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authorFlorian Kagerer2009-05-10 13:40:28 +0000
committerFlorian Kagerer2009-05-10 13:40:28 +0000
commitdd84aaf648b57220180b84a9aa0825d16bcea5bc (patch)
tree2be68b4e4892d1a4d19509a46ebe64206e83e3f4 /engines/kyra/timer_lol.cpp
parent3592801a5707f42c71971321b26e2cc1da775c25 (diff)
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LOL: - added some spell casting (spark, heal, swarm)
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
Diffstat (limited to 'engines/kyra/timer_lol.cpp')
-rw-r--r--engines/kyra/timer_lol.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/kyra/timer_lol.cpp b/engines/kyra/timer_lol.cpp
index 79bb8d1c2d..05e8e75144 100644
--- a/engines/kyra/timer_lol.cpp
+++ b/engines/kyra/timer_lol.cpp
@@ -53,7 +53,7 @@ void LoLEngine::setupTimers() {
void LoLEngine::enableTimer(int id) {
_timer->enable(id);
- _timer->setNextRun(id, _system->getMillis() + _timer->getDelay(id) * _tickLength);
+ _timer->setCountdown(id, _timer->getDelay(id));
}
void LoLEngine::enableSysTimer(int sysTimer) {
@@ -249,7 +249,7 @@ void LoLEngine::timerUpdatePortraitAnimations(int skipUpdate) {
}
void LoLEngine::timerUpdateLampState(int timerNum) {
- if ((_gameFlags[15] & 0x800) && (_gameFlags[15] & 0x400) && _lampOilStatus)
+ if ((_gameFlags[15] & 0x800) && (_gameFlags[15] & 0x400) && _lampOilStatus > 0)
_lampOilStatus--;
}