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author | Johannes Schickel | 2007-01-29 18:15:14 +0000 |
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committer | Johannes Schickel | 2007-01-29 18:15:14 +0000 |
commit | 1bbad356ef66a72951a58be7f1c328ba3c6d501f (patch) | |
tree | cc38ad4aff03763b58daaab7400e29a0f73b39e6 /engines/kyra/sound.h | |
parent | 0058049e3224b10d1d8a074d70eb092a9a780fd3 (diff) | |
download | scummvm-rg350-1bbad356ef66a72951a58be7f1c328ba3c6d501f.tar.gz scummvm-rg350-1bbad356ef66a72951a58be7f1c328ba3c6d501f.tar.bz2 scummvm-rg350-1bbad356ef66a72951a58be7f1c328ba3c6d501f.zip |
- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)
- gets rid of GameFlags::hasAudioCD
svn-id: r25258
Diffstat (limited to 'engines/kyra/sound.h')
-rw-r--r-- | engines/kyra/sound.h | 46 |
1 files changed, 32 insertions, 14 deletions
diff --git a/engines/kyra/sound.h b/engines/kyra/sound.h index 07ef0a59f0..fdb243f67e 100644 --- a/engines/kyra/sound.h +++ b/engines/kyra/sound.h @@ -76,7 +76,8 @@ public: virtual void setVolume(int volume) = 0; virtual int getVolume() = 0; - virtual void loadMusicFile(const char *file) = 0; + virtual void setSoundFileList(const char * const *list, uint s) { _soundFileList = list; _soundFileListSize = s; } + virtual void loadSoundFile(uint file) = 0; virtual void playTrack(uint8 track) = 0; virtual void haltTrack() = 0; @@ -96,13 +97,16 @@ public: void voiceStop(); protected: + const char *soundFilename(uint file) { return (file < _soundFileListSize) ? _soundFileList[file] : ""; } bool _musicEnabled; bool _sfxEnabled; KyraEngine *_engine; Audio::Mixer *_mixer; - private: + const char * const *_soundFileList; + uint _soundFileListSize; + Audio::AudioStream *_currentVocFile; Audio::SoundHandle _vocHandle; Common::File _compressHandle; @@ -128,7 +132,7 @@ public: void setVolume(int volume); int getVolume(); - void loadMusicFile(const char *file); + void loadSoundFile(uint file); void playTrack(uint8 track); void haltTrack(); @@ -139,8 +143,6 @@ public: private: void play(uint8 track); - void loadSoundFile(const char *file); - void unk1(); void unk2(); @@ -149,7 +151,7 @@ private: uint8 _trackEntries[120]; uint8 *_soundDataPtr; int _sfxPlayingSound; - Common::String _soundFileLoaded; + uint _soundFileLoaded; uint8 _sfxPriority; uint8 _sfxFourthByteOfSong; @@ -171,7 +173,7 @@ public: void setVolume(int volume); int getVolume() { return _volume; } - void loadMusicFile(const char *file); + void loadSoundFile(uint file); void playTrack(uint8 track); void haltTrack(); @@ -202,7 +204,7 @@ public: private: void playMusic(uint8 *data, uint32 size); void stopMusic(); - void loadSoundEffectFile(const char *file); + void loadSoundEffectFile(uint file); void loadSoundEffectFile(uint8 *data, uint32 size); void stopSoundEffect(); @@ -230,10 +232,10 @@ private: Common::Mutex _mutex; }; -class SoundCD : public Sound { +class SoundTowns : public Sound { public: - SoundCD(KyraEngine *engine, Audio::Mixer *mixer) : Sound(engine, mixer), _lastTrack(-1) {} - ~SoundCD(); + SoundTowns(KyraEngine *engine, Audio::Mixer *mixer); + ~SoundTowns(); bool init(); void process(); @@ -241,16 +243,31 @@ public: void setVolume(int) { /* TODO */ } int getVolume() { return 255; /* TODO */ } - void loadMusicFile(const char *) {} + void loadSoundFile(uint file); void playTrack(uint8 track); void haltTrack(); - void playSoundEffect(uint8) {} + void playSoundEffect(uint8); void beginFadeOut() { /* TODO */ } private: + void stopSoundEffect(); + void setPitch(uint8 *&data, uint32 &size, int8 sourcePitch, int8 targetPitch); + int _lastTrack; + Audio::AudioStream *_currentSFX; + Audio::SoundHandle _sfxHandle; + int _currentTrackTable; + bool _sfxIsPlaying; + uint _sfxFileIndex; + uint8 *_sfxFileData; + uint8 *_sfxPlaybackBuffer; + + static const char *_sfxFiles[]; + static const int _sfxFilenum; + static const uint8 _sfxBTTable[256]; + const uint8 *_sfxWDTable; }; class MixedSoundDriver : public Sound { @@ -264,7 +281,8 @@ public: void setVolume(int volume) { _music->setVolume(volume); _sfx->setVolume(volume); } int getVolume() { return _music->getVolume(); } - void loadMusicFile(const char *file) { _music->loadMusicFile(file); _sfx->loadMusicFile(file); } + void setSoundFileList(const char * const*list, uint s) { _music->setSoundFileList(list, s); _sfx->setSoundFileList(list, s); } + void loadSoundFile(uint file) { _music->loadSoundFile(file); _sfx->loadSoundFile(file); } void playTrack(uint8 track) { _music->playTrack(track); } void haltTrack() { _music->haltTrack(); } |