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authordhewg2011-03-19 17:51:02 +0100
committerdhewg2011-03-19 17:58:17 +0100
commit46e397fb25faf947085349ec4daec4cfdc2cd6a8 (patch)
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ENGINES: Mute kPlainSoundType in Engine::syncSoundSettings()
The "Mute all" option rarely muted all audio streams, since we have this abomination called kPlainSoundType (and there is no volume slider for this type). Both, not-really-muting, and adding yet another slider is a horrible user experience imho - especially on handheld ports. So mute this sound in the default implementation, and unmute it to the maximum volume. When an engines has a volume level settings for sounds it plays with this type, it should overwrite said member and set it there.
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