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author | Florian Kagerer | 2009-04-25 13:15:05 +0000 |
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committer | Florian Kagerer | 2009-04-25 13:15:05 +0000 |
commit | ccb64ad81e6c56eaa2350197f964d470d8610ed9 (patch) | |
tree | 308379b40196a5a934c2161bdaa28673a007940f /engines/kyra/sequences_lol.cpp | |
parent | f1893d8f25b8f4fc5f6ed48e61dec0c2050bd567 (diff) | |
download | scummvm-rg350-ccb64ad81e6c56eaa2350197f964d470d8610ed9.tar.gz scummvm-rg350-ccb64ad81e6c56eaa2350197f964d470d8610ed9.tar.bz2 scummvm-rg350-ccb64ad81e6c56eaa2350197f964d470d8610ed9.zip |
LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
- added support for monsters with distance attacks (like those orcs in front of roland's house)
- lots of small bug fixes
- Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong.
svn-id: r40144
Diffstat (limited to 'engines/kyra/sequences_lol.cpp')
-rw-r--r-- | engines/kyra/sequences_lol.cpp | 61 |
1 files changed, 60 insertions, 1 deletions
diff --git a/engines/kyra/sequences_lol.cpp b/engines/kyra/sequences_lol.cpp index 4037b9c30b..df86b4a519 100644 --- a/engines/kyra/sequences_lol.cpp +++ b/engines/kyra/sequences_lol.cpp @@ -88,6 +88,7 @@ void LoLEngine::setupPrologueData(bool load) { memset(_selectionAnimTimers, 0, sizeof(_selectionAnimTimers)); memset(_screen->getPalette(1), 0, 768); + } else { delete _chargenWSA; _chargenWSA = 0; @@ -114,6 +115,13 @@ void LoLEngine::setupPrologueData(bool load) { _eventList.clear(); } + + // We have three sound.dat files, one for the intro, one for the + // end sequence and one for ingame, each contained in a different + // PAK file. Therefore a new call to loadSoundFile() is required + // whenever the PAK file configuration changes. + if (_flags.platform == Common::kPlatformPC98) + _sound->loadSoundFile("sound.dat"); } void LoLEngine::showIntro() { @@ -122,13 +130,16 @@ void LoLEngine::showIntro() { _tim = new TIMInterpreter(this, _screen, _system); assert(_tim); + if (_flags.platform == Common::kPlatformPC98) + showStarcraftLogo(); + uint8 *pal = _screen->getPalette(0); memset(pal, 0, 768); _screen->setScreenPalette(pal); _screen->clearPage(0); _screen->clearPage(4); - _screen->clearPage(8); + _screen->clearPage(8); TIM *intro = _tim->load("LOLINTRO.TIM", &_timIntroOpcodes); @@ -226,6 +237,9 @@ int LoLEngine::chooseCharacter() { _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK); _screen->_curPage = 0; + if (_flags.use16ColorMode) + _screen->loadPalette("LOL.NOL", _screen->getPalette(0)); + _screen->fadePalette(_screen->getPalette(0), 30, 0); bool kingIntro = true; @@ -571,6 +585,51 @@ int LoLEngine::selectionCharAccept() { return -1; } +void LoLEngine::showStarcraftLogo() { + WSAMovie_v2 *ci = new WSAMovie_v2(this, _screen); + assert(ci); + + _screen->clearPage(0); + _screen->clearPage(2); + + int endframe = ci->open("ci01.wsa", 0, _screen->_currentPalette); + if (!ci->opened()) { + delete ci; + return; + } + _screen->hideMouse(); + ci->setX(32); + ci->setY(80); + ci->setDrawPage(2); + ci->displayFrame(0, 0); + _screen->copyPage(2, 0); + _screen->fadeFromBlack(); + int inputFlag = 0; + for (int i = 0; i < endframe; i++) { + inputFlag = checkInput(0) & 0xff; + if (shouldQuit() || inputFlag) + break; + ci->displayFrame(i, 0); + _screen->copyPage(2, 0); + _screen->updateScreen(); + delay(4 * _tickLength); + } + + if (!(shouldQuit() || inputFlag)) { + _sound->voicePlay("star2"); + while(_sound->voiceIsPlaying("star2") && !(shouldQuit() || inputFlag)) { + inputFlag = checkInput(0) & 0xff; + delay(_tickLength); + } + } + + _screen->fadeToBlack(); + _screen->showMouse(); + + _eventList.clear(); + delete ci; +} + } // end of namespace Kyra #endif // ENABLE_LOL |