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authorTorbjörn Andersson2006-05-08 10:16:19 +0000
committerTorbjörn Andersson2006-05-08 10:16:19 +0000
commitcf42a24833791ed2e8c4bd16bc67f35e9ea36960 (patch)
tree927ad9373aac40a9b89eae979c4875aca4a73d89 /engines/kyra/items.cpp
parent30c0bd63bc416df36f97e7aff6182e19f34e7c00 (diff)
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Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I
have added or removed "break"s, but not in any way which should change the program's behaviour. I.e. I've added "break" to the final case, and after calling quitGame(), and I've removed "break" after "return". svn-id: r22383
Diffstat (limited to 'engines/kyra/items.cpp')
-rw-r--r--engines/kyra/items.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/engines/kyra/items.cpp b/engines/kyra/items.cpp
index e04f59898b..655d2a2ddd 100644
--- a/engines/kyra/items.cpp
+++ b/engines/kyra/items.cpp
@@ -136,24 +136,24 @@ void KyraEngine::placeItemInGenericMapScene(int item, int index) {
bool placeItem = false;
switch (nameIndex) {
- case 0: case 1: case 2: case 3:
- case 4: case 5: case 6: case 11:
- case 12: case 16: case 17: case 20:
- case 22: case 23: case 25: case 26:
- case 27: case 31: case 33: case 34:
- case 36: case 37: case 58: case 59:
- case 60: case 61: case 83: case 84:
- case 85: case 104: case 105: case 106:
- placeItem = true;
+ case 0: case 1: case 2: case 3:
+ case 4: case 5: case 6: case 11:
+ case 12: case 16: case 17: case 20:
+ case 22: case 23: case 25: case 26:
+ case 27: case 31: case 33: case 34:
+ case 36: case 37: case 58: case 59:
+ case 60: case 61: case 83: case 84:
+ case 85: case 104: case 105: case 106:
+ placeItem = true;
break;
- case 51:
- if (room != 46) {
- placeItem = true;
- break;
- }
- default:
- placeItem = false;
+ case 51:
+ if (room != 46) {
+ placeItem = true;
+ break;
+ }
+ default:
+ placeItem = false;
break;
}