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authorVicent Marti2008-06-14 14:44:29 +0000
committerVicent Marti2008-06-14 14:44:29 +0000
commitd0b27cf9c66b9281899acf826cb205e19dcb7260 (patch)
tree74e813b1d1f081f35f41ca7a95da5d048951b9e7 /engines/kyra/kyra_v2.cpp
parentd51a0cab3fe494698f001d81d5d86cea7cd0395b (diff)
parent91d3ea31359950b59ee46af8355cc0f5790257e5 (diff)
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Merged trunk into the GUI branch.
Fixed MSVS9 project files. svn-id: r32702
Diffstat (limited to 'engines/kyra/kyra_v2.cpp')
-rw-r--r--engines/kyra/kyra_v2.cpp76
1 files changed, 63 insertions, 13 deletions
diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp
index 176f8e4e2f..12da338843 100644
--- a/engines/kyra/kyra_v2.cpp
+++ b/engines/kyra/kyra_v2.cpp
@@ -29,7 +29,7 @@
namespace Kyra {
-KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags, const EngineDesc &desc) : KyraEngine(system, flags), _desc(desc) {
+KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags, const EngineDesc &desc) : KyraEngine_v1(system, flags), _desc(desc) {
memset(&_sceneAnims, 0, sizeof(_sceneAnims));
memset(&_sceneAnimMovie, 0, sizeof(_sceneAnimMovie));
@@ -64,18 +64,25 @@ KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags, const Engi
memset(_hiddenItems, -1, sizeof(_hiddenItems));
- _debugger = 0;
_screenBuffer = 0;
+
+ memset(&_mainCharacter, 0, sizeof(_mainCharacter));
+ memset(&_mainCharacter.inventory, -1, sizeof(_mainCharacter.inventory));
+
+ _pauseStart = 0;
}
KyraEngine_v2::~KyraEngine_v2() {
- for (ShapeMap::iterator i = _gameShapes.begin(); i != _gameShapes.end(); ++i) {
- delete[] i->_value;
- i->_value = 0;
+ if (!(_flags.isDemo && !_flags.isTalkie)) {
+ for (ShapeMap::iterator i = _gameShapes.begin(); i != _gameShapes.end(); ++i) {
+ delete[] i->_value;
+ i->_value = 0;
+ }
+ _gameShapes.clear();
}
- _gameShapes.clear();
delete[] _itemList;
+ delete[] _sceneList;
_emc->unload(&_sceneScriptData);
@@ -85,15 +92,50 @@ KyraEngine_v2::~KyraEngine_v2() {
delete *i;
_opcodesAnimation.clear();
- delete _debugger;
delete[] _screenBuffer;
}
+void KyraEngine_v2::pauseEngineIntern(bool pause) {
+ KyraEngine_v1::pauseEngineIntern(pause);
+
+ if (!pause) {
+ uint32 pausedTime = _system->getMillis() - _pauseStart;
+
+ for (int i = 0; i < ARRAYSIZE(_sceneSpecialScriptsTimer); ++i) {
+ if (_sceneSpecialScriptsTimer[i])
+ _sceneSpecialScriptsTimer[i] += pausedTime;
+ }
+
+ } else {
+ _pauseStart = _system->getMillis();
+ }
+}
+
+void KyraEngine_v2::delay(uint32 amount, bool updateGame, bool isMainLoop) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::delay(%u, %d, %d)", amount, updateGame, isMainLoop);
+
+ uint32 start = _system->getMillis();
+ do {
+ if (updateGame) {
+ if (_chatText)
+ updateWithText();
+ else
+ update();
+ } else {
+ updateInput();
+ }
+
+ if (amount > 0)
+ _system->delayMillis(amount > 10 ? 10 : amount);
+ } while (!skipFlag() && _system->getMillis() < start + amount && !_quitFlag);
+}
+
int KyraEngine_v2::checkInput(Button *buttonList, bool mainLoop) {
debugC(9, kDebugLevelMain, "KyraEngine_v2::checkInput(%p, %d)", (const void*)buttonList, mainLoop);
updateInput();
int keys = 0;
+ int8 mouseWheel = 0;
while (_eventList.size()) {
Common::Event event = *_eventList.begin();
@@ -135,6 +177,14 @@ int KyraEngine_v2::checkInput(Button *buttonList, bool mainLoop) {
breakLoop = true;
} break;
+ case Common::EVENT_WHEELUP:
+ mouseWheel = -1;
+ break;
+
+ case Common::EVENT_WHEELDOWN:
+ mouseWheel = 1;
+ break;
+
default:
break;
}
@@ -148,7 +198,7 @@ int KyraEngine_v2::checkInput(Button *buttonList, bool mainLoop) {
_eventList.erase(_eventList.begin());
}
- return gui_v2()->processButtonList(buttonList, keys | 0x8000);
+ return gui_v2()->processButtonList(buttonList, keys | 0x8000, mouseWheel);
}
void KyraEngine_v2::updateInput() {
@@ -178,6 +228,8 @@ void KyraEngine_v2::updateInput() {
// fall through
case Common::EVENT_LBUTTONUP:
+ case Common::EVENT_WHEELUP:
+ case Common::EVENT_WHEELDOWN:
_eventList.push_back(event);
break;
@@ -223,20 +275,18 @@ void KyraEngine_v2::addShapeToPool(const uint8 *data, int realIndex, int shape)
debugC(9, kDebugLevelMain, "KyraEngine_v2::addShapeToPool(%p, %d, %d)", data, realIndex, shape);
remShapeFromPool(realIndex);
_gameShapes[realIndex] = screen_v2()->makeShapeCopy(data, shape);
- assert(_gameShapes[realIndex]);
}
void KyraEngine_v2::addShapeToPool(uint8 *shpData, int index) {
debugC(9, kDebugLevelMain, "KyraEngine_v2::addShapeToPool(%p, %d)", shpData, index);
remShapeFromPool(index);
_gameShapes[index] = shpData;
- assert(_gameShapes[index]);
}
void KyraEngine_v2::remShapeFromPool(int idx) {
ShapeMap::iterator iter = _gameShapes.find(idx);
if (iter != _gameShapes.end()) {
- delete [] iter->_value;
+ delete[] iter->_value;
iter->_value = 0;
}
}
@@ -294,8 +344,8 @@ int KyraEngine_v2::updateCharPos(int *table, int force) {
debugC(9, kDebugLevelMain, "KyraEngine_v2::updateCharPos(%p, %d)", (const void*)table, force);
if (_updateCharPosNextUpdate > _system->getMillis() && !force)
return 0;
- _mainCharacter.x1 += _updateCharPosXTable[_mainCharacter.facing];
- _mainCharacter.y1 += _updateCharPosYTable[_mainCharacter.facing];
+ _mainCharacter.x1 += _charAddXPosTable[_mainCharacter.facing];
+ _mainCharacter.y1 += _charAddYPosTable[_mainCharacter.facing];
updateCharAnimFrame(0, table);
_updateCharPosNextUpdate = _system->getMillis() + getCharacterWalkspeed() * _tickLength;
return 1;