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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /engines/kyra/sequences_v1.cpp
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'engines/kyra/sequences_v1.cpp')
-rw-r--r--engines/kyra/sequences_v1.cpp1630
1 files changed, 1630 insertions, 0 deletions
diff --git a/engines/kyra/sequences_v1.cpp b/engines/kyra/sequences_v1.cpp
new file mode 100644
index 0000000000..8b60196763
--- /dev/null
+++ b/engines/kyra/sequences_v1.cpp
@@ -0,0 +1,1630 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2005-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra.h"
+#include "kyra/seqplayer.h"
+#include "kyra/screen.h"
+#include "kyra/resource.h"
+#include "kyra/sound.h"
+#include "kyra/sprites.h"
+#include "kyra/wsamovie.h"
+#include "kyra/animator.h"
+#include "kyra/text.h"
+
+#include "common/system.h"
+#include "common/savefile.h"
+
+namespace Kyra {
+
+void KyraEngine::seq_demo() {
+ debug(9, "KyraEngine::seq_demo()");
+
+ snd_playTheme(MUSIC_INTRO, 2);
+
+ loadBitmap("START.CPS", 7, 7, _screen->_currentPalette);
+ _screen->copyRegion(0, 0, 0, 0, 320, 200, 6, 0);
+ _system->copyRectToScreen(_screen->getPagePtr(0), 320, 0, 0, 320, 200);
+ _screen->fadeFromBlack();
+ delay(60 * _tickLength);
+ _screen->fadeToBlack();
+
+ _screen->clearPage(0);
+ loadBitmap("TOP.CPS", 7, 7, NULL);
+ loadBitmap("BOTTOM.CPS", 5, 5, _screen->_currentPalette);
+ _screen->copyRegion(0, 91, 0, 8, 320, 103, 6, 0);
+ _screen->copyRegion(0, 0, 0, 111, 320, 64, 6, 0);
+ _system->copyRectToScreen(_screen->getPagePtr(0), 320, 0, 0, 320, 200);
+ _screen->fadeFromBlack();
+
+ _seq->playSequence(_seq_WestwoodLogo, true);
+ delay(60 * _tickLength);
+ _seq->playSequence(_seq_KyrandiaLogo, true);
+
+ _screen->fadeToBlack();
+ _screen->clearPage(2);
+ _screen->clearPage(0);
+
+ _seq->playSequence(_seq_Demo1, true);
+
+ _screen->clearPage(0);
+ _seq->playSequence(_seq_Demo2, true);
+
+ _screen->clearPage(0);
+ _seq->playSequence(_seq_Demo3, true);
+
+ _screen->clearPage(0);
+ _seq->playSequence(_seq_Demo4, true);
+
+ _screen->clearPage(0);
+ loadBitmap("FINAL.CPS", 7, 7, _screen->_currentPalette);
+ _screen->_curPage = 0;
+ _screen->copyRegion(0, 0, 0, 0, 320, 200, 6, 0);
+ _system->copyRectToScreen(_screen->getPagePtr(0), 320, 0, 0, 320, 200);
+ _screen->fadeFromBlack();
+ delay(60 * _tickLength);
+ _screen->fadeToBlack();
+ _sound->stopMusic();
+}
+
+void KyraEngine::seq_intro() {
+ debug(9, "KyraEngine::seq_intro()");
+
+ if (_features & GF_TALKIE) {
+ _res->loadPakFile("INTRO.VRM");
+ }
+
+ static const IntroProc introProcTable[] = {
+ &KyraEngine::seq_introLogos,
+ &KyraEngine::seq_introStory,
+ &KyraEngine::seq_introMalcolmTree,
+ &KyraEngine::seq_introKallakWriting,
+ &KyraEngine::seq_introKallakMalcolm
+ };
+
+ Common::InSaveFile *in;
+ if ((in = _saveFileMan->openForLoading(getSavegameFilename(0)))) {
+ delete in;
+ _skipIntroFlag = true;
+ } else
+ _skipIntroFlag = false;
+
+ _seq->setCopyViewOffs(true);
+ _screen->setFont(Screen::FID_8_FNT);
+ snd_playTheme(MUSIC_INTRO, 2);
+ snd_setSoundEffectFile(MUSIC_INTRO);
+ _text->setTalkCoords(144);
+ for (int i = 0; i < ARRAYSIZE(introProcTable) && !seq_skipSequence(); ++i) {
+ (this->*introProcTable[i])();
+ }
+ _text->setTalkCoords(136);
+ delay(30 * _tickLength);
+ _seq->setCopyViewOffs(false);
+ _sound->stopMusic();
+ if (_features & GF_TALKIE) {
+ _res->unloadPakFile("INTRO.VRM");
+ }
+ res_unloadResources(RES_INTRO | RES_OUTRO);
+}
+
+void KyraEngine::seq_introLogos() {
+ debug(9, "KyraEngine::seq_introLogos()");
+ _screen->clearPage(0);
+ loadBitmap("TOP.CPS", 7, 7, NULL);
+ loadBitmap("BOTTOM.CPS", 5, 5, _screen->_currentPalette);
+ _screen->_curPage = 0;
+ _screen->copyRegion(0, 91, 0, 8, 320, 103, 6, 0);
+ _screen->copyRegion(0, 0, 0, 111, 320, 64, 6, 0);
+ _system->copyRectToScreen(_screen->getPagePtr(0), 320, 0, 0, 320, 200);
+ _screen->fadeFromBlack();
+
+ if (_seq->playSequence(_seq_WestwoodLogo, _skipFlag)) {
+ _screen->fadeToBlack();
+ _screen->clearPage(0);
+ return;
+ }
+ delay(60 * _tickLength);
+ if (_seq->playSequence(_seq_KyrandiaLogo, _skipFlag) && !seq_skipSequence()) {
+ _screen->fadeToBlack();
+ _screen->clearPage(0);
+ return;
+ }
+ _screen->fillRect(0, 179, 319, 199, 0);
+
+ int y1 = 8;
+ int h1 = 175;
+ int y2 = 176;
+ int h2 = 0;
+ int32 start, now;
+ int wait;
+ _screen->copyRegion(0, 91, 0, 8, 320, 103, 6, 2);
+ _screen->copyRegion(0, 0, 0, 111, 320, 64, 6, 2);
+ do {
+ start = (int32)_system->getMillis();
+ if (h1 > 0) {
+ _screen->copyRegion(0, y1, 0, 8, 320, h1, 2, 0);
+ }
+ ++y1;
+ --h1;
+ if (h2 > 0) {
+ _screen->copyRegion(0, 64, 0, y2, 320, h2, 4, 0);
+ }
+ --y2;
+ ++h2;
+ _screen->updateScreen();
+ now = (int32)_system->getMillis();
+ wait = _tickLength - (now - start);
+ if (wait > 0) {
+ delay(wait);
+ }
+ } while (y2 >= 64);
+
+ _seq->playSequence(_seq_Forest, true);
+}
+
+void KyraEngine::seq_introStory() {
+ debug(9, "KyraEngine::seq_introStory()");
+ _screen->clearPage(3);
+ _screen->clearPage(0);
+ if (_features & GF_TALKIE) {
+ return;
+ } else if (_features & GF_ENGLISH) {
+ loadBitmap("TEXT.CPS", 3, 3, 0);
+ } else if (_features & GF_GERMAN) {
+ loadBitmap("TEXT_GER.CPS", 3, 3, 0);
+ } else if (_features & GF_FRENCH) {
+ loadBitmap("TEXT_FRE.CPS", 3, 3, 0);
+ } else if (_features & GF_SPANISH) {
+ loadBitmap("TEXT_SPA.CPS", 3, 3, 0);
+ } else {
+ warning("no story graphics file found");
+ }
+ _screen->copyRegion(0, 0, 0, 0, 320, 200, 3, 0);
+ _screen->updateScreen();
+ debug("skipFlag %i, %i", _skipFlag, _tickLength);
+ delay(360 * _tickLength);
+}
+
+void KyraEngine::seq_introMalcolmTree() {
+ debug(9, "KyraEngine::seq_introMalcolmTree()");
+ _screen->_curPage = 0;
+ _screen->clearPage(3);
+ _seq->playSequence(_seq_MalcolmTree, true);
+}
+
+void KyraEngine::seq_introKallakWriting() {
+ debug(9, "KyraEngine::seq_introKallakWriting()");
+ _seq->makeHandShapes();
+ _screen->setAnimBlockPtr(5060);
+ _screen->_charWidth = -2;
+ _screen->clearPage(3);
+ _seq->playSequence(_seq_KallakWriting, true);
+}
+
+void KyraEngine::seq_introKallakMalcolm() {
+ debug(9, "KyraEngine::seq_introKallakMalcolm()");
+ _screen->clearPage(3);
+ _seq->playSequence(_seq_KallakMalcolm, true);
+}
+
+void KyraEngine::seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly) {
+ debug(9, "seq_createAmuletJewel(%d, %d, %d, %d)", jewel, page, noSound, drawOnly);
+ static const uint16 specialJewelTable[] = {
+ 0x167, 0x162, 0x15D, 0x158, 0x153, 0xFFFF
+ };
+ static const uint16 specialJewelTable1[] = {
+ 0x14F, 0x154, 0x159, 0x15E, 0x163, 0xFFFF
+ };
+ static const uint16 specialJewelTable2[] = {
+ 0x150, 0x155, 0x15A, 0x15F, 0x164, 0xFFFF
+ };
+ static const uint16 specialJewelTable3[] = {
+ 0x151, 0x156, 0x15B, 0x160, 0x165, 0xFFFF
+ };
+ static const uint16 specialJewelTable4[] = {
+ 0x152, 0x157, 0x15C, 0x161, 0x166, 0xFFFF
+ };
+ if (!noSound)
+ snd_playSoundEffect(0x5F);
+ _screen->hideMouse();
+ if (!drawOnly) {
+ for (int i = 0; specialJewelTable[i] != 0xFFFF; ++i) {
+ _screen->drawShape(page, _shapes[4+specialJewelTable[i]], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
+ _screen->updateScreen();
+ delayWithTicks(3);
+ }
+
+ const uint16 *opcodes = 0;
+ switch (jewel - 1) {
+ case 0:
+ opcodes = specialJewelTable1;
+ break;
+
+ case 1:
+ opcodes = specialJewelTable2;
+ break;
+
+ case 2:
+ opcodes = specialJewelTable3;
+ break;
+
+ case 3:
+ opcodes = specialJewelTable4;
+ break;
+ }
+
+ if (opcodes) {
+ for (int i = 0; opcodes[i] != 0xFFFF; ++i) {
+ _screen->drawShape(page, _shapes[4+opcodes[i]], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
+ _screen->updateScreen();
+ delayWithTicks(3);
+ }
+ }
+ }
+ _screen->drawShape(page, _shapes[327+jewel], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
+ _screen->updateScreen();
+ _screen->showMouse();
+ setGameFlag(0x55+jewel);
+}
+
+void KyraEngine::seq_brandonHealing() {
+ debug(9, "seq_brandonHealing()");
+ if (!(_deathHandler & 8))
+ return;
+ if (_currentCharacter->sceneId == 210) {
+ if (_beadStateVar == 4 || _beadStateVar == 6)
+ return;
+ }
+ _screen->hideMouse();
+ checkAmuletAnimFlags();
+ assert(_healingShapeTable);
+ setupShapes123(_healingShapeTable, 22, 0);
+ _animator->setBrandonAnimSeqSize(3, 48);
+ snd_playSoundEffect(0x53);
+ for (int i = 123; i <= 144; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+ for (int i = 125; i >= 123; --i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+ _animator->resetBrandonAnimSeqSize();
+ _currentCharacter->currentAnimFrame = 7;
+ _animator->animRefreshNPC(0);
+ freeShapes123();
+ _screen->showMouse();
+}
+
+void KyraEngine::seq_brandonHealing2() {
+ debug(9, "seq_brandonHealing2()");
+ _screen->hideMouse();
+ checkAmuletAnimFlags();
+ assert(_healingShape2Table);
+ setupShapes123(_healingShape2Table, 30, 0);
+ resetBrandonPoisonFlags();
+ _animator->setBrandonAnimSeqSize(3, 48);
+ snd_playSoundEffect(0x50);
+ for (int i = 123; i <= 152; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+ _animator->resetBrandonAnimSeqSize();
+ _currentCharacter->currentAnimFrame = 7;
+ _animator->animRefreshNPC(0);
+ freeShapes123();
+ _screen->showMouse();
+ assert(_poisonGone);
+ if (_features & GF_TALKIE) {
+ snd_voiceWaitForFinish();
+ snd_playVoiceFile(2010);
+ }
+ characterSays(_poisonGone[0], 0, -2);
+ if (_features & GF_TALKIE) {
+ snd_voiceWaitForFinish();
+ snd_playVoiceFile(2011);
+ }
+ characterSays(_poisonGone[1], 0, -2);
+}
+
+void KyraEngine::seq_poisonDeathNow(int now) {
+ debug(9, "seq_poisonDeathNow(%d)", now);
+ if (!(_brandonStatusBit & 1))
+ return;
+ ++_poisonDeathCounter;
+ if (now)
+ _poisonDeathCounter = 2;
+ if (_poisonDeathCounter >= 2) {
+ snd_playWanderScoreViaMap(1, 1);
+ assert(_thePoison);
+ if (_features & GF_TALKIE) {
+ snd_voiceWaitForFinish();
+ snd_playVoiceFile(7000);
+ }
+ characterSays(_thePoison[0], 0, -2);
+ if (_features & GF_TALKIE) {
+ snd_voiceWaitForFinish();
+ snd_playVoiceFile(7001);
+ }
+ characterSays(_thePoison[1], 0, -2);
+ seq_poisonDeathNowAnim();
+ _deathHandler = 3;
+ } else {
+ assert(_thePoison);
+ if (_features & GF_TALKIE) {
+ snd_voiceWaitForFinish();
+ snd_playVoiceFile(7002);
+ }
+ characterSays(_thePoison[2], 0, -2);
+ if (_features & GF_TALKIE) {
+ snd_voiceWaitForFinish();
+ snd_playVoiceFile(7004);
+ }
+ characterSays(_thePoison[3], 0, -2);
+ }
+}
+
+void KyraEngine::seq_poisonDeathNowAnim() {
+ debug(9, "seq_poisonDeathNowAnim()");
+ _screen->hideMouse();
+ checkAmuletAnimFlags();
+ assert(_posionDeathShapeTable);
+ setupShapes123(_posionDeathShapeTable, 20, 0);
+ _animator->setBrandonAnimSeqSize(8, 48);
+
+ _currentCharacter->currentAnimFrame = 124;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(30);
+
+ _currentCharacter->currentAnimFrame = 123;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(30);
+
+ for (int i = 125; i <= 139; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+
+ delayWithTicks(60);
+
+ for (int i = 140; i <= 142; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+
+ delayWithTicks(60);
+
+ _animator->resetBrandonAnimSeqSize();
+ freeShapes123();
+ _animator->restoreAllObjectBackgrounds();
+ _currentCharacter->x1 = _currentCharacter->x2 = -1;
+ _currentCharacter->y1 = _currentCharacter->y2 = -1;
+ _animator->preserveAllBackgrounds();
+ _screen->showMouse();
+}
+
+void KyraEngine::seq_playFluteAnimation() {
+ debug(9, "seq_playFluteAnimation()");
+ _screen->hideMouse();
+ checkAmuletAnimFlags();
+ setupShapes123(_fluteAnimShapeTable, 36, 0);
+ _animator->setBrandonAnimSeqSize(3, 75);
+ for (int i = 123; i <= 130; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(2);
+ }
+
+ int delayTime = 0, soundType = 0;
+ if (queryGameFlag(0x85)) {
+ snd_playSoundEffect(0x63);
+ delayTime = 9;
+ soundType = 3;
+ } else if (!queryGameFlag(0x86)) {
+ snd_playSoundEffect(0x61);
+ delayTime = 2;
+ soundType = 1;
+ setGameFlag(0x86);
+ } else {
+ snd_playSoundEffect(0x62);
+ delayTime = 2;
+ soundType = 2;
+ }
+
+ for (int i = 131; i <= 158; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(delayTime);
+ }
+
+ for (int i = 126; i >= 123; --i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(delayTime);
+ }
+ _animator->resetBrandonAnimSeqSize();
+ _currentCharacter->currentAnimFrame = 7;
+ _animator->animRefreshNPC(0);
+ freeShapes123();
+ _screen->showMouse();
+
+ if (soundType == 1) {
+ assert(_fluteString);
+ if (_features & GF_TALKIE) {
+ snd_voiceWaitForFinish();
+ snd_playVoiceFile(1000);
+ }
+ characterSays(_fluteString[0], 0, -2);
+ } else if (soundType == 2) {
+ assert(_fluteString);
+ if (_features & GF_TALKIE) {
+ snd_voiceWaitForFinish();
+ snd_playVoiceFile(1001);
+ }
+ characterSays(_fluteString[1], 0, -2);
+ }
+}
+
+void KyraEngine::seq_winterScroll1() {
+ debug(9, "seq_winterScroll1()");
+ _screen->hideMouse();
+ checkAmuletAnimFlags();
+ assert(_winterScrollTable);
+ assert(_winterScroll1Table);
+ assert(_winterScroll2Table);
+ setupShapes123(_winterScrollTable, 7, 0);
+ _animator->setBrandonAnimSeqSize(5, 66);
+
+ for (int i = 123; i <= 129; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+
+ freeShapes123();
+ snd_playSoundEffect(0x20);
+
+ uint8 numFrames, midpoint;
+ if (_features & GF_TALKIE) {
+ numFrames = 18;
+ midpoint = 136;
+ } else {
+ numFrames = 35;
+ midpoint = 147;
+ }
+ setupShapes123(_winterScroll1Table, numFrames, 0);
+ for (int i = 123; i < midpoint; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+
+ if (_currentCharacter->sceneId == 41 && !queryGameFlag(0xA2)) {
+ snd_playSoundEffect(0x20);
+ _sprites->_anims[0].play = false;
+ _animator->sprites()[0].active = 0;
+ _sprites->_anims[1].play = true;
+ _animator->sprites()[1].active = 1;
+ setGameFlag(0xA2);
+ }
+
+ for (int i = midpoint; i < 123 + numFrames; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+
+ if (_currentCharacter->sceneId == 117 && !queryGameFlag(0xB3)) {
+ for (int i = 0; i <= 7; ++i) {
+ _sprites->_anims[i].play = false;
+ _animator->sprites()[i].active = 0;
+ }
+ uint8 tmpPal[768];
+ memcpy(tmpPal, _screen->_currentPalette, 768);
+ memcpy(&tmpPal[684], palTable2()[0], 60);
+ _screen->fadePalette(tmpPal, 72);
+ memcpy(&_screen->_currentPalette[684], palTable2()[0], 60);
+ _screen->setScreenPalette(_screen->_currentPalette);
+ setGameFlag(0xB3);
+ } else {
+ delayWithTicks(120);
+ }
+
+ freeShapes123();
+ setupShapes123(_winterScroll2Table, 4, 0);
+
+ for (int i = 123; i <= 126; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+
+ _animator->resetBrandonAnimSeqSize();
+ _currentCharacter->currentAnimFrame = 7;
+ _animator->animRefreshNPC(0);
+ freeShapes123();
+ _screen->showMouse();
+}
+
+void KyraEngine::seq_winterScroll2() {
+ debug(9, "seq_winterScroll2()");
+ _screen->hideMouse();
+ checkAmuletAnimFlags();
+ assert(_winterScrollTable);
+ setupShapes123(_winterScrollTable, 7, 0);
+ _animator->setBrandonAnimSeqSize(5, 66);
+
+ for (int i = 123; i <= 128; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+
+ delayWithTicks(120);
+
+ for (int i = 127; i >= 123; --i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+
+ _animator->resetBrandonAnimSeqSize();
+ _currentCharacter->currentAnimFrame = 7;
+ _animator->animRefreshNPC(0);
+ freeShapes123();
+ _screen->showMouse();
+}
+
+void KyraEngine::seq_makeBrandonInv() {
+ debug(9, "seq_makeBrandonInv()");
+ if (_deathHandler == 8)
+ return;
+
+ if (_currentCharacter->sceneId == 210) {
+ if (_beadStateVar == 4 || _beadStateVar == 6)
+ return;
+ }
+
+ _screen->hideMouse();
+ checkAmuletAnimFlags();
+ _brandonStatusBit |= 0x20;
+ setTimerCountdown(18, 2700);
+ _brandonStatusBit |= 0x40;
+ snd_playSoundEffect(0x77);
+ _brandonInvFlag = 0;
+ while (_brandonInvFlag <= 0x100) {
+ _animator->animRefreshNPC(0);
+ delayWithTicks(10);
+ _brandonInvFlag += 0x10;
+ }
+ _brandonStatusBit &= 0xFFBF;
+ _screen->showMouse();
+}
+
+void KyraEngine::seq_makeBrandonNormal() {
+ debug(9, "seq_makeBrandonNormal()");
+ _screen->hideMouse();
+ _brandonStatusBit |= 0x40;
+ snd_playSoundEffect(0x77);
+ _brandonInvFlag = 0x100;
+ while (_brandonInvFlag >= 0) {
+ _animator->animRefreshNPC(0);
+ delayWithTicks(10);
+ _brandonInvFlag -= 0x10;
+ }
+ _brandonInvFlag = 0;
+ _brandonStatusBit &= 0xFF9F;
+ _screen->showMouse();
+}
+
+void KyraEngine::seq_makeBrandonNormal2() {
+ debug(9, "seq_makeBrandonNormal2()");
+ _screen->hideMouse();
+ assert(_brandonToWispTable);
+ setupShapes123(_brandonToWispTable, 26, 0);
+ _animator->setBrandonAnimSeqSize(5, 48);
+ _brandonStatusBit &= 0xFFFD;
+ snd_playSoundEffect(0x6C);
+ for (int i = 138; i >= 123; --i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+ _animator->setBrandonAnimSeqSize(4, 48);
+ _currentCharacter->currentAnimFrame = 7;
+ _animator->animRefreshNPC(0);
+ if (_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245) {
+ _screen->fadeSpecialPalette(31, 234, 13, 4);
+ } else if (_currentCharacter->sceneId >= 118 && _currentCharacter->sceneId <= 186) {
+ _screen->fadeSpecialPalette(14, 228, 15, 4);
+ }
+ freeShapes123();
+ _screen->showMouse();
+}
+
+void KyraEngine::seq_makeBrandonWisp() {
+ debug(9, "seq_makeBrandonWisp()");
+ if (_deathHandler == 8)
+ return;
+
+ if (_currentCharacter->sceneId == 210) {
+ if (_beadStateVar == 4 || _beadStateVar == 6)
+ return;
+ }
+ _screen->hideMouse();
+ checkAmuletAnimFlags();
+ assert(_brandonToWispTable);
+ setupShapes123(_brandonToWispTable, 26, 0);
+ _animator->setBrandonAnimSeqSize(5, 48);
+ snd_playSoundEffect(0x6C);
+ for (int i = 123; i <= 138; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+ _brandonStatusBit |= 2;
+ if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198) {
+ setTimerCountdown(14, 18000);
+ } else {
+ setTimerCountdown(14, 7200);
+ }
+ _animator->_brandonDrawFrame = 113;
+ _brandonStatusBit0x02Flag = 1;
+ _currentCharacter->currentAnimFrame = 113;
+ _animator->animRefreshNPC(0);
+ _animator->updateAllObjectShapes();
+ if (_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245) {
+ _screen->fadeSpecialPalette(30, 234, 13, 4);
+ } else if (_currentCharacter->sceneId >= 118 && _currentCharacter->sceneId <= 186) {
+ _screen->fadeSpecialPalette(14, 228, 15, 4);
+ }
+ freeShapes123();
+ _screen->showMouse();
+}
+
+void KyraEngine::seq_dispelMagicAnimation() {
+ debug(9, "seq_dispelMagicAnimation()");
+ if (_deathHandler == 8)
+ return;
+ if (_currentCharacter->sceneId == 210) {
+ if (_beadStateVar == 4 || _beadStateVar == 6)
+ return;
+ }
+ _screen->hideMouse();
+ if (_currentCharacter->sceneId == 210 && _currentCharacter->sceneId < 160)
+ _currentCharacter->facing = 3;
+ if (_malcolmFlag == 7 && _beadStateVar == 3) {
+ _beadStateVar = 6;
+ _unkEndSeqVar5 = 2;
+ _malcolmFlag = 10;
+ }
+ checkAmuletAnimFlags();
+ setGameFlag(0xEE);
+ assert(_magicAnimationTable);
+ setupShapes123(_magicAnimationTable, 5, 0);
+ _animator->setBrandonAnimSeqSize(8, 49);
+ snd_playSoundEffect(0x15);
+ for (int i = 123; i <= 127; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+
+ delayWithTicks(120);
+
+ for (int i = 127; i >= 123; --i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(10);
+ }
+ _animator->resetBrandonAnimSeqSize();
+ _currentCharacter->currentAnimFrame = 7;
+ _animator->animRefreshNPC(0);
+ freeShapes123();
+ _screen->showMouse();
+}
+
+void KyraEngine::seq_fillFlaskWithWater(int item, int type) {
+ debug(9, "seq_fillFlaskWithWater(%d, %d)", item, type);
+ int newItem = -1;
+ static const uint8 flaskTable1[] = { 0x46, 0x48, 0x4A, 0x4C };
+ static const uint8 flaskTable2[] = { 0x47, 0x49, 0x4B, 0x4D };
+
+ if (item >= 60 && item <= 77) {
+ assert(_flaskFull);
+ if (_features & GF_TALKIE) {
+ snd_voiceWaitForFinish();
+ snd_playVoiceFile(8006);
+ }
+ characterSays(_flaskFull[0], 0, -2);
+ } else if (item == 78) {
+ assert(type >= 0 && type < ARRAYSIZE(flaskTable1));
+ newItem = flaskTable1[type];
+ } else if (item == 79) {
+ assert(type >= 0 && type < ARRAYSIZE(flaskTable2));
+ newItem = flaskTable2[type];
+ }
+
+ if (newItem == -1)
+ return;
+
+ _screen->hideMouse();
+ setMouseItem(newItem);
+ _screen->showMouse();
+ _itemInHand = newItem;
+ assert(_fullFlask);
+ assert(type < _fullFlask_Size && type >= 0);
+ if (_features & GF_TALKIE) {
+ snd_voiceWaitForFinish();
+ static const uint16 voiceEntries[] = {
+ 0x1F40, 0x1F41, 0x1F42, 0x1F45
+ };
+ assert(type < ARRAYSIZE(voiceEntries));
+ snd_playVoiceFile(voiceEntries[type]);
+ }
+ characterSays(_fullFlask[type], 0, -2);
+}
+
+void KyraEngine::seq_playDrinkPotionAnim(int unk1, int unk2, int flags) {
+ debug(9, "KyraEngine::seq_playDrinkPotionAnim(%d, %d, %d)", unk1, unk2, flags);
+ // XXX
+ _screen->hideMouse();
+ checkAmuletAnimFlags();
+ _currentCharacter->facing = 5;
+ _animator->animRefreshNPC(0);
+ assert(_drinkAnimationTable);
+ setupShapes123(_drinkAnimationTable, 9, flags);
+ _animator->setBrandonAnimSeqSize(5, 54);
+
+ for (int i = 123; i <= 131; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(5);
+ }
+ snd_playSoundEffect(0x34);
+ for (int i = 0; i < 2; ++i) {
+ _currentCharacter->currentAnimFrame = 130;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(7);
+ _currentCharacter->currentAnimFrame = 131;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(7);
+ }
+
+ if (unk2) {
+ // XXX
+ }
+
+ for (int i = 131; i >= 123; --i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(5);
+ }
+
+ _animator->resetBrandonAnimSeqSize();
+ _currentCharacter->currentAnimFrame = 7;
+ _animator->animRefreshNPC(0);
+ freeShapes123();
+ _screen->showMouse();
+}
+
+int KyraEngine::seq_playEnd() {
+ debug(9, "KyraEngine::seq_playEnd()");
+ if (_endSequenceSkipFlag) {
+ return 0;
+ }
+ if (_deathHandler == 8) {
+ return 0;
+ }
+ _screen->_curPage = 2;
+ if (_endSequenceNeedLoading) {
+ snd_playWanderScoreViaMap(50, 1);
+ setupPanPages();
+ _finalA = new WSAMovieV1(this);
+ assert(_finalA);
+ _finalA->open("finala.wsa", 1, 0);
+ _finalB = new WSAMovieV1(this);
+ assert(_finalB);
+ _finalB->open("finalb.wsa", 1, 0);
+ _finalC = new WSAMovieV1(this);
+ assert(_finalC);
+ _endSequenceNeedLoading = 0;
+ _finalC->open("finalc.wsa", 1, 0);
+ _screen->_curPage = 0;
+ _beadStateVar = 0;
+ _malcolmFlag = 0;
+ // wired stuff with _unkEndSeqVar2 which needs timer handling
+ _screen->copyRegion(312, 0, 312, 0, 8, 136, 0, 2);
+ }
+ if (handleMalcolmFlag()) {
+ _beadStateVar = 0;
+ _malcolmFlag = 12;
+ handleMalcolmFlag();
+ handleBeadState();
+ closeFinalWsa();
+ if (_deathHandler == 8) {
+ _screen->_curPage = 0;
+ checkAmuletAnimFlags();
+ seq_brandonToStone();
+ delay(60 * _tickLength);
+ return 1;
+ } else {
+ _endSequenceSkipFlag = 1;
+ if (_text->printed()) {
+ _text->restoreTalkTextMessageBkgd(2, 0);
+ }
+ _screen->_curPage = 0;
+ _screen->hideMouse();
+ _screen->fadeSpecialPalette(32, 228, 20, 60);
+ delay(60 * _tickLength);
+ loadBitmap("GEMHEAL.CPS", 3, 3, _screen->_currentPalette);
+ _screen->setScreenPalette(_screen->_currentPalette);
+ _screen->shuffleScreen(8, 8, 304, 128, 2, 0, 1, 0);
+ uint32 nextTime = _system->getMillis() + 120 * _tickLength;
+ _finalA = new WSAMovieV1(this);
+ assert(_finalA);
+ _finalA->open("finald.wsa", 1, 0);
+ _finalA->_x = _finalA->_y = 8;
+ _finalA->_drawPage = 0;
+ while (_system->getMillis() < nextTime) {}
+ snd_playSoundEffect(0x40);
+ for (int i = 0; i < 22; ++i) {
+ while (_system->getMillis() < nextTime) {}
+ if (i == 4) {
+ snd_playSoundEffect(0x3E);
+ } else if (i == 20) {
+ snd_playSoundEffect(0x0E);
+ }
+ nextTime = _system->getMillis() + 8 * _tickLength;
+ _finalA->displayFrame(i);
+ _screen->updateScreen();
+ }
+ delete _finalA;
+ _finalA = 0;
+ seq_playEnding();
+ return 1;
+ }
+ } else {
+ handleBeadState();
+ _screen->bitBlitRects();
+ _screen->updateScreen();
+ _screen->_curPage = 0;
+ }
+ return 0;
+}
+
+void KyraEngine::seq_brandonToStone() {
+ debug(9, "KyraEngine::seq_brandonToStone()");
+ _screen->hideMouse();
+ assert(_brandonStoneTable);
+ setupShapes123(_brandonStoneTable, 14, 0);
+ _animator->setBrandonAnimSeqSize(5, 51);
+ for (int i = 123; i <= 136; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ _animator->animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+ _animator->resetBrandonAnimSeqSize();
+ freeShapes123();
+ _screen->showMouse();
+}
+
+void KyraEngine::seq_playEnding() {
+ debug(9, "KyraEngine::seq_playEnding()");
+ _screen->hideMouse();
+ res_unloadResources(RES_INGAME);
+ res_loadResources(RES_OUTRO);
+ loadBitmap("REUNION.CPS", 3, 3, _screen->_currentPalette);
+ _screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0);
+ _screen->_curPage = 0;
+ // XXX
+ assert(_homeString);
+ drawSentenceCommand(_homeString[0], 179);
+ _screen->_curPage = 0;
+ _screen->fadeToBlack();
+ _seq->playSequence(_seq_Reunion, false);
+ _screen->fadeToBlack();
+ _screen->showMouse();
+ seq_playCredits();
+}
+
+void KyraEngine::seq_playCredits() {
+ debug(9, "KyraEngine::seq_playCredits()");
+ static const uint8 colorMap[] = { 0, 0, 0xC, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
+ _screen->hideMouse();
+ uint32 sz = 0;
+ if (_features & GF_FLOPPY) {
+ _screen->loadFont(Screen::FID_CRED6_FNT, _res->fileData("CREDIT6.FNT", &sz));
+ _screen->loadFont(Screen::FID_CRED8_FNT, _res->fileData("CREDIT8.FNT", &sz));
+ }
+ loadBitmap("CHALET.CPS", 2, 2, _screen->_currentPalette);
+ _screen->setScreenPalette(_screen->_currentPalette);
+ _screen->setCurPage(0);
+ _screen->clearCurPage();
+ _screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0);
+ _screen->setTextColorMap(colorMap);
+ _screen->_charWidth = -1;
+ snd_playWanderScoreViaMap(53, 1);
+ // delete
+ _screen->updateScreen();
+ // XXX
+ delay(120 * _tickLength); // wait until user presses escape normally
+ _screen->fadeToBlack();
+ _screen->clearCurPage();
+ _screen->showMouse();
+}
+
+bool KyraEngine::seq_skipSequence() const {
+ debug(9, "KyraEngine::seq_skipSequence()");
+ return _quitFlag || _abortIntroFlag;
+}
+
+int KyraEngine::handleMalcolmFlag() {
+ debug(9, "KyraEngine::handleMalcolmFlag()");
+ static uint16 frame = 0;
+ static uint32 timer1 = 0;
+ static uint32 timer2 = 0;
+
+ switch (_malcolmFlag) {
+ case 1:
+ frame = 0;
+ _malcolmFlag = 2;
+ timer2 = 0;
+ case 2:
+ if (_system->getMillis() >= timer2) {
+ _finalA->_x = 8;
+ _finalA->_y = 46;
+ _finalA->_drawPage = 0;
+ _finalA->displayFrame(frame);
+ _screen->updateScreen();
+ timer2 = _system->getMillis() + 8 * _tickLength;
+ ++frame;
+ if (frame > 13) {
+ _malcolmFlag = 3;
+ timer1 = _system->getMillis() + 180 * _tickLength;
+ }
+ }
+ break;
+
+ case 3:
+ if (_system->getMillis() < timer1) {
+ if (_system->getMillis() >= timer2) {
+ frame = _rnd.getRandomNumberRng(14, 17);
+ _finalA->_x = 8;
+ _finalA->_y = 46;
+ _finalA->_drawPage = 0;
+ _finalA->displayFrame(frame);
+ _screen->updateScreen();
+ timer2 = _system->getMillis() + 8 * _tickLength;
+ }
+ } else {
+ _malcolmFlag = 4;
+ frame = 18;
+ }
+ break;
+
+ case 4:
+ if (_system->getMillis() >= timer2) {
+ _finalA->_x = 8;
+ _finalA->_y = 46;
+ _finalA->_drawPage = 0;
+ _finalA->displayFrame(frame);
+ _screen->updateScreen();
+ timer2 = _system->getMillis() + 8 * _tickLength;
+ ++frame;
+ if (frame > 25) {
+ frame = 26;
+ _malcolmFlag = 5;
+ _beadStateVar = 1;
+ }
+ }
+ break;
+
+ case 5:
+ if (_system->getMillis() >= timer2) {
+ _finalA->_x = 8;
+ _finalA->_y = 46;
+ _finalA->_drawPage = 0;
+ _finalA->displayFrame(frame);
+ _screen->updateScreen();
+ timer2 = _system->getMillis() + 8 * _tickLength;
+ ++frame;
+ if (frame > 31) {
+ frame = 32;
+ _malcolmFlag = 6;
+ }
+ }
+ break;
+
+ case 6:
+ if (_unkEndSeqVar4) {
+ if (frame <= 33 && _system->getMillis() >= timer2) {
+ _finalA->_x = 8;
+ _finalA->_y = 46;
+ _finalA->_drawPage = 0;
+ _finalA->displayFrame(frame);
+ _screen->updateScreen();
+ timer2 = _system->getMillis() + 8 * _tickLength;
+ ++frame;
+ if (frame > 33) {
+ _malcolmFlag = 7;
+ frame = 32;
+ _unkEndSeqVar5 = 0;
+ }
+ }
+ }
+ break;
+
+ case 7:
+ if (_unkEndSeqVar5 == 1) {
+ _malcolmFlag = 8;
+ frame = 34;
+ } else if (_unkEndSeqVar5 == 2) {
+ _malcolmFlag = 3;
+ timer1 = _system->getMillis() + 180 * _tickLength;
+ }
+ break;
+
+ case 8:
+ if (_system->getMillis() >= timer2) {
+ _finalA->_x = 8;
+ _finalA->_y = 46;
+ _finalA->_drawPage = 0;
+ _finalA->displayFrame(frame);
+ _screen->updateScreen();
+ timer2 = _system->getMillis() + 8 * _tickLength;
+ ++frame;
+ if (frame > 37) {
+ _malcolmFlag = 0;
+ _deathHandler = 8;
+ return 1;
+ }
+ }
+ break;
+
+ case 9:
+ snd_playSoundEffect(12);
+ snd_playSoundEffect(12);
+ _finalC->_x = 16;
+ _finalC->_y = 50;
+ _finalC->_drawPage = 0;
+ for (int i = 0; i < 18; ++i) {
+ timer2 = _system->getMillis() + 4 * _tickLength;
+ _finalC->displayFrame(i);
+ _screen->updateScreen();
+ while (_system->getMillis() < timer2) {}
+ }
+ snd_playWanderScoreViaMap(51, 1);
+ delay(60*_tickLength);
+ _malcolmFlag = 0;
+ return 1;
+ break;
+
+ case 10:
+ if (!_beadStateVar) {
+ handleBeadState();
+ _screen->bitBlitRects();
+ assert(_veryClever);
+ _text->printTalkTextMessage(_veryClever[0], 60, 31, 5, 0, 2);
+ timer2 = _system->getMillis() + 180 * _tickLength;
+ _malcolmFlag = 11;
+ }
+ break;
+
+ case 11:
+ if (_system->getMillis() >= timer2) {
+ _text->restoreTalkTextMessageBkgd(2, 0);
+ _malcolmFlag = 3;
+ timer1 = _system->getMillis() + 180 * _tickLength;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ return 0;
+}
+
+int KyraEngine::handleBeadState() {
+ debug(9, "KyraEngine::handleBeadState()");
+ static uint32 timer1 = 0;
+ static uint32 timer2 = 0;
+ static BeadState beadState1 = { -1, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
+ static BeadState beadState2 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
+
+ static const int table1[] = {
+ -1, -2, -4, -5, -6, -7, -6, -5,
+ -4, -2, -1, 0, 1, 2, 4, 5,
+ 6, 7, 6, 5, 4, 2, 1, 0, 0
+ };
+ static const int table2[] = {
+ 0, 0, 1, 1, 2, 2, 3, 3,
+ 4, 4, 5, 5, 5, 5, 4, 4,
+ 3, 3, 2, 2, 1, 1, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0
+ };
+
+ switch (_beadStateVar) {
+ case 0:
+ if (beadState1.x != -1 && _endSequenceBackUpRect) {
+ _screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
+ _screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
+ } else {
+ beadState1.x = -1;
+ beadState1.tableIndex = 0;
+ timer1 = 0;
+ timer2 = 0;
+ _lastDisplayedPanPage = 0;
+ return 1;
+ }
+
+ case 1:
+ if (beadState1.x != -1) {
+ if (_endSequenceBackUpRect) {
+ _screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
+ _screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
+ }
+ beadState1.x = -1;
+ beadState1.tableIndex = 0;
+ }
+ _beadStateVar = 2;
+ break;
+
+ case 2:
+ if (_system->getMillis() >= timer1) {
+ int x = 0, y = 0;
+ timer1 = _system->getMillis() + 4 * _tickLength;
+ if (beadState1.x == -1) {
+ assert(_panPagesTable);
+ beadState1.width2 = _animator->fetchAnimWidth(_panPagesTable[19], 256);
+ beadState1.width = ((beadState1.width2 + 7) >> 3) + 1;
+ beadState1.height = _animator->fetchAnimHeight(_panPagesTable[19], 256);
+ if (!_endSequenceBackUpRect) {
+ _endSequenceBackUpRect = new uint8[(beadState1.width * beadState1.height) << 3];
+ assert(_endSequenceBackUpRect);
+ memset(_endSequenceBackUpRect, 0, ((beadState1.width * beadState1.height) << 3) * sizeof(uint8));
+ }
+ x = beadState1.x = 60;
+ y = beadState1.y = 40;
+ initBeadState(x, y, x, 25, 8, &beadState2);
+ } else {
+ if (processBead(beadState1.x, beadState1.y, x, y, &beadState2)) {
+ _beadStateVar = 3;
+ timer2 = _system->getMillis() + 240 * _tickLength;
+ _unkEndSeqVar4 = 0;
+ beadState1.dstX = beadState1.x;
+ beadState1.dstY = beadState1.y;
+ return 0;
+ } else {
+ _screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
+ _screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
+ beadState1.x = x;
+ beadState1.y = y;
+ }
+ }
+ _screen->copyCurPageBlock(x >> 3, y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
+ _screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], x, y, 0, 0);
+ if (_lastDisplayedPanPage > 17)
+ _lastDisplayedPanPage = 0;
+ _screen->addBitBlitRect(x, y, beadState1.width2, beadState1.height);
+ }
+ break;
+
+ case 3:
+ if (_system->getMillis() >= timer1) {
+ timer1 = _system->getMillis() + 4 * _tickLength;
+ _screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
+ _screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
+ beadState1.x = beadState1.dstX + table1[beadState1.tableIndex];
+ beadState1.y = beadState1.dstY + table2[beadState1.tableIndex];
+ _screen->copyCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
+ _screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], beadState1.x, beadState1.y, 0, 0);
+ if (_lastDisplayedPanPage >= 17) {
+ _lastDisplayedPanPage = 0;
+ }
+ _screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
+ ++beadState1.tableIndex;
+ if (beadState1.tableIndex > 24) {
+ beadState1.tableIndex = 0;
+ _unkEndSeqVar4 = 1;
+ }
+ if (_system->getMillis() > timer2 && _malcolmFlag == 7 && !_unkAmuletVar && !_text->printed()) {
+ snd_playSoundEffect(0x0B);
+ if (_currentCharacter->x1 > 233 && _currentCharacter->x1 < 305 && _currentCharacter->y1 > 85 && _currentCharacter->y1 < 105 &&
+ (_brandonStatusBit & 0x20)) {
+ beadState1.unk8 = 290;
+ beadState1.unk9 = 40;
+ _beadStateVar = 5;
+ } else {
+ _beadStateVar = 4;
+ beadState1.unk8 = _currentCharacter->x1 - 4;
+ beadState1.unk9 = _currentCharacter->y1 - 30;
+ }
+
+ if (_text->printed()) {
+ _text->restoreTalkTextMessageBkgd(2, 0);
+ }
+ initBeadState(beadState1.x, beadState1.y, beadState1.unk8, beadState1.unk9, 6, &beadState2);
+ _lastDisplayedPanPage = 18;
+ }
+ }
+ break;
+
+ case 4:
+ if (_system->getMillis() >= timer1) {
+ int x = 0, y = 0;
+ timer1 = _system->getMillis();
+ if (processBead(beadState1.x, beadState1.y, x, y, &beadState2)) {
+ if (_brandonStatusBit & 20) {
+ _unkEndSeqVar5 = 2;
+ _beadStateVar = 6;
+ } else {
+ snd_playWanderScoreViaMap(52, 1);
+ snd_playSoundEffect(0x0C);
+ _unkEndSeqVar5 = 1;
+ _beadStateVar = 0;
+ }
+ } else {
+ _screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
+ _screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
+ beadState1.x = x;
+ beadState1.y = y;
+ _screen->copyCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
+ _screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], x, y, 0, 0);
+ if (_lastDisplayedPanPage > 17) {
+ _lastDisplayedPanPage = 0;
+ }
+ _screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
+ }
+ }
+ break;
+
+ case 5:
+ if (_system->getMillis() >= timer1) {
+ timer1 = _system->getMillis();
+ int x = 0, y = 0;
+ if (processBead(beadState1.x, beadState1.y, x, y, &beadState2)) {
+ if (beadState1.dstX == 290) {
+ _screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
+ uint32 nextRun = 0;
+ _finalB->_x = 224;
+ _finalB->_y = 8;
+ _finalB->_drawPage = 0;
+ for (int i = 0; i < 8; ++i) {
+ nextRun = _system->getMillis() + _tickLength;
+ _finalB->displayFrame(i);
+ _screen->updateScreen();
+ while (_system->getMillis() < nextRun) {}
+ }
+ snd_playSoundEffect(0x0D);
+ for (int i = 7; i >= 0; --i) {
+ nextRun = _system->getMillis() + _tickLength;
+ _finalB->displayFrame(i);
+ _screen->updateScreen();
+ while (_system->getMillis() < nextRun) {}
+ }
+ initBeadState(beadState1.x, beadState1.y, 63, 60, 6, &beadState2);
+ } else {
+ _screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
+ _screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
+ beadState1.x = -1;
+ beadState1.tableIndex = 0;
+ _beadStateVar = 0;
+ _malcolmFlag = 9;
+ }
+ } else {
+ _screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
+ _screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
+ beadState1.x = x;
+ beadState1.y = y;
+ _screen->copyCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
+ _screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], x, y, 0, 0);
+ if (_lastDisplayedPanPage > 17) {
+ _lastDisplayedPanPage = 0;
+ }
+ _screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
+ }
+ }
+ break;
+
+ case 6:
+ _screen->drawShape(2, _panPagesTable[19], beadState1.x, beadState1.y, 0, 0);
+ _screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
+ _beadStateVar = 0;
+ break;
+
+ default:
+ break;
+ }
+ return 0;
+}
+
+void KyraEngine::initBeadState(int x, int y, int x2, int y2, int unk, BeadState *ptr) {
+ debug(9, "KyraEngine::initBeadState(%d, %d, %d, %d, %d, 0x%X)", x, y, x2, y2, unk, ptr);
+ ptr->unk9 = unk;
+ int xDiff = x2 - x;
+ int yDiff = y2 - y;
+ int unk1 = 0, unk2 = 0;
+ if (xDiff > 0) {
+ unk1 = 1;
+ } else if (xDiff == 0) {
+ unk1 = 0;
+ } else {
+ unk1 = -1;
+ }
+
+ if (yDiff > 0) {
+ unk2 = 1;
+ } else if (yDiff == 0) {
+ unk2 = 0;
+ } else {
+ unk2 = -1;
+ }
+
+ xDiff = abs(xDiff);
+ yDiff = abs(yDiff);
+
+ ptr->y = 0;
+ ptr->x = 0;
+ ptr->width = xDiff;
+ ptr->height = yDiff;
+ ptr->dstX = x2;
+ ptr->dstY = y2;
+ ptr->width2 = unk1;
+ ptr->unk8 = unk2;
+}
+
+int KyraEngine::processBead(int x, int y, int &x2, int &y2, BeadState *ptr) {
+ debug(9, "KyraEngine::processBead(%d, %d, 0x%X, 0x%X, 0x%X)", x, y, &x2, &y2, ptr);
+ if (x == ptr->dstX && y == ptr->dstY) {
+ return 1;
+ }
+
+ int xPos = x, yPos = y;
+ if (ptr->width >= ptr->height) {
+ for (int i = 0; i < ptr->unk9; ++i) {
+ ptr->y += ptr->height;
+ if (ptr->y >= ptr->width) {
+ ptr->y -= ptr->width;
+ yPos += ptr->unk8;
+ }
+ xPos += ptr->width2;
+ }
+ } else {
+ for (int i = 0; i < ptr->unk9; ++i) {
+ ptr->x += ptr->width;
+ if (ptr->x >= ptr->height) {
+ ptr->x -= ptr->height;
+ xPos += ptr->width2;
+ }
+ yPos += ptr->unk8;
+ }
+ }
+
+ int temp = abs(x - ptr->dstX);
+ if (ptr->unk9 > temp) {
+ xPos = ptr->dstX;
+ }
+ temp = abs(y - ptr->dstY);
+ if (ptr->unk9 > temp) {
+ yPos = ptr->dstY;
+ }
+ x2 = xPos;
+ y2 = yPos;
+ return 0;
+}
+
+void KyraEngine::setupPanPages() {
+ debug(9, "KyraEngine::setupPanPages()");
+ loadBitmap("bead.cps", 3, 3, 0);
+ for (int i = 0; i <= 19; ++i) {
+ _panPagesTable[i] = _seq->setPanPages(3, i);
+ }
+}
+
+void KyraEngine::freePanPages() {
+ debug(9, "KyraEngine::freePanPages()");
+ delete _endSequenceBackUpRect;
+ _endSequenceBackUpRect = 0;
+ for (int i = 0; i <= 19; ++i) {
+ free(_panPagesTable[i]);
+ _panPagesTable[i] = NULL;
+ }
+}
+
+void KyraEngine::closeFinalWsa() {
+ debug(9, "KyraEngine::closeFinalWsa()");
+ delete _finalA;
+ _finalA = 0;
+ delete _finalB;
+ _finalB = 0;
+ delete _finalC;
+ _finalC = 0;
+ freePanPages();
+ _endSequenceNeedLoading = 1;
+}
+
+void KyraEngine::updateKyragemFading() {
+ static const uint8 kyraGemPalette[0x28] = {
+ 0x3F, 0x3B, 0x38, 0x34, 0x32, 0x2F, 0x2C, 0x29, 0x25, 0x22,
+ 0x1F, 0x1C, 0x19, 0x16, 0x12, 0x0F, 0x0C, 0x0A, 0x06, 0x03,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ };
+
+ if (_system->getMillis() < _kyragemFadingState.timerCount)
+ return;
+
+ _kyragemFadingState.timerCount = _system->getMillis() + 4 * _tickLength;
+ int palPos = 684;
+ for (int i = 0; i < 20; ++i) {
+ _screen->_currentPalette[palPos++] = kyraGemPalette[i + _kyragemFadingState.rOffset];
+ _screen->_currentPalette[palPos++] = kyraGemPalette[i + _kyragemFadingState.gOffset];
+ _screen->_currentPalette[palPos++] = kyraGemPalette[i + _kyragemFadingState.bOffset];
+ }
+ _screen->setScreenPalette(_screen->_currentPalette);
+ _animator->_updateScreen = true;
+ switch (_kyragemFadingState.nextOperation) {
+ case 0:
+ --_kyragemFadingState.bOffset;
+ if (_kyragemFadingState.bOffset >= 1)
+ return;
+ _kyragemFadingState.nextOperation = 1;
+ break;
+
+ case 1:
+ ++_kyragemFadingState.rOffset;
+ if (_kyragemFadingState.rOffset < 19)
+ return;
+ _kyragemFadingState.nextOperation = 2;
+ break;
+
+ case 2:
+ --_kyragemFadingState.gOffset;
+ if (_kyragemFadingState.gOffset >= 1)
+ return;
+ _kyragemFadingState.nextOperation = 3;
+ break;
+
+ case 3:
+ ++_kyragemFadingState.bOffset;
+ if (_kyragemFadingState.bOffset < 19)
+ return;
+ _kyragemFadingState.nextOperation = 4;
+ break;
+
+ case 4:
+ --_kyragemFadingState.rOffset;
+ if (_kyragemFadingState.rOffset >= 1)
+ return;
+ _kyragemFadingState.nextOperation = 5;
+ break;
+
+ case 5:
+ ++_kyragemFadingState.gOffset;
+ if (_kyragemFadingState.gOffset < 19)
+ return;
+ _kyragemFadingState.nextOperation = 0;
+ break;
+
+ default:
+ break;
+ }
+
+ _kyragemFadingState.timerCount = _system->getMillis() + 120 * _tickLength;
+}
+
+void KyraEngine::drawJewelPress(int jewel, int drawSpecial) {
+ debug(9, "KyraEngine::drawJewelPress(%d, %d)", jewel, drawSpecial);
+ _screen->hideMouse();
+ int shape = 0;
+ if (drawSpecial) {
+ shape = 0x14E;
+ } else {
+ shape = jewel + 0x149;
+ }
+ snd_playSoundEffect(0x45);
+ _screen->drawShape(0, _shapes[4+shape], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
+ _screen->updateScreen();
+ delayWithTicks(2);
+ if (drawSpecial) {
+ shape = 0x148;
+ } else {
+ shape = jewel + 0x143;
+ }
+ _screen->drawShape(0, _shapes[4+shape], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
+ _screen->updateScreen();
+ _screen->showMouse();
+}
+
+void KyraEngine::drawJewelsFadeOutStart() {
+ debug(9, "KyraEngine::drawJewelsFadeOutStart()");
+ static const uint16 jewelTable1[] = { 0x164, 0x15F, 0x15A, 0x155, 0x150, 0xFFFF };
+ static const uint16 jewelTable2[] = { 0x163, 0x15E, 0x159, 0x154, 0x14F, 0xFFFF };
+ static const uint16 jewelTable3[] = { 0x166, 0x160, 0x15C, 0x157, 0x152, 0xFFFF };
+ static const uint16 jewelTable4[] = { 0x165, 0x161, 0x15B, 0x156, 0x151, 0xFFFF };
+ for (int i = 0; jewelTable1[i] != 0xFFFF; ++i) {
+ if (queryGameFlag(0x57)) {
+ _screen->drawShape(0, _shapes[4+jewelTable1[i]], _amuletX2[2], _amuletY2[2], 0, 0);
+ }
+ if (queryGameFlag(0x59)) {
+ _screen->drawShape(0, _shapes[4+jewelTable3[i]], _amuletX2[4], _amuletY2[4], 0, 0);
+ }
+ if (queryGameFlag(0x56)) {
+ _screen->drawShape(0, _shapes[4+jewelTable2[i]], _amuletX2[1], _amuletY2[1], 0, 0);
+ }
+ if (queryGameFlag(0x58)) {
+ _screen->drawShape(0, _shapes[4+jewelTable4[i]], _amuletX2[3], _amuletY2[3], 0, 0);
+ }
+ _screen->updateScreen();
+ delayWithTicks(3);
+ }
+}
+
+void KyraEngine::drawJewelsFadeOutEnd(int jewel) {
+ debug(9, "KyraEngine::drawJewelsFadeOutEnd(%d)", jewel);
+ static const uint16 jewelTable[] = { 0x153, 0x158, 0x15D, 0x162, 0x148, 0xFFFF };
+ int newDelay = 0;
+ switch (jewel-1) {
+ case 2:
+ if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198) {
+ newDelay = 18900;
+ } else {
+ newDelay = 8100;
+ }
+ break;
+
+ default:
+ newDelay = 3600;
+ break;
+ }
+ setGameFlag(0xF1);
+ setTimerCountdown(19, newDelay);
+ _screen->hideMouse();
+ for (int i = 0; jewelTable[i] != 0xFFFF; ++i) {
+ uint16 shape = jewelTable[i];
+ if (queryGameFlag(0x57)) {
+ _screen->drawShape(0, _shapes[4+shape], _amuletX2[2], _amuletY2[2], 0, 0);
+ }
+ if (queryGameFlag(0x59)) {
+ _screen->drawShape(0, _shapes[4+shape], _amuletX2[4], _amuletY2[4], 0, 0);
+ }
+ if (queryGameFlag(0x56)) {
+ _screen->drawShape(0, _shapes[4+shape], _amuletX2[1], _amuletY2[1], 0, 0);
+ }
+ if (queryGameFlag(0x58)) {
+ _screen->drawShape(0, _shapes[4+shape], _amuletX2[3], _amuletY2[3], 0, 0);
+ }
+ _screen->updateScreen();
+ delayWithTicks(3);
+ }
+ _screen->showMouse();
+}
+
+} // end of namespace Kyra