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authorJohannes Schickel2008-05-12 12:42:10 +0000
committerJohannes Schickel2008-05-12 12:42:10 +0000
commit574af78acb793b23b22f3a47d201d4074387304e (patch)
treeaef2d03d83619faa54c5eac7137f738805b88cf9 /engines/kyra/script_mr.cpp
parente8e4c5dafbbc5161030485ddd4e8f077a96f00e2 (diff)
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- Moved some opcodes to KyraEngine_v1
- Little variable renaming svn-id: r32053
Diffstat (limited to 'engines/kyra/script_mr.cpp')
-rw-r--r--engines/kyra/script_mr.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/kyra/script_mr.cpp b/engines/kyra/script_mr.cpp
index 0142a06b7d..af0bde24c1 100644
--- a/engines/kyra/script_mr.cpp
+++ b/engines/kyra/script_mr.cpp
@@ -1199,19 +1199,19 @@ void KyraEngine_MR::setupOpcodeTable() {
Opcode(o3_removeInventoryItemInstances);
Opcode(o3_countInventoryItemInstances);
Opcode(o3_npcChatSequence);
- Opcode(o2_queryGameFlag);
+ Opcode(o1_queryGameFlag);
// 0x28
- Opcode(o2_resetGameFlag);
- Opcode(o2_setGameFlag);
- Opcode(o2_setHandItem);
- Opcode(o2_removeHandItem);
+ Opcode(o1_resetGameFlag);
+ Opcode(o1_setGameFlag);
+ Opcode(o1_setHandItem);
+ Opcode(o1_removeHandItem);
// 0x2c
- Opcode(o2_handItemSet);
- Opcode(o2_hideMouse);
+ Opcode(o1_getMouseState);
+ Opcode(o1_hideMouse);
Opcode(o2_addSpecialExit);
- Opcode(o2_setMousePos);
+ Opcode(o1_setMousePos);
// 0x30
- Opcode(o2_showMouse);
+ Opcode(o1_showMouse);
Opcode(o3_badConscienceChat);
Opcode(o3_wipeDownMouseItem);
Opcode(o3_dummy);
@@ -1271,7 +1271,7 @@ void KyraEngine_MR::setupOpcodeTable() {
Opcode(o3_showSceneStringsMessage);
OpcodeUnImpl();
// 0x60
- Opcode(o2_getRand);
+ Opcode(o1_getRand);
Opcode(o3_dummy);
Opcode(o2_setDeathHandler);
Opcode(o3_showGoodConscience);
@@ -1379,7 +1379,7 @@ void KyraEngine_MR::setupOpcodeTable() {
Opcode(o3_dummy);
// 0x0a
Opcode(o2a_setResetFrame);
- Opcode(o2_getRand);
+ Opcode(o1_getRand);
Opcode(o3_getMalcolmShapes);
Opcode(o3_dummy);
@@ -1387,8 +1387,8 @@ void KyraEngine_MR::setupOpcodeTable() {
// 0x00
Opcode(o3d_updateAnim);
Opcode(o3d_delay);
- Opcode(o2_getRand);
- Opcode(o2_queryGameFlag);
+ Opcode(o1_getRand);
+ Opcode(o1_queryGameFlag);
// 0x04
Opcode(o3_dummy);
}