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authorTorbjörn Andersson2006-05-18 21:46:07 +0000
committerTorbjörn Andersson2006-05-18 21:46:07 +0000
commit2531fd58737b1e02b32f496ac891e5a96bf95828 (patch)
tree4b05196eebcff9bd67618bc809d98dee18db1b0a /engines/kyra/kyra.h
parent4ead8dff26c85f76ffcb46e35f8ed8684664713a (diff)
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Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It
could use some cleanup, and there are a couple of TODOs sprinkled throughout the code, but it seems to work reasonably well. Until the Kyra 3 main menu is implemented, it won't actually be used though. It uses the appendable audio stream class, which I have moved out of the SCUMM engine. svn-id: r22526
Diffstat (limited to 'engines/kyra/kyra.h')
-rw-r--r--engines/kyra/kyra.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/kyra/kyra.h b/engines/kyra/kyra.h
index 0c9800eefb..c003131189 100644
--- a/engines/kyra/kyra.h
+++ b/engines/kyra/kyra.h
@@ -1023,6 +1023,8 @@ public:
int setupGameFlags() { _game = GI_KYRA3; return 0; }
int go();
+
+ void playVQA(const char *filename);
private:
int init();