aboutsummaryrefslogtreecommitdiff
path: root/engines/kyra/kyra_lok.cpp
diff options
context:
space:
mode:
authorJohannes Schickel2012-01-16 17:02:18 +0100
committerJohannes Schickel2012-01-16 17:06:28 +0100
commit8b391399cc89441adb119c0afe33d4d26b620a5d (patch)
tree9960febaa919d0f5a456e050711d7903009ea533 /engines/kyra/kyra_lok.cpp
parent26a692ff5c04e157e93778ea49bd918e86dfdbbf (diff)
downloadscummvm-rg350-8b391399cc89441adb119c0afe33d4d26b620a5d.tar.gz
scummvm-rg350-8b391399cc89441adb119c0afe33d4d26b620a5d.tar.bz2
scummvm-rg350-8b391399cc89441adb119c0afe33d4d26b620a5d.zip
KYRA: Fix for bug #3474339 "KYRA1CD: Ingame animation missing".
This was a regression from 6a3d0e712940bf4560e5302c40f07f5f6eb8e0aa. This still assures that the workaround for bug #1498221 works.
Diffstat (limited to 'engines/kyra/kyra_lok.cpp')
-rw-r--r--engines/kyra/kyra_lok.cpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/engines/kyra/kyra_lok.cpp b/engines/kyra/kyra_lok.cpp
index 74db67d22b..d7e79575ec 100644
--- a/engines/kyra/kyra_lok.cpp
+++ b/engines/kyra/kyra_lok.cpp
@@ -510,14 +510,10 @@ void KyraEngine_LoK::delay(uint32 amount, bool update, bool isMainLoop) {
updateTextFade();
updateMousePointer();
} else {
- // We call OSystem::updateScreen here and not Screen::updateScreen
- // to avoid new graphics changes to be copied to the screen.
- // This assures the workaround of bug #1498221
- // "KYRA1: Glitches when meeting Zanthia" is working correctly.
- // Since we only call updateScreen here to let systems with frame
- // update count limitations not miss any graphics updates it
- // should not cause any problems.
- _system->updateScreen();
+ // We need to do Screen::updateScreen here, since client code
+ // relies on this method to copy screen changes to the actual
+ // screen since at least 0af418e7ea3a41f93fcc551a45ee5bae822d812a.
+ _screen->updateScreen();
}
_isSaveAllowed = isMainLoop;