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authorJohannes Schickel2006-02-14 01:19:30 +0000
committerJohannes Schickel2006-02-14 01:19:30 +0000
commit93e9639989690d0fae19c44df4f29624f74465d0 (patch)
tree429ce9e7d06ddaeebf7504b0689540e7f5632e0c /engines/kyra/saveload.cpp
parentd91b49c15c187cd2cf67492fd31afc16d40eebca (diff)
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Reworked kyra debug output system. Now he have special kyra intern debug levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)
svn-id: r20678
Diffstat (limited to 'engines/kyra/saveload.cpp')
-rw-r--r--engines/kyra/saveload.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/kyra/saveload.cpp b/engines/kyra/saveload.cpp
index fcc6dbfe66..819d187ff5 100644
--- a/engines/kyra/saveload.cpp
+++ b/engines/kyra/saveload.cpp
@@ -32,7 +32,7 @@
namespace Kyra {
void KyraEngine::loadGame(const char *fileName) {
- debug(9, "loadGame('%s')", fileName);
+ debug(9, kDebugLevelMain, "loadGame('%s')", fileName);
Common::InSaveFile *in;
if (!(in = _saveFileMan->openForLoading(fileName))) {
@@ -218,13 +218,13 @@ void KyraEngine::loadGame(const char *fileName) {
if (in->ioFailed())
error("Load failed.");
else
- debug(1, "Loaded savegame '%s.'", saveName);
+ debug(1, kDebugLevelMain, "Loaded savegame '%s.'", saveName);
delete in;
}
void KyraEngine::saveGame(const char *fileName, const char *saveName) {
- debug(9, "saveGame('%s', '%s')", fileName, saveName);
+ debug(9, kDebugLevelMain, "saveGame('%s', '%s')", fileName, saveName);
Common::OutSaveFile *out;
if (!(out = _saveFileMan->openForSaving(fileName))) {
@@ -312,7 +312,7 @@ void KyraEngine::saveGame(const char *fileName, const char *saveName) {
if (out->ioFailed())
warning("Can't write file '%s'. (Disk full?)", fileName);
else
- debug(1, "Saved game '%s.'", saveName);
+ debug(1, kDebugLevelMain, "Saved game '%s.'", saveName);
delete out;
}