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author | Torbjörn Andersson | 2006-03-16 23:22:23 +0000 |
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committer | Torbjörn Andersson | 2006-03-16 23:22:23 +0000 |
commit | 05e0542452798b39fd2debe6e8c125e3f6b6f401 (patch) | |
tree | 812f74a818df73b25bd72f3c262e2299ffb676eb /engines/kyra | |
parent | 1d8e206333a25fe9a81d29c74144af951425eebe (diff) | |
download | scummvm-rg350-05e0542452798b39fd2debe6e8c125e3f6b6f401.tar.gz scummvm-rg350-05e0542452798b39fd2debe6e8c125e3f6b6f401.tar.bz2 scummvm-rg350-05e0542452798b39fd2debe6e8c125e3f6b6f401.zip |
More cleanups and renamings: _sfxSecondByteOfSong -> _sfxPriority
Added some comments on the strange but probably harmless things going on in
playSoundEffect()
svn-id: r21340
Diffstat (limited to 'engines/kyra')
-rw-r--r-- | engines/kyra/sound.h | 2 | ||||
-rw-r--r-- | engines/kyra/sound_adlib.cpp | 27 |
2 files changed, 20 insertions, 9 deletions
diff --git a/engines/kyra/sound.h b/engines/kyra/sound.h index 348f1768e4..158270c201 100644 --- a/engines/kyra/sound.h +++ b/engines/kyra/sound.h @@ -112,7 +112,7 @@ private: int _sfxPlayingSound; Common::String _soundFileLoaded; - uint8 _sfxSecondByteOfSong; + uint8 _sfxPriority; uint8 _sfxFourthByteOfSong; }; diff --git a/engines/kyra/sound_adlib.cpp b/engines/kyra/sound_adlib.cpp index 0394b3ec8a..90f362a0e6 100644 --- a/engines/kyra/sound_adlib.cpp +++ b/engines/kyra/sound_adlib.cpp @@ -534,7 +534,7 @@ int AdlibDriver::snd_unkOpcode3(va_list &list) { int AdlibDriver::snd_readByte(va_list &list) { int a = va_arg(list, int); int b = va_arg(list, int); - uint8 *ptr = _soundData + READ_LE_UINT16(&_soundData[a << 1]) + b; + uint8 *ptr = getProgram(a) + b; return *ptr; } @@ -542,7 +542,7 @@ int AdlibDriver::snd_writeByte(va_list &list) { int a = va_arg(list, int); int b = va_arg(list, int); int c = va_arg(list, int); - uint8 *ptr = _soundData + READ_LE_UINT16(&_soundData[a << 1]) + b; + uint8 *ptr = getProgram(a) + b; uint8 oldValue = *ptr; *ptr = (uint8)c; return oldValue; @@ -2162,22 +2162,33 @@ void SoundAdlibPC::playSoundEffect(uint8 track) { _engine->_system->delayMillis(10); } if (_sfxPlayingSound != -1) { - _driver->callback(10, _sfxPlayingSound, int(1), int(_sfxSecondByteOfSong)); + // Restore the sounds's normal values. + _driver->callback(10, _sfxPlayingSound, int(1), int(_sfxPriority)); _driver->callback(10, _sfxPlayingSound, int(3), int(_sfxFourthByteOfSong)); _sfxPlayingSound = -1; } - int firstByteOfSong = _driver->callback(9, soundId, int(0)); + int chan = _driver->callback(9, soundId, int(0)); - if (firstByteOfSong != 9) { + if (chan != 9) { _sfxPlayingSound = soundId; - _sfxSecondByteOfSong = _driver->callback(9, soundId, int(1)); + _sfxPriority = _driver->callback(9, soundId, int(1)); _sfxFourthByteOfSong = _driver->callback(9, soundId, int(3)); + // In the cases I've seen, the mysterious fourth byte has been + // the parameter for the update_setExtraLevel3() callback. + // + // The extra level is part of the channels "total level", which + // is a six-bit value where larger values means softer volume. + // + // So what seems to be happening here is that sounds which are + // started by this function are given a slightly lower priority + // and a slightly higher (i.e. softer) extra level 3 than they + // would have if they were started from anywhere else. Strange. + int newVal = ((((-_sfxFourthByteOfSong) + 63) * 0xFF) >> 8) & 0xFF; - newVal = -newVal + 63; _driver->callback(10, soundId, int(3), newVal); - newVal = ((_sfxSecondByteOfSong * 0xFF) >> 8) & 0xFF; + newVal = ((_sfxPriority * 0xFF) >> 8) & 0xFF; _driver->callback(10, soundId, int(1), newVal); } |