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author | Johannes Schickel | 2013-01-09 06:00:35 +0100 |
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committer | Johannes Schickel | 2013-01-09 06:01:28 +0100 |
commit | 8d5b4b75d406bb56130fb4ccd91edda4ba1f4906 (patch) | |
tree | f6f481c09553c1f454c31bbb88490de26e326069 /engines/kyra/sound_lol.cpp | |
parent | ff296175bc558ce5758a0948ab91333a6d3b918e (diff) | |
download | scummvm-rg350-8d5b4b75d406bb56130fb4ccd91edda4ba1f4906.tar.gz scummvm-rg350-8d5b4b75d406bb56130fb4ccd91edda4ba1f4906.tar.bz2 scummvm-rg350-8d5b4b75d406bb56130fb4ccd91edda4ba1f4906.zip |
KYRA: Make all hex constants use uppercase letters.
Done with:
git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g'
Diffstat (limited to 'engines/kyra/sound_lol.cpp')
-rw-r--r-- | engines/kyra/sound_lol.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/kyra/sound_lol.cpp b/engines/kyra/sound_lol.cpp index 3c2c931445..02ea3f44a8 100644 --- a/engines/kyra/sound_lol.cpp +++ b/engines/kyra/sound_lol.cpp @@ -60,7 +60,7 @@ bool LoLEngine::snd_playCharacterSpeech(int id, int8 speaker, int) { Common::String pattern2 = Common::String::format("%02d", id & 0x4000 ? 0 : _curTlkFile); if (id & 0x4000) { - pattern1 = Common::String::format("%03X", id & 0x3fff); + pattern1 = Common::String::format("%03X", id & 0x3FFF); } else if (id < 1000) { pattern1 = Common::String::format("%03d", id); } else { @@ -164,7 +164,7 @@ void LoLEngine::snd_playSoundEffect(int track, int volume) { if (track == -1 || track >= _ingameSoundListSize) return; - volume &= 0xff; + volume &= 0xFF; int16 prIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2 + 1]); uint16 priority = (prIndex > 0) ? (prIndex * volume) >> 8 : -prIndex; @@ -214,8 +214,8 @@ bool LoLEngine::snd_processEnvironmentalSoundEffect(int soundId, int block) { uint16 cbl = _currentBlock; for (int i = 3; i > 0; i--) { - int dir = calcMonsterDirection(cbl & 0x1f, cbl >> 5, block & 0x1f, block >> 5); - cbl = (cbl + blockShiftTable[dir]) & 0x3ff; + int dir = calcMonsterDirection(cbl & 0x1F, cbl >> 5, block & 0x1F, block >> 5); + cbl = (cbl + blockShiftTable[dir]) & 0x3FF; if (cbl != block) { if (testWallFlag(cbl, 0, 1)) _environmentSfxVol >>= 1; |