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authorathrxx2011-02-16 16:23:44 +0100
committerathrxx2011-02-16 16:23:44 +0100
commitd7e700f370c258a5f4786d972af3666b93b71f94 (patch)
tree5a4bf4203b9088e29ee0146715720ae46208bf08 /engines/kyra/kyra_v1.h
parent68e468ee01b243e31b154a7fab42396c9b24e5f0 (diff)
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KYRA/LOL: fixed hand item cursor bug
This fixes a bug when loading savegames with different active hand items via GMM. The mouse cursor was not set to the active hand item in these cases.
Diffstat (limited to 'engines/kyra/kyra_v1.h')
-rw-r--r--engines/kyra/kyra_v1.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h
index 12b9fb5942..cf51774b0f 100644
--- a/engines/kyra/kyra_v1.h
+++ b/engines/kyra/kyra_v1.h
@@ -343,6 +343,9 @@ protected:
virtual void setHandItem(Item item) = 0;
virtual void removeHandItem() = 0;
+ void setDelayedCursorUpdate() { _updateHandItemCursor = true; }
+ bool _updateHandItemCursor;
+
// game flags
uint8 _flagsTable[100]; // TODO: check this value