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author | Florian Kagerer | 2009-06-04 22:12:13 +0000 |
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committer | Florian Kagerer | 2009-06-04 22:12:13 +0000 |
commit | 29cc1efe3cc6dd344383a8b8b6e9a59b4e78ece1 (patch) | |
tree | e0a62ce57cb17a67eba3b615bb08089dbb4b7901 /engines/kyra/lol.h | |
parent | 4f4005f0b09668b608962ce32988ce63e269e55c (diff) | |
download | scummvm-rg350-29cc1efe3cc6dd344383a8b8b6e9a59b4e78ece1.tar.gz scummvm-rg350-29cc1efe3cc6dd344383a8b8b6e9a59b4e78ece1.tar.bz2 scummvm-rg350-29cc1efe3cc6dd344383a8b8b6e9a59b4e78ece1.zip |
LOL: implemented Vaelan's cube
svn-id: r41179
Diffstat (limited to 'engines/kyra/lol.h')
-rw-r--r-- | engines/kyra/lol.h | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h index 4e9b39b88d..87df7de47c 100644 --- a/engines/kyra/lol.h +++ b/engines/kyra/lol.h @@ -1326,21 +1326,22 @@ private: int castLightning(ActiveSpell *a); int castFog(ActiveSpell *a); int castSwarm(ActiveSpell *a); - int castUnk(ActiveSpell *a); + int castVaelansCube(ActiveSpell *a); int castGuardian(ActiveSpell *a); int castHealOnSingleCharacter(ActiveSpell *a); - void processMagicSpark(int charNum, int spellLevel); - void processMagicHealSelectTarget(); - void processMagicHeal(int charNum, int spellLevel); - void processMagicIce(int charNum, int spellLevel); - void processMagicFireball(int charNum, int spellLevel); - void processMagicHandOfFate(int spellLevel); - void processMagicMistOfDoom(int charNum, int spellLevel); - void processMagicLightning(int charNum, int spellLevel); - void processMagicFog(); - void processMagicSwarm(int charNum, int damage); - void processMagicGuardian(int charNum); + int processMagicSpark(int charNum, int spellLevel); + int processMagicHealSelectTarget(); + int processMagicHeal(int charNum, int spellLevel); + int processMagicIce(int charNum, int spellLevel); + int processMagicFireball(int charNum, int spellLevel); + int processMagicHandOfFate(int spellLevel); + int processMagicMistOfDoom(int charNum, int spellLevel); + int processMagicLightning(int charNum, int spellLevel); + int processMagicFog(); + int processMagicSwarm(int charNum, int damage); + int processMagicVaelansCube(); + int processMagicGuardian(int charNum); void callbackProcessMagicSwarm(WSAMovie_v2 *mov, int x, int y); void callbackProcessMagicLightning(WSAMovie_v2 *mov, int x, int y); |