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authorThierry Crozat2011-06-13 22:19:18 +0100
committerThierry Crozat2011-06-13 22:19:18 +0100
commit06bbb57ad71103ac34e607c04798efae78a28880 (patch)
tree48bf4eeac219fd00c957a43545e53300ef7f14f2 /engines/kyra/sound_midi.cpp
parentba758710f5b4e700d5e18461bd0939876fbf4499 (diff)
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I18N: Make many more GUI MessageDialog strings translatable
Diffstat (limited to 'engines/kyra/sound_midi.cpp')
-rw-r--r--engines/kyra/sound_midi.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/kyra/sound_midi.cpp b/engines/kyra/sound_midi.cpp
index 6c003d0a11..dc0f8c11ec 100644
--- a/engines/kyra/sound_midi.cpp
+++ b/engines/kyra/sound_midi.cpp
@@ -25,6 +25,7 @@
#include "common/system.h"
#include "common/config-manager.h"
+#include "common/translation.h"
#include "gui/message.h"
@@ -471,11 +472,11 @@ SoundMidiPC::SoundMidiPC(KyraEngine_v1 *vm, Audio::Mixer *mixer, MidiDriver *dri
// (This will only happen in The Legend of Kyrandia 1 though, all other
// supported games include special General MIDI tracks).
if (_type == kMidiMT32 && !_nativeMT32) {
- ::GUI::MessageDialog dialog("You appear to be using a General MIDI device,\n"
+ ::GUI::MessageDialog dialog(_("You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. After all it might happen\n"
- "that a few tracks will not be correctly played.");
+ "that a few tracks will not be correctly played."));
dialog.runModal();
}
}