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author | Max Horn | 2009-04-19 01:01:54 +0000 |
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committer | Max Horn | 2009-04-19 01:01:54 +0000 |
commit | 3044593da01c055ad274b2ae552b8a285ce4fdb0 (patch) | |
tree | cfea7dd1e502ab5fba1f3e472693b6617f353eb7 /engines/kyra/screen.cpp | |
parent | 0e82403daa80424fb9c6089632f7dcfd9015689d (diff) | |
download | scummvm-rg350-3044593da01c055ad274b2ae552b8a285ce4fdb0.tar.gz scummvm-rg350-3044593da01c055ad274b2ae552b8a285ce4fdb0.tar.bz2 scummvm-rg350-3044593da01c055ad274b2ae552b8a285ce4fdb0.zip |
SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;)
svn-id: r40014
Diffstat (limited to 'engines/kyra/screen.cpp')
0 files changed, 0 insertions, 0 deletions