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authorJohannes Schickel2009-10-04 17:54:08 +0000
committerJohannes Schickel2009-10-04 17:54:08 +0000
commiteaca55ee50172ce98e0a53629251602884dcb918 (patch)
tree3a0cf18b1f70d619d460fcf5dba2bf06cf41be66 /engines/kyra/kyra_v1.h
parent41e4a1ddb6b515f932f445dabbbba28351472315 (diff)
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Some fixes to comply with our coding guidelines.
svn-id: r44624
Diffstat (limited to 'engines/kyra/kyra_v1.h')
-rw-r--r--engines/kyra/kyra_v1.h48
1 files changed, 24 insertions, 24 deletions
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h
index 2116243b54..65cba8c5d8 100644
--- a/engines/kyra/kyra_v1.h
+++ b/engines/kyra/kyra_v1.h
@@ -54,13 +54,13 @@ struct GameFlags {
Common::Platform platform;
- bool isDemo : 1;
- bool useAltShapeHeader : 1; // alternative shape header (uses 2 bytes more, those are unused though)
- bool isTalkie : 1;
- bool useHiResOverlay : 1;
- bool use16ColorMode : 1;
- bool useDigSound : 1;
- bool useInstallerPackage : 1;
+ bool isDemo : 1;
+ bool useAltShapeHeader : 1; // alternative shape header (uses 2 bytes more, those are unused though)
+ bool isTalkie : 1;
+ bool useHiResOverlay : 1;
+ bool use16ColorMode : 1;
+ bool useDigSound : 1;
+ bool useInstallerPackage : 1;
byte gameID;
};
@@ -82,21 +82,21 @@ struct AudioDataStruct {
// TODO: this is just the start of makeing the debug output of the kyra engine a bit more useable
// in the future we maybe merge some flags and/or create new ones
-enum kDebugLevels {
- kDebugLevelScriptFuncs = 1 << 0, // prints debug output of o#_* functions
- kDebugLevelScript = 1 << 1, // prints debug output of "EMCInterpreter" functions
- kDebugLevelSprites = 1 << 2, // prints debug output of "Sprites" functions
- kDebugLevelScreen = 1 << 3, // prints debug output of "Screen" functions
- kDebugLevelSound = 1 << 4, // prints debug output of "Sound" functions
- kDebugLevelAnimator = 1 << 5, // prints debug output of "ScreenAnimator" functions
- kDebugLevelMain = 1 << 6, // prints debug output of common "KyraEngine(_v#)" functions && "TextDisplayer" functions
- kDebugLevelGUI = 1 << 7, // prints debug output of "KyraEngine*" gui functions
- kDebugLevelSequence = 1 << 8, // prints debug output of "SeqPlayer" functions
- kDebugLevelMovie = 1 << 9, // prints debug output of movie specific funtions
- kDebugLevelTimer = 1 << 10 // prints debug output of "TimerManager" functions
+enum DebugLevels {
+ kDebugLevelScriptFuncs = 1 << 0, ///< debug level for o#_* functions
+ kDebugLevelScript = 1 << 1, ///< debug level for "EMCInterpreter" functions
+ kDebugLevelSprites = 1 << 2, ///< debug level for "Sprites" functions
+ kDebugLevelScreen = 1 << 3, ///< debug level for "Screen" functions
+ kDebugLevelSound = 1 << 4, ///< debug level for "Sound" functions
+ kDebugLevelAnimator = 1 << 5, ///< debug level for "ScreenAnimator" functions
+ kDebugLevelMain = 1 << 6, ///< debug level for common "KyraEngine(_v#)" functions && "TextDisplayer" functions
+ kDebugLevelGUI = 1 << 7, ///< debug level for "KyraEngine*" gui functions
+ kDebugLevelSequence = 1 << 8, ///< debug level for "SeqPlayer" functions
+ kDebugLevelMovie = 1 << 9, ///< debug level for movie specific funtions
+ kDebugLevelTimer = 1 << 10 ///< debug level for "TimerManager" functions
};
-enum kMusicDataID {
+enum MusicDataID {
kMusicIntro = 0,
kMusicIngame,
kMusicFinale
@@ -118,7 +118,7 @@ class KyraEngine_v1 : public Engine {
friend class Debugger;
friend class ::KyraMetaEngine;
friend class GUI;
-friend class SoundMidiPC; // For _eventMan
+friend class SoundMidiPC; // For _eventMan
public:
KyraEngine_v1(OSystem *system, const GameFlags &flags);
virtual ~KyraEngine_v1();
@@ -282,7 +282,7 @@ protected:
virtual void removeHandItem() = 0;
// game flags
- uint8 _flagsTable[100]; // TODO: check this value
+ uint8 _flagsTable[100]; // TODO: check this value
// sound
Audio::SoundHandle _speechHandle;
@@ -335,8 +335,8 @@ protected:
byte gameID;
uint32 flags;
- bool originalSave; // savegame from original interpreter
- bool oldHeader; // old scummvm save header
+ bool originalSave; // savegame from original interpreter
+ bool oldHeader; // old scummvm save header
Graphics::Surface *thumbnail;
};