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author | Denis Kasak | 2009-07-29 01:11:53 +0000 |
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committer | Denis Kasak | 2009-07-29 01:11:53 +0000 |
commit | e9669b8e2bcc4a65d5cc1225e9328d9171726690 (patch) | |
tree | 87361ed3d977fdfa684d5963e7621a145a8102aa /engines/kyra/screen_v2.h | |
parent | dd9303d27e5b55175781b55c9da63468ce287a2a (diff) | |
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* Moved event handling to DraciEngine::handleEvents()
* Added Game::start() method which is called from DraciEngine::go()
* Made Game::loop() suitable for calling from other places (like GPL scripts) by handling events, redrawing the screen, etc from inside. This way it doesn't freeze the game if it doesn't return immediately.
* Added Game::shouldQuit() and Game::setQuit() which can be used to signal the engine to quit.
* Fixed race condition related to mouse buttons not getting released.
* Instead of deleting frames for the title animation and adding a new one, reset the text for its frame.
svn-id: r42875
Diffstat (limited to 'engines/kyra/screen_v2.h')
0 files changed, 0 insertions, 0 deletions