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author | Florian Kagerer | 2009-02-21 17:24:50 +0000 |
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committer | Florian Kagerer | 2009-02-21 17:24:50 +0000 |
commit | 8a95f02abfabb04972a6c85fbc655e53ae7a54f6 (patch) | |
tree | 66acc3d8e8b616b7f329888c8a529f922bfb370c /engines/kyra/staticres.cpp | |
parent | 51bb24626a422664684e1d70484944b7c9809557 (diff) | |
download | scummvm-rg350-8a95f02abfabb04972a6c85fbc655e53ae7a54f6.tar.gz scummvm-rg350-8a95f02abfabb04972a6c85fbc655e53ae7a54f6.tar.bz2 scummvm-rg350-8a95f02abfabb04972a6c85fbc655e53ae7a54f6.zip |
LOL: some work on inventory/item handling
svn-id: r38711
Diffstat (limited to 'engines/kyra/staticres.cpp')
-rw-r--r-- | engines/kyra/staticres.cpp | 111 |
1 files changed, 75 insertions, 36 deletions
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp index e5b67c572a..df5d4ee08b 100644 --- a/engines/kyra/staticres.cpp +++ b/engines/kyra/staticres.cpp @@ -44,7 +44,7 @@ namespace Kyra { -#define RESFILE_VERSION 38 +#define RESFILE_VERSION 39 namespace { bool checkKyraDat(Common::SeekableReadStream *file) { @@ -226,6 +226,7 @@ bool StaticResource::init() { { lolSpellData, proc(loadSpellData), proc(freeSpellData) }, { lolCompassData, proc(loadCompassData), proc(freeCompassData) }, { lolRawDataBe16, proc(loadRawDataBe16), proc(freeRawDataBe16) }, + { lolRawDataBe32, proc(loadRawDataBe32), proc(freeRawDataBe32) }, { lolButtonData, proc(loadButtonDefs), proc(freeButtonDefs) }, { 0, 0, 0 } @@ -378,6 +379,16 @@ bool StaticResource::init() { { lolIngameMT32SfxIndex, kRawData, "SFX_MT32.MAP" }, { lolSpellProperties, lolSpellData, "SPELLS.DEF" }, { lolGameShapeMap, kRawData, "GAMESHP.MAP" }, + { lolCharInvIndex, kRawData, "CHARINV.MAP" }, + { lolCharInvDefs, kRawData, "CHARINV.DEF" }, + { lolCharDefsMan, lolRawDataBe16, "CHMAN.DEF" }, + { lolCharDefsWoman, lolRawDataBe16, "CHWOMAN.DEF" }, + { lolCharDefsKieran, lolRawDataBe16, "CHKIERAN.DEF" }, + //{ lolCharDefsUnk, lolRawDataBe16, "CHUNK.DEF" }, + { lolCharDefsAkshel, lolRawDataBe16, "CHAKSHEL.DEF" }, + { lolExpRequirements, lolRawDataBe32, "EXPERIENCE.DEF" }, + { lolInventoryDesc, lolRawDataBe16, "INVDESC.DEF" }, + { lolLevelShpList, kStringList, "SHPFILES.TXT" }, { lolLevelDatList, kStringList, "DATFILES.TXT" }, { lolCompassDefs, lolCompassData, "COMPASS.DEF" }, @@ -498,6 +509,10 @@ const uint16 *StaticResource::loadRawDataBe16(int id, int &entries) { return (const uint16*)getData(id, lolRawDataBe16, entries); } +const uint32 *StaticResource::loadRawDataBe32(int id, int &entries) { + return (const uint32*)getData(id, lolRawDataBe32, entries); +} + const ButtonDef *StaticResource::loadButtonDefs(int id, int &entries) { return (const ButtonDef*)getData(id, lolButtonData, entries); } @@ -948,14 +963,10 @@ bool StaticResource::loadCharData(const char *filename, void *&ptr, int &size) { t->id = file->readSint16LE(); t->curFaceFrame = file->readByte(); t->nextFaceFrame = file->readByte(); - t->field_12 = file->readUint16LE(); - t->field_14 = file->readUint16LE(); - t->field_16 = file->readByte(); - for (int ii = 0; ii < 5; ii++) - t->field_17[ii] = file->readUint16LE(); - t->field_21 = file->readUint16LE(); - t->field_23 = file->readUint16LE(); - t->field_25 = file->readUint16LE(); + t->field_12 = file->readByte(); + file->readUint32LE(); + for (int ii = 0; ii < 8; ii++) + t->itemsMight[ii] = file->readUint16LE(); for (int ii = 0; ii < 2; ii++) t->field_27[ii] = file->readUint16LE(); t->field_2B = file->readByte(); @@ -965,7 +976,7 @@ bool StaticResource::loadCharData(const char *filename, void *&ptr, int &size) { t->field_32 = file->readUint16LE(); t->field_34 = file->readUint16LE(); t->field_36 = file->readByte(); - t->field_37 = file->readUint16LE(); + t->itemsProtection = file->readUint16LE(); t->hitPointsCur = file->readUint16LE();; t->hitPointsMax = file->readUint16LE();; t->magicPointsCur = file->readUint16LE();; @@ -973,24 +984,19 @@ bool StaticResource::loadCharData(const char *filename, void *&ptr, int &size) { t->field_41 = file->readByte(); t->damageSuffered = file->readUint16LE(); t->weaponHit = file->readUint16LE(); - t->field_46 = file->readUint16LE(); - t->field_48 = file->readUint16LE(); - t->field_4A = file->readUint16LE(); - t->field_4C = file->readUint16LE(); + t->might3 = file->readUint16LE(); + t->protection3 = file->readUint16LE(); + t->might2 = file->readUint16LE(); + t->protection2 = file->readUint16LE(); t->rand = file->readUint16LE(); for (int ii = 0; ii < 11; ii++) t->items[ii] = file->readUint16LE(); for (int ii = 0; ii < 3; ii++) - t->field_66[ii] = file->readByte(); + t->skillLevels[ii] = file->readByte(); + for (int ii = 0; ii < 3; ii++) + t->skillModifiers[ii] = file->readByte(); for (int ii = 0; ii < 3; ii++) - t->field_69[ii] = file->readByte(); - t->field_6C = file->readByte(); - t->field_6D = file->readByte(); - t->field_6E = file->readUint16LE(); - t->field_70 = file->readUint16LE(); - t->field_72 = file->readUint16LE(); - t->field_74 = file->readUint16LE(); - t->field_76 = file->readUint16LE(); + t->experiencePts[ii] = file->readUint32LE(); for (int ii = 0; ii < 5; ii++) t->arrayUnk2[ii] = file->readByte(); for (int ii = 0; ii < 5; ii++) @@ -1071,6 +1077,24 @@ bool StaticResource::loadRawDataBe16(const char *filename, void *&ptr, int &size return true; } +bool StaticResource::loadRawDataBe32(const char *filename, void *&ptr, int &size) { + Common::SeekableReadStream *file = getFile(filename); + + if (!file) + return false; + + size = file->size() >> 2; + + uint32 *r = new uint32[size]; + + for (int i = 0; i < size; i++) + r[i] = file->readUint32BE(); + + ptr = r; + + return true; +} + bool StaticResource::loadButtonDefs(const char *filename, void *&ptr, int &size) { Common::SeekableReadStream *file = getFile(filename); @@ -1194,6 +1218,13 @@ void StaticResource::freeRawDataBe16(void *&ptr, int &size) { size = 0; } +void StaticResource::freeRawDataBe32(void *&ptr, int &size) { + uint32 *data = (uint32*)ptr; + delete[] data; + ptr = 0; + size = 0; +} + void StaticResource::freeButtonDefs(void *&ptr, int &size) { ButtonDef *d = (ButtonDef*)ptr; delete[] d; @@ -1693,6 +1724,14 @@ void LoLEngine::initStaticResource() { //_ingameADLSoundIndex = _staticres->loadRawData(lolIngameADLSfxIndex, _ingameADLSoundIndexSize); _spellProperties = _staticres->loadSpellData(lolSpellProperties, _spellPropertiesSize); _gameShapeMap = (const int8*)_staticres->loadRawData(lolGameShapeMap, _gameShapeMapSize); + _charInvIndex = _staticres->loadRawData(lolCharInvIndex, _charInvIndexSize); + _charInvDefs = (const int8*)_staticres->loadRawData(lolCharInvDefs, _charInvDefsSize); + _charDefsMan = _staticres->loadRawDataBe16(lolCharDefsMan, _charDefsManSize); + _charDefsWoman = _staticres->loadRawDataBe16(lolCharDefsWoman, _charDefsWomanSize); + _charDefsKieran = _staticres->loadRawDataBe16(lolCharDefsKieran, _charDefsKieranSize); + _charDefsAkshel = _staticres->loadRawDataBe16(lolCharDefsAkshel, _charDefsAkshelSize); + _expRequirements = (const int32*)_staticres->loadRawDataBe32(lolExpRequirements, _expRequirementsSize); + _inventorySlotDesc = _staticres->loadRawDataBe16(lolInventoryDesc, _inventorySlotDescSize); _levelShpList = _staticres->loadStrings(lolLevelShpList, _levelShpListSize); _levelDatList = _staticres->loadStrings(lolLevelDatList, _levelDatListSize); _compassDefs = _staticres->loadCompassData(lolCompassDefs, _compassDefsSize); @@ -1779,23 +1818,23 @@ void LoLEngine::assignButtonCallback(Button *button, int index) { cb(clickedPortraitEtcRight), cb(clickedPortraitEtcRight), cb(clickedPortraitEtcRight), - cb(clickedUnk14), - cb(clickedUnk14), - cb(clickedUnk14), - cb(clickedUnk14), - cb(clickedUnk14), - cb(clickedUnk14), - cb(clickedUnk14), - cb(clickedUnk14), - cb(clickedUnk14), - cb(clickedUnk14), - cb(clickedUnk14), - cb(clickedUnk15), + cb(clickedCharInventorySlot), + cb(clickedCharInventorySlot), + cb(clickedCharInventorySlot), + cb(clickedCharInventorySlot), + cb(clickedCharInventorySlot), + cb(clickedCharInventorySlot), + cb(clickedCharInventorySlot), + cb(clickedCharInventorySlot), + cb(clickedCharInventorySlot), + cb(clickedCharInventorySlot), + cb(clickedCharInventorySlot), + cb(clickedExitCharInventory), cb(clickedUnk16), cb(clickedUnk16), cb(clickedUnk16), cb(clickedUnk16), - cb(clickedUnk17), + cb(clickedScene1), cb(clickedInventorySlot), cb(clickedInventorySlot), cb(clickedInventorySlot), |