa Milburn | 2012-08-25 08:41:21 +0200 |
| commit | 7815c0522094b058409974618867d683b86564d1 (patch) | |
| tree | 4fd61a27cd00490e47e9b03a242226bfb6aca9c5 /engines/kyra/gui_rpg.cpp | |
| parent | 68c6109e7645c46be7c4bbd20fc0f3d68897ccc5 (diff) | |
| download | scummvm-rg350-7815c0522094b058409974618867d683b86564d1.tar.gz scummvm-rg350-7815c0522094b058409974618867d683b86564d1.tar.bz2 scummvm-rg350-7815c0522094b058409974618867d683b86564d1.zip | |
TONY: Use the right dirty rects for drawAA.
This makes it match the relevant non-AA code, and fixes problems
due to the invalid rects. (Perhaps we don't need dirty rects here
at all though, since all the callers seem to call the non-AA code
first with the same parameters?)
Diffstat (limited to 'engines/kyra/gui_rpg.cpp')
0 files changed, 0 insertions, 0 deletions
