diff options
author | Johannes Schickel | 2009-05-17 23:42:54 +0000 |
---|---|---|
committer | Johannes Schickel | 2009-05-17 23:42:54 +0000 |
commit | aa4964a46feb7d354ccc5fff67740a2834ea5e93 (patch) | |
tree | 6a28e50e44b46fda359aedd07e56354cdd3a70ed /engines/kyra/saveload_lol.cpp | |
parent | 105f17374a2fa4155941c09972d414e479b50f00 (diff) | |
download | scummvm-rg350-aa4964a46feb7d354ccc5fff67740a2834ea5e93.tar.gz scummvm-rg350-aa4964a46feb7d354ccc5fff67740a2834ea5e93.tar.bz2 scummvm-rg350-aa4964a46feb7d354ccc5fff67740a2834ea5e93.zip |
- Fix mouse cursor visibilty on load game in LoL
- Only show mouse cursor after cursor change, when the mouse was visible
svn-id: r40669
Diffstat (limited to 'engines/kyra/saveload_lol.cpp')
-rw-r--r-- | engines/kyra/saveload_lol.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/kyra/saveload_lol.cpp b/engines/kyra/saveload_lol.cpp index 73dc147c62..39003f4dc8 100644 --- a/engines/kyra/saveload_lol.cpp +++ b/engines/kyra/saveload_lol.cpp @@ -242,7 +242,10 @@ Common::Error LoLEngine::loadGameState(int slot) { loadLevel(_currentLevel); gui_drawPlayField(); timerSpecialCharacterUpdate(0); - _unkFlag |= 0x800; + _unkFlag |= 0x800; + + while (!_screen->isMouseVisible()) + _screen->showMouse(); return Common::kNoError; } |