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authorJohannes Schickel2012-04-24 01:11:53 +0200
committerJohannes Schickel2012-04-24 01:11:53 +0200
commitcc1ae7b190b4f586e4b0a9d2f78d9195dd88c09a (patch)
treefa0a44f3e59f30c3644244a1644c48081308270b /engines/kyra/vqa.cpp
parent4d6f2875de900ea41663b99be0f148096561bf5d (diff)
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KYRA: Fix crahes in Kyra 1-3 and LoL when EGA/CGA graphics mode is selected.
This is a regression from 86a817beb5eef248c5f5e28f18133db802a59c2e. Formerly Kyra always queried the render_mode and initializes its Screen functionality accordingly, even when the game actually only supported VGA. While in the "Edit game..." options only VGA was selectable, the global options still allowed for example EGA to be selected and thus messing up the internal state. I only check the render_mode setting for EoB 1 and 2 now, which are the only games which support the setting inside Screen.
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