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authorJohannes Schickel2010-10-13 03:57:44 +0000
committerJohannes Schickel2010-10-13 03:57:44 +0000
commit75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch)
treef29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/kyra/sequences_lol.cpp
parent48ee83b88957dab86bc763e9ef21a70179fa8679 (diff)
parente9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff)
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OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend changes into the branch. I suppose the gp2x backend and probably all new backends, i.e. gph, dingux etc., might not compile anymore. Since I have no way of testing those it would be nice if porters could look into getting those up to speed in this branch. svn-id: r53399
Diffstat (limited to 'engines/kyra/sequences_lol.cpp')
-rw-r--r--engines/kyra/sequences_lol.cpp19
1 files changed, 15 insertions, 4 deletions
diff --git a/engines/kyra/sequences_lol.cpp b/engines/kyra/sequences_lol.cpp
index dc1a0f4d15..ac9148e607 100644
--- a/engines/kyra/sequences_lol.cpp
+++ b/engines/kyra/sequences_lol.cpp
@@ -81,6 +81,13 @@ int LoLEngine::processPrologue() {
}
switch (selection) {
+ case -1:
+ // This is sent on RTL for example, if we would not have any
+ // special case for this the default path would call quitGame
+ // and thus make the next game launched from the launcher
+ // quit instantly.
+ break;
+
case 0: // New game
processSelection = 0;
break;
@@ -397,7 +404,8 @@ void LoLEngine::kingSelectionIntro() {
_screen->fprintStringIntro("%s", 8, y + i * 10, 0x32, 0x00, 0x9C, 0x20, _tim->getCTableEntry(57 + i));
}
- _sound->voicePlay("KING01", &_speechHandle);
+ if (_flags.isTalkie)
+ _sound->voicePlay("KING01", &_speechHandle);
int index = 4;
while ((!speechEnabled() || (speechEnabled() && _sound->voiceIsPlaying(&_speechHandle))) && _charSelection == -1 && !shouldQuit() && !skipFlag()) {
@@ -441,7 +449,8 @@ void LoLEngine::kingSelectionReminder() {
_screen->fprintStringIntro("%s", 8, y + 10, 0x32, 0x00, 0x9C, 0x20, _tim->getCTableEntry(63));
}
- _sound->voicePlay("KING02", &_speechHandle);
+ if (_flags.isTalkie)
+ _sound->voicePlay("KING02", &_speechHandle);
int index = 0;
while ((!speechEnabled() || (speechEnabled() && _sound->voiceIsPlaying(&_speechHandle))) && _charSelection == -1 && !shouldQuit() && index < 15) {
@@ -468,7 +477,8 @@ void LoLEngine::kingSelectionReminder() {
}
void LoLEngine::kingSelectionOutro() {
- _sound->voicePlay("KING03", &_speechHandle);
+ if (_flags.isTalkie)
+ _sound->voicePlay("KING03", &_speechHandle);
int index = 0;
while ((!speechEnabled() || (speechEnabled() && _sound->voiceIsPlaying(&_speechHandle))) && !shouldQuit() && !skipFlag()) {
@@ -627,7 +637,8 @@ void LoLEngine::selectionCharInfoIntro(char *file) {
if (speechEnabled() && !_sound->isVoicePresent(file))
break;
- _sound->voicePlay(file, &_speechHandle);
+ if (_flags.isTalkie)
+ _sound->voicePlay(file, &_speechHandle);
int i = 0;
while ((!speechEnabled() || (speechEnabled() && _sound->voiceIsPlaying(&_speechHandle))) && _charSelectionInfoResult == -1 && !shouldQuit()) {