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author | Florian Kagerer | 2009-05-10 13:40:28 +0000 |
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committer | Florian Kagerer | 2009-05-10 13:40:28 +0000 |
commit | dd84aaf648b57220180b84a9aa0825d16bcea5bc (patch) | |
tree | 2be68b4e4892d1a4d19509a46ebe64206e83e3f4 /engines/kyra/text_lol.h | |
parent | 3592801a5707f42c71971321b26e2cc1da775c25 (diff) | |
download | scummvm-rg350-dd84aaf648b57220180b84a9aa0825d16bcea5bc.tar.gz scummvm-rg350-dd84aaf648b57220180b84a9aa0825d16bcea5bc.tar.bz2 scummvm-rg350-dd84aaf648b57220180b84a9aa0825d16bcea5bc.zip |
LOL: - added some spell casting (spark, heal, swarm)
- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)
svn-id: r40420
Diffstat (limited to 'engines/kyra/text_lol.h')
-rw-r--r-- | engines/kyra/text_lol.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/kyra/text_lol.h b/engines/kyra/text_lol.h index 776965117e..157e5a5852 100644 --- a/engines/kyra/text_lol.h +++ b/engines/kyra/text_lol.h @@ -50,7 +50,7 @@ public: void resetDimTextPositions(int dim); void printDialogueText(int dim, char *str, EMCState *script, const uint16 *paramList, int16 paramIndex); - void printMessage(uint16 type, char *str, ...); + void printMessage(uint16 type, const char *str, ...); int16 _scriptParameter; @@ -82,8 +82,8 @@ private: const char *_animString; int16 _animWidth; - uint8 _animColour1; - uint8 _animColour2; + uint8 _animColor1; + uint8 _animColor2; bool _animFlag; bool _printFlag; |