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author | Florian Kagerer | 2009-05-10 13:40:28 +0000 |
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committer | Florian Kagerer | 2009-05-10 13:40:28 +0000 |
commit | dd84aaf648b57220180b84a9aa0825d16bcea5bc (patch) | |
tree | 2be68b4e4892d1a4d19509a46ebe64206e83e3f4 /engines/kyra/sound_towns.cpp | |
parent | 3592801a5707f42c71971321b26e2cc1da775c25 (diff) | |
download | scummvm-rg350-dd84aaf648b57220180b84a9aa0825d16bcea5bc.tar.gz scummvm-rg350-dd84aaf648b57220180b84a9aa0825d16bcea5bc.tar.bz2 scummvm-rg350-dd84aaf648b57220180b84a9aa0825d16bcea5bc.zip |
LOL: - added some spell casting (spark, heal, swarm)
- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)
svn-id: r40420
Diffstat (limited to 'engines/kyra/sound_towns.cpp')
-rw-r--r-- | engines/kyra/sound_towns.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp index 7f43f8e5b1..de81b667f4 100644 --- a/engines/kyra/sound_towns.cpp +++ b/engines/kyra/sound_towns.cpp @@ -2714,7 +2714,7 @@ void TownsPC98_OpnSquareSineSource::nextTick(int32 *buffer, uint32 bufferSize) { finOut += _tlTable[_channels[ii].out ? (_channels[ii].vol & 0x0f) : 0]; } - finOut /= 4; + finOut >>= 1; buffer[i << 1] += finOut; buffer[(i << 1) + 1] += finOut; } @@ -2887,7 +2887,7 @@ void TownsPC98_OpnPercussionSource::nextTick(int32 *buffer, uint32 bufferSize) { finOut += _rhChan[ii].out; } - finOut *= 3; + finOut <<= 2; buffer[i << 1] += finOut; buffer[(i << 1) + 1] += finOut; @@ -3381,7 +3381,7 @@ void TownsPC98_OpnCore::nextTick(int32 *buffer, uint32 bufferSize) { break; }; - int32 finOut = ((output * 3) / ((_numChan + _numSSG - 3) / 3)); + int32 finOut = ((output << 2) / ((_numChan + _numSSG - 3) / 3)); if (_chanInternal[i].enableLeft) *leftSample += finOut; |