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author | Johannes Schickel | 2007-04-27 12:15:47 +0000 |
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committer | Johannes Schickel | 2007-04-27 12:15:47 +0000 |
commit | edd9b31a483c07066537663a01c265d99d69ada7 (patch) | |
tree | 2b17984561146628976a3f6728997d3efde0746d /engines/kyra/scene.cpp | |
parent | 550a6bbf409bfcff102a7d19e21d3286ae78de66 (diff) | |
download | scummvm-rg350-edd9b31a483c07066537663a01c265d99d69ada7.tar.gz scummvm-rg350-edd9b31a483c07066537663a01c265d99d69ada7.tar.bz2 scummvm-rg350-edd9b31a483c07066537663a01c265d99d69ada7.zip |
Cleanup.
svn-id: r26604
Diffstat (limited to 'engines/kyra/scene.cpp')
-rw-r--r-- | engines/kyra/scene.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/kyra/scene.cpp b/engines/kyra/scene.cpp index f72f0cf231..19330a782c 100644 --- a/engines/kyra/scene.cpp +++ b/engines/kyra/scene.cpp @@ -634,7 +634,7 @@ void KyraEngine::initSceneObjectList(int brandonAlive) { AnimObject *curAnimState = _animator->actors(); curAnimState->active = 1; curAnimState->drawY = _currentCharacter->y1; - curAnimState->sceneAnimPtr = _shapes[4+_currentCharacter->currentAnimFrame]; + curAnimState->sceneAnimPtr = _shapes[_currentCharacter->currentAnimFrame]; curAnimState->animFrameNumber = _currentCharacter->currentAnimFrame; startAnimFrame = _currentCharacter->currentAnimFrame-7; int xOffset = _defaultShapeTable[startAnimFrame].xOffset; @@ -676,7 +676,7 @@ void KyraEngine::initSceneObjectList(int brandonAlive) { } curAnimState->drawY = ch->y1; - curAnimState->sceneAnimPtr = _shapes[4+ch->currentAnimFrame]; + curAnimState->sceneAnimPtr = _shapes[ch->currentAnimFrame]; curAnimState->animFrameNumber = ch->currentAnimFrame; startAnimFrame = ch->currentAnimFrame-7; xOffset = _defaultShapeTable[startAnimFrame].xOffset; @@ -754,7 +754,7 @@ void KyraEngine::initSceneObjectList(int brandonAlive) { byte curItem = curRoom->itemsTable[i]; if (curItem != 0xFF) { curAnimState->drawY = curRoom->itemsYPos[i]; - curAnimState->sceneAnimPtr = _shapes[220+curItem]; + curAnimState->sceneAnimPtr = _shapes[216+curItem]; curAnimState->animFrameNumber = (int16)0xFFFF; curAnimState->y1 = curRoom->itemsYPos[i]; curAnimState->x1 = curRoom->itemsXPos[i]; |