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author | Johannes Schickel | 2008-05-04 13:07:13 +0000 |
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committer | Johannes Schickel | 2008-05-04 13:07:13 +0000 |
commit | c43cbeae967b779d5869b382b79ce5380d1a81d8 (patch) | |
tree | efc2d808b0e31ce76bb92e6da5384d2e8ae869fe /engines/kyra/kyra_v2.h | |
parent | ecde0b88c7d286369aa49d49dccdf828ce2090d9 (diff) | |
download | scummvm-rg350-c43cbeae967b779d5869b382b79ce5380d1a81d8.tar.gz scummvm-rg350-c43cbeae967b779d5869b382b79ce5380d1a81d8.tar.bz2 scummvm-rg350-c43cbeae967b779d5869b382b79ce5380d1a81d8.zip |
Moved more opcodes to KyraEngine_v2.
svn-id: r31859
Diffstat (limited to 'engines/kyra/kyra_v2.h')
-rw-r--r-- | engines/kyra/kyra_v2.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h index 3f68c71ae7..01697651dc 100644 --- a/engines/kyra/kyra_v2.h +++ b/engines/kyra/kyra_v2.h @@ -310,7 +310,7 @@ protected: // character struct Character { uint16 sceneId; - uint16 dlgIndex; + int16 dlgIndex; uint8 height; uint8 facing; uint16 animFrame; @@ -347,6 +347,10 @@ protected: EMCData _chatScriptData; EMCState _chatScriptState; + virtual void setDlgIndex(int dlgIndex) = 0; + + virtual void randomSceneChat() = 0; + // unknown int _unk3, _unk4, _unk5; bool _unkSceneScreenFlag1; @@ -359,6 +363,7 @@ protected: int o2_getCharacterScene(EMCState *script); int o2_trySceneChange(EMCState *script); int o2_moveCharacter(EMCState *script); + int o2_defineItem(EMCState *script); int o2_queryGameFlag(EMCState *script); int o2_resetGameFlag(EMCState *script); int o2_setGameFlag(EMCState *script); @@ -371,9 +376,14 @@ protected: int o2_showMouse(EMCState *script); int o2_delay(EMCState *script); int o2_update(EMCState *script); + int o2_getShapeFlag1(EMCState *script); + int o2_playWanderScoreViaMap(EMCState *script); int o2_getRand(EMCState *script); int o2_setDeathHandler(EMCState *script); int o2_waitForConfirmationClick(EMCState *script); + int o2_randomSceneChat(EMCState *script); + int o2_setDlgIndex(EMCState *script); + int o2_getDlgIndex(EMCState *script); int o2_defineRoomEntrance(EMCState *script); int o2_runAnimationScript(EMCState *script); int o2_setSpecialSceneScriptRunTime(EMCState *script); |