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authorNicola Mettifogo2007-09-19 08:40:12 +0000
committerNicola Mettifogo2007-09-19 08:40:12 +0000
commit258901bab96f0050385a9912c8ea0fe2a41b2d6f (patch)
treea3ae8675b679c9f3b58ac8d97c79369502ea23c1 /engines/kyra
parenta89694c0d61a75a960f5bec6c498659c988401cc (diff)
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
Diffstat (limited to 'engines/kyra')
-rw-r--r--engines/kyra/animator_v1.cpp85
-rw-r--r--engines/kyra/debugger.cpp18
-rw-r--r--engines/kyra/kyra.cpp18
-rw-r--r--engines/kyra/resource.cpp22
-rw-r--r--engines/kyra/resource.h22
-rw-r--r--engines/kyra/saveload_v1.cpp23
-rw-r--r--engines/kyra/screen.cpp246
-rw-r--r--engines/kyra/screen_v2.cpp55
-rw-r--r--engines/kyra/script.cpp36
-rw-r--r--engines/kyra/script_v1.cpp94
-rw-r--r--engines/kyra/seqplayer.cpp8
-rw-r--r--engines/kyra/sound.cpp10
-rw-r--r--engines/kyra/sound.h2
-rw-r--r--engines/kyra/sound_adlib.cpp16
-rw-r--r--engines/kyra/sound_towns.cpp2
-rw-r--r--engines/kyra/sprites.cpp10
-rw-r--r--engines/kyra/staticres.cpp68
-rw-r--r--engines/kyra/text.cpp4
-rw-r--r--engines/kyra/vqa.cpp4
-rw-r--r--engines/kyra/wsamovie.cpp68
20 files changed, 404 insertions, 407 deletions
diff --git a/engines/kyra/animator_v1.cpp b/engines/kyra/animator_v1.cpp
index 4169b59a36..82b7e34dbe 100644
--- a/engines/kyra/animator_v1.cpp
+++ b/engines/kyra/animator_v1.cpp
@@ -23,7 +23,6 @@
*
*/
-#include "common/stdafx.h"
#include "common/endian.h"
#include "kyra/kyra_v1.h"
@@ -88,7 +87,7 @@ void ScreenAnimator::initAnimStateList() {
animStates[0].height = 48;
animStates[0].width2 = 4;
animStates[0].height2 = 3;
-
+
for (int i = 1; i <= 4; ++i) {
animStates[i].index = i;
animStates[i].active = 0;
@@ -100,13 +99,13 @@ void ScreenAnimator::initAnimStateList() {
animStates[i].width2 = 4;
animStates[i].height2 = 3;
}
-
+
for (int i = 5; i < 16; ++i) {
animStates[i].index = i;
animStates[i].active = 0;
animStates[i].flags = 0;
}
-
+
for (int i = 16; i < 28; ++i) {
animStates[i].index = i;
animStates[i].flags = 0;
@@ -157,7 +156,7 @@ void ScreenAnimator::restoreAllObjectBackgrounds() {
debugC(9, kDebugLevelAnimator, "ScreenAnimator::restoreAllObjectBackground()");
AnimObject *curObject = _objectQueue;
_screen->_curPage = 2;
-
+
while (curObject) {
if (curObject->active && !curObject->disable) {
preserveOrRestoreBackground(curObject, true);
@@ -166,7 +165,7 @@ void ScreenAnimator::restoreAllObjectBackgrounds() {
}
curObject = curObject->nextAnimObject;
}
-
+
_screen->_curPage = 0;
}
@@ -174,7 +173,7 @@ void ScreenAnimator::preserveAnyChangedBackgrounds() {
debugC(9, kDebugLevelAnimator, "ScreenAnimator::preserveAnyChangedBackgrounds()");
AnimObject *curObject = _objectQueue;
_screen->_curPage = 2;
-
+
while (curObject) {
if (curObject->active && !curObject->disable && curObject->bkgdChangeFlag) {
preserveOrRestoreBackground(curObject, false);
@@ -182,14 +181,14 @@ void ScreenAnimator::preserveAnyChangedBackgrounds() {
}
curObject = curObject->nextAnimObject;
}
-
+
_screen->_curPage = 0;
}
void ScreenAnimator::preserveOrRestoreBackground(AnimObject *obj, bool restore) {
debugC(9, kDebugLevelAnimator, "ScreenAnimator::preserveOrRestoreBackground(%p, %d)", (const void *)obj, restore);
int x = 0, y = 0, width = obj->width, height = obj->height;
-
+
if (restore) {
x = obj->x2 >> 3;
y = obj->y2;
@@ -197,14 +196,14 @@ void ScreenAnimator::preserveOrRestoreBackground(AnimObject *obj, bool restore)
x = obj->x1 >> 3;
y = obj->y1;
}
-
+
if (x < 0)
x = 0;
if (y < 0)
y = 0;
-
+
int temp;
-
+
temp = x + width;
if (temp >= 39)
x = 39 - width;
@@ -234,7 +233,7 @@ void ScreenAnimator::prepDrawAllObjects() {
if (curObject->active) {
int xpos = curObject->x1;
int ypos = curObject->y1;
-
+
int drawLayer = 0;
if (!(curObject->flags & 0x800))
drawLayer = 7;
@@ -242,7 +241,7 @@ void ScreenAnimator::prepDrawAllObjects() {
drawLayer = 0;
else
drawLayer = _vm->_sprites->getDrawLayer(curObject->drawY);
-
+
// talking head functionallity
if (_vm->_talkingCharNum != -1 && (_vm->_currentCharacter->currentAnimFrame != 88 || curObject->index != 0)) {
const int16 baseAnimFrameTable1[] = { 0x11, 0x35, 0x59, 0x00, 0x00, 0x00 };
@@ -266,14 +265,14 @@ void ScreenAnimator::prepDrawAllObjects() {
} else {
temp2 = 1;
}
-
+
if (!temp2)
shapesIndex = -1;
}
-
+
xpos = curObject->x1;
ypos = curObject->y1;
-
+
int tempX = 0, tempY = 0;
if (curObject->flags & 0x1) {
tempX = (xOffsetTable1[curObject->index] * _brandonScaleX) >> 8;
@@ -285,22 +284,22 @@ void ScreenAnimator::prepDrawAllObjects() {
tempY = (tempY * _brandonScaleY) >> 8;
xpos += tempX;
ypos += tempY;
-
+
if (_vm->_scaleMode && _brandonScaleX != 256)
++xpos;
-
+
if (curObject->index == 0 && shapesIndex != -1) {
if (!(_vm->_brandonStatusBit & 2)) {
flagUnk3 = 0x100;
if ((flagUnk1 & 0x200) || (flagUnk2 & 0x4000))
flagUnk3 = 0;
-
+
int tempFlags = 0;
if (flagUnk3 & 0x100) {
tempFlags = curObject->flags & 1;
tempFlags |= 0x800 | flagUnk1 | 0x100;
}
-
+
if (!(flagUnk3 & 0x100) && (flagUnk2 & 0x4000)) {
tempFlags = curObject->flags & 1;
tempFlags |= 0x900 | flagUnk1 | 0x4000;
@@ -310,7 +309,7 @@ void ScreenAnimator::prepDrawAllObjects() {
tempFlags = curObject->flags & 1;
tempFlags |= 0x900 | flagUnk1;
}
-
+
_screen->drawShape(drawPage, _vm->_shapes[shapesIndex], xpos, ypos, 2, tempFlags | 4, _vm->_brandonPoisonFlagsGFX, int(1), drawLayer, _brandonScaleX, _brandonScaleY);
}
}
@@ -319,25 +318,25 @@ void ScreenAnimator::prepDrawAllObjects() {
int tempFlags = 0;
if (curObject->flags & 1)
tempFlags = 1;
- _screen->drawShape(drawPage, _vm->_shapes[shapesIndex], xpos, ypos, 2, tempFlags | 0x800, drawLayer);
+ _screen->drawShape(drawPage, _vm->_shapes[shapesIndex], xpos, ypos, 2, tempFlags | 0x800, drawLayer);
}
}
}
}
-
+
xpos = curObject->x1;
ypos = curObject->y1;
-
+
curObject->flags |= 0x800;
if (curObject->index == 0) {
flagUnk3 = 0x100;
-
+
if (flagUnk1 & 0x200 || flagUnk2 & 0x4000)
flagUnk3 = 0;
-
+
if (_vm->_brandonStatusBit & 2)
curObject->flags &= 0xFFFFFFFE;
-
+
if (!_vm->_scaleMode) {
if (flagUnk3 & 0x100)
_screen->drawShape(drawPage, curObject->sceneAnimPtr, xpos, ypos, 2, curObject->flags | flagUnk1 | 0x100, (uint8*)_vm->_brandonPoisonFlagsGFX, int(1), drawLayer);
@@ -375,7 +374,7 @@ void ScreenAnimator::copyChangedObjectsForward(int refreshFlag) {
ypos = curObject->y1 - curObject->height2;
width = curObject->width + (curObject->width2>>3) + 2;
height = curObject->height + curObject->height2*2;
-
+
if (xpos < 1)
xpos = 1;
else if (xpos > 39)
@@ -383,7 +382,7 @@ void ScreenAnimator::copyChangedObjectsForward(int refreshFlag) {
if (xpos + width > 39)
width = 39 - xpos;
-
+
if (ypos < 8)
ypos = 8;
else if (ypos > 136)
@@ -391,7 +390,7 @@ void ScreenAnimator::copyChangedObjectsForward(int refreshFlag) {
if (ypos + height > 136)
height = 136 - ypos;
-
+
_screen->copyRegion(xpos << 3, ypos, xpos << 3, ypos, width << 3, height, 2, 0, Screen::CR_CLIPPED);
curObject->refreshFlag = 0;
_updateScreen = true;
@@ -416,15 +415,15 @@ void ScreenAnimator::updateAllObjectShapes() {
void ScreenAnimator::animRemoveGameItem(int index) {
debugC(9, kDebugLevelAnimator, "ScreenAnimator::animRemoveGameItem(%d)", index);
restoreAllObjectBackgrounds();
-
+
AnimObject *animObj = &_items[index];
animObj->sceneAnimPtr = 0;
animObj->animFrameNumber = -1;
animObj->refreshFlag = 1;
- animObj->bkgdChangeFlag = 1;
+ animObj->bkgdChangeFlag = 1;
updateAllObjectShapes();
animObj->active = 0;
-
+
objectRemoveQueue(_objectQueue, animObj);
}
@@ -459,7 +458,7 @@ void ScreenAnimator::animAddNPC(int character) {
restoreAllObjectBackgrounds();
AnimObject *animObj = &_actors[character];
const Character *ch = &_vm->_characterList[character];
-
+
animObj->active = 1;
animObj->refreshFlag = 1;
animObj->bkgdChangeFlag = 1;
@@ -491,13 +490,13 @@ AnimObject *ScreenAnimator::objectRemoveQueue(AnimObject *queue, AnimObject *rem
prev = cur;
cur = temp;
}
-
+
if (cur == queue) {
if (!cur)
return 0;
return cur->nextAnimObject;
}
-
+
if (!cur->nextAnimObject) {
if (cur == rem) {
if (!prev)
@@ -509,7 +508,7 @@ AnimObject *ScreenAnimator::objectRemoveQueue(AnimObject *queue, AnimObject *rem
if (cur == rem)
prev->nextAnimObject = rem->nextAnimObject;
}
-
+
return queue;
}
@@ -534,7 +533,7 @@ AnimObject *ScreenAnimator::objectQueue(AnimObject *queue, AnimObject *add) {
prev = cur;
cur = temp;
}
-
+
if (add->drawY <= cur->drawY) {
prev->nextAnimObject = add;
add->nextAnimObject = cur;
@@ -617,7 +616,7 @@ void ScreenAnimator::animRefreshNPC(int character) {
animObj->flags |= 1;
else if (facing >= 5 && facing <= 7)
animObj->flags &= 0xFFFFFFFE;
-
+
animObj->drawY = ch->y1;
animObj->sceneAnimPtr = _vm->shapes()[ch->currentAnimFrame];
animObj->animFrameNumber = ch->currentAnimFrame;
@@ -640,14 +639,14 @@ void ScreenAnimator::animRefreshNPC(int character) {
}
}
}
-
+
int xOffset = _vm->_defaultShapeTable[ch->currentAnimFrame-7].xOffset;
int yOffset = _vm->_defaultShapeTable[ch->currentAnimFrame-7].yOffset;
-
+
if (_vm->_scaleMode) {
animObj->x1 = ch->x1;
animObj->y1 = ch->y1;
-
+
int newScale = _vm->_scaleTable[ch->y1];
_brandonScaleX = newScale;
_brandonScaleY = newScale;
diff --git a/engines/kyra/debugger.cpp b/engines/kyra/debugger.cpp
index 152dc21c61..b9be7edf86 100644
--- a/engines/kyra/debugger.cpp
+++ b/engines/kyra/debugger.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/config-manager.h"
#include "common/system.h"
#include "kyra/debugger.h"
@@ -82,7 +82,7 @@ bool Debugger_v1::cmd_enterRoom(int argc, const char **argv) {
_vm->_system->hideOverlay();
_vm->_currentCharacter->facing = direction;
-
+
_vm->enterNewScene(room, _vm->_currentCharacter->facing, 0, 0, 1);
_vm->_screen->_mouseLockCount = 0;
@@ -97,7 +97,7 @@ bool Debugger_v1::cmd_enterRoom(int argc, const char **argv) {
bool Debugger_v1::cmd_listRooms(int argc, const char **argv) {
for (int i = 0; i < _vm->_roomTableSize; i++) {
DebugPrintf("%-3i: %-10s", i, _vm->_roomFilenameTable[_vm->_roomTable[i].nameIndex]);
- if (!(i % 8))
+ if (!(i % 8))
DebugPrintf("\n");
}
DebugPrintf("\n");
@@ -108,7 +108,7 @@ bool Debugger_v1::cmd_listRooms(int argc, const char **argv) {
bool Debugger_v1::cmd_listFlags(int argc, const char **argv) {
for (int i = 0; i < (int)sizeof(_vm->_flagsTable)*8; i++) {
DebugPrintf("(%-3i): %-5i", i, _vm->queryGameFlag(i));
- if (!(i % 10))
+ if (!(i % 10))
DebugPrintf("\n");
}
DebugPrintf("\n");
@@ -122,7 +122,7 @@ bool Debugger_v1::cmd_toggleFlag(int argc, const char **argv) {
_vm->resetGameFlag(flag);
else
_vm->setGameFlag(flag);
- DebugPrintf("Flag %i is now %i\n", flag, _vm->queryGameFlag(flag));
+ DebugPrintf("Flag %i is now %i\n", flag, _vm->queryGameFlag(flag));
} else {
DebugPrintf("Syntax: toggleflag <flag>\n");
}
@@ -133,7 +133,7 @@ bool Debugger_v1::cmd_toggleFlag(int argc, const char **argv) {
bool Debugger_v1::cmd_queryFlag(int argc, const char **argv) {
if (argc > 1) {
uint flag = atoi(argv[1]);
- DebugPrintf("Flag %i is %i\n", flag, _vm->queryGameFlag(flag));
+ DebugPrintf("Flag %i is %i\n", flag, _vm->queryGameFlag(flag));
} else {
DebugPrintf("Syntax: queryflag <flag>\n");
}
@@ -152,8 +152,8 @@ bool Debugger_v1::cmd_setTimerCountdown(int argc, const char **argv) {
if (argc > 2) {
uint timer = atoi(argv[1]);
uint countdown = atoi(argv[2]);
- _vm->timer()->setCountdown(timer, countdown);
- DebugPrintf("Timer %i now has countdown %i\n", timer, _vm->timer()->getDelay(timer));
+ _vm->timer()->setCountdown(timer, countdown);
+ DebugPrintf("Timer %i now has countdown %i\n", timer, _vm->timer()->getDelay(timer));
} else {
DebugPrintf("Syntax: settimercountdown <timer> <countdown>\n");
}
@@ -176,7 +176,7 @@ bool Debugger_v1::cmd_giveItem(int argc, const char **argv) {
} else {
DebugPrintf("Syntax: give <itemid>\n");
}
-
+
return true;
}
} // End of namespace Kyra
diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp
index 0c2524327e..6fdeaac2a6 100644
--- a/engines/kyra/kyra.cpp
+++ b/engines/kyra/kyra.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/config-manager.h"
@@ -48,15 +48,15 @@ KyraEngine::KyraEngine(OSystem *system, const GameFlags &flags)
_staticres = 0;
_timer = 0;
_scriptInterpreter = 0;
-
+
_flags = flags;
_gameSpeed = 60;
_tickLength = (uint8)(1000.0 / _gameSpeed);
-
+
_quitFlag = false;
-
+
_skipFlag = false;
-
+
memset(_flagsTable, 0, sizeof(_flagsTable));
// sets up all engine specific debug levels
@@ -81,7 +81,7 @@ int KyraEngine::init() {
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
-
+
// for now we prefer Adlib over native MIDI
int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB/* | MDT_PREFER_MIDI*/);
@@ -112,7 +112,7 @@ int KyraEngine::init() {
// C55 appears to be XMIDI for General MIDI instruments
soundMidiPc->setUseC55(_flags.gameID == GI_KYRA2 && !native_mt32);
-
+
// Unlike some SCUMM games, it's not that the MIDI sounds are
// missing. It's just that at least at the time of writing they
// are decidedly inferior to the Adlib ones.
@@ -120,7 +120,7 @@ int KyraEngine::init() {
if (midiDriver != MD_ADLIB && ConfMan.getBool("multi_midi")) {
SoundAdlibPC *adlib = new SoundAdlibPC(this, _mixer);
assert(adlib);
-
+
_sound = new MixedSoundDriver(this, _mixer, soundMidiPc, adlib);
assert(_sound);
}
@@ -138,7 +138,7 @@ int KyraEngine::init() {
assert(_timer);
_scriptInterpreter = new ScriptHelper(this);
assert(_scriptInterpreter);
-
+
setupOpcodeTable();
_lang = 0;
diff --git a/engines/kyra/resource.cpp b/engines/kyra/resource.cpp
index 32c090dc57..4171e89f5b 100644
--- a/engines/kyra/resource.cpp
+++ b/engines/kyra/resource.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/config-manager.h"
#include "common/endian.h"
#include "common/file.h"
@@ -137,7 +137,7 @@ bool Resource::loadPakFile(const Common::String &filename) {
const bool isKyraDat = filename.equalsIgnoreCase("KYRA.DAT");
uint32 size = 0;
-
+
Common::File handle;
if (!getFileHandle(filename.c_str(), &size, handle)) {
(!isKyraDat ? error : warning)("couldn't load file: '%s'", filename.c_str());
@@ -233,7 +233,7 @@ bool Resource::getFileHandle(const char *file, uint32 *size, Common::File &fileh
if ((*start)->getFileHandle(fileHash, filehandle)) {
uint32 tSize = (*start)->getFileSize(fileHash);
-
+
if (!tSize)
continue;
@@ -243,7 +243,7 @@ bool Resource::getFileHandle(const char *file, uint32 *size, Common::File &fileh
return true;
}
}
-
+
return false;
}
@@ -258,7 +258,7 @@ uint32 Resource::getFileSize(const char *file) const {
continue;
uint32 size = (*start)->getFileSize(fileHash);
-
+
if (size)
return size;
}
@@ -313,22 +313,22 @@ PAKFile::PAKFile(const char *file, const char *physfile, Common::File &pakfile,
PakChunk chunk;
uint8 buffer[64];
uint32 nameLength;
-
+
// Move to the position of the next file entry
pakfile.seek(pos);
-
+
// Read in the header
if (pakfile.read(&buffer, 64) < 5) {
warning("PAK file '%s' is corrupted", file);
return;
}
-
+
// Quit now if we encounter an empty string
if (!(*((const char*)buffer)))
break;
chunk._name = Common::hashit_lower((const char*)buffer);
- nameLength = strlen((const char*)buffer) + 1;
+ nameLength = strlen((const char*)buffer) + 1;
if (nameLength > 60) {
warning("PAK file '%s' is corrupted", file);
@@ -361,7 +361,7 @@ PAKFile::PAKFile(const char *file, const char *physfile, Common::File &pakfile,
pos += nameLength + 4;
}
- _open = true;
+ _open = true;
_filename = Common::hashit_lower(file);
_physfile = physfile;
_physOffset = off;
@@ -506,7 +506,7 @@ bool INSFile::getFileHandle(uint hash, Common::File &filehandle) const {
if (file == _files.end())
return false;
- if (!filehandle.open(_physfile))
+ if (!filehandle.open(_physfile))
return false;
filehandle.seek(file->_start, SEEK_CUR);
diff --git a/engines/kyra/resource.h b/engines/kyra/resource.h
index 139a7fa72c..96d6a9908e 100644
--- a/engines/kyra/resource.h
+++ b/engines/kyra/resource.h
@@ -26,7 +26,7 @@
#ifndef KYRA_RESOURCE_H
#define KYRA_RESOURCE_H
-#include "common/stdafx.h"
+
#include "common/scummsys.h"
#include "common/str.h"
#include "common/file.h"
@@ -65,7 +65,7 @@ class PAKFile : public ResourceFile {
uint _name;
uint32 _start;
uint32 _size;
-
+
operator uint() const { return _name; }
};
@@ -93,7 +93,7 @@ class INSFile : public ResourceFile {
uint _name;
uint32 _start;
uint32 _size;
-
+
operator uint() const { return _name; }
};
public:
@@ -115,7 +115,7 @@ class Resource {
public:
Resource(KyraEngine *vm);
~Resource();
-
+
bool loadPakFile(const Common::String &filename);
void unloadPakFile(const Common::String &filename);
bool isInPakList(const Common::String &filename) const;
@@ -126,7 +126,7 @@ public:
// it is possible that the needed file is embedded in the returned handle
bool getFileHandle(const char *file, uint32 *size, Common::File &filehandle);
- bool loadFileToBuf(const char *file, void *buf, uint32 maxSize);
+ bool loadFileToBuf(const char *file, void *buf, uint32 maxSize);
protected:
typedef Common::List<ResourceFile*>::iterator ResIterator;
@@ -167,7 +167,7 @@ enum kKyraResources {
kRoomList,
kCharacterImageFilenames,
-
+
kItemNames,
kTakenStrings,
kPlacedStrings,
@@ -190,7 +190,7 @@ enum kKyraResources {
kVeryCleverString,
kNewGameString,
-
+
kDefaultShapes,
kHealing1Shapes,
kHealing2Shapes,
@@ -208,10 +208,10 @@ enum kKyraResources {
kGUIStrings,
kConfigStrings,
-
+
kKyra1TownsSFXTable,
kCreditsStrings,
-
+
kMaxResIDs
};
@@ -222,7 +222,7 @@ class StaticResource {
public:
StaticResource(KyraEngine *vm) : _vm(vm), _resList(), _fileLoader(0), _builtIn(0), _filenameTable(0) {}
~StaticResource() { deinit(); }
-
+
static bool checkKyraDat();
bool init();
@@ -259,7 +259,7 @@ private:
bool loadShapeTable(const char *filename, void *&ptr, int &size);
bool loadRoomTable(const char *filename, void *&ptr, int &size);
bool loadPaletteTable(const char *filename, void *&ptr, int &size);
-
+
void freeRawData(void *&ptr, int &size);
void freeStringTable(void *&ptr, int &size);
void freeShapeTable(void *&ptr, int &size);
diff --git a/engines/kyra/saveload_v1.cpp b/engines/kyra/saveload_v1.cpp
index e9001968e9..185b13c175 100644
--- a/engines/kyra/saveload_v1.cpp
+++ b/engines/kyra/saveload_v1.cpp
@@ -23,7 +23,6 @@
*
*/
-#include "common/stdafx.h"
#include "common/endian.h"
#include "common/savefile.h"
#include "common/system.h"
@@ -70,7 +69,7 @@ void KyraEngine_v1::loadGame(const char *fileName) {
delete in;
return;
}
-
+
char saveName[31];
in->read(saveName, 31);
@@ -129,7 +128,7 @@ void KyraEngine_v1::loadGame(const char *fileName) {
_marbleVaseItem = in->readSint16BE();
_itemInHand = in->readByte();
-
+
for (int i = 0; i < 4; ++i)
_birthstoneGemTable[i] = in->readByte();
for (int i = 0; i < 3; ++i)
@@ -139,7 +138,7 @@ void KyraEngine_v1::loadGame(const char *fileName) {
_cauldronState = in->readByte();
for (int i = 0; i < 2; ++i)
_crystalState[i] = in->readByte();
-
+
_brandonStatusBit = in->readUint16BE();
_brandonStatusBit0x02Flag = in->readByte();
_brandonStatusBit0x20Flag = in->readByte();
@@ -188,7 +187,7 @@ void KyraEngine_v1::loadGame(const char *fileName) {
// Version 4 stored settings in the savegame. As of version 5, they are
// handled by the config manager.
-
+
if (version == 4) {
in->readByte(); // Text speed
in->readByte(); // Walk speed
@@ -205,7 +204,7 @@ void KyraEngine_v1::loadGame(const char *fileName) {
// so if it's out of bounds we just set it to 0.
if (_curSfxFile >= _soundFilesTownsCount || _curSfxFile < 0)
_curSfxFile = 0;
-
+
if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)
_sound->loadSoundFile(_curSfxFile);
}
@@ -231,7 +230,7 @@ void KyraEngine_v1::loadGame(const char *fileName) {
_animator->_noDrawShapesFlag = 1;
enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1);
_animator->_noDrawShapesFlag = 0;
-
+
_currentCharacter->x1 = brandonX;
_currentCharacter->y1 = brandonY;
_animator->animRefreshNPC(0);
@@ -242,7 +241,7 @@ void KyraEngine_v1::loadGame(const char *fileName) {
_screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0);
_screen->_disableScreen = false;
_screen->updateScreen();
-
+
_abortWalkFlag = true;
_abortWalkFlag2 = false;
_mousePressFlag = false;
@@ -295,10 +294,10 @@ void KyraEngine_v1::saveGame(const char *fileName, const char *saveName) {
//out->writeUint16BE(_characterList[i].field_20);
//out->writeUint16BE(_characterList[i].field_23);
}
-
+
out->writeSint16BE(_marbleVaseItem);
out->writeByte(_itemInHand);
-
+
for (int i = 0; i < 4; ++i)
out->writeByte(_birthstoneGemTable[i]);
for (int i = 0; i < 3; ++i)
@@ -308,7 +307,7 @@ void KyraEngine_v1::saveGame(const char *fileName, const char *saveName) {
out->writeByte(_cauldronState);
for (int i = 0; i < 2; ++i)
out->writeByte(_crystalState[i]);
-
+
out->writeUint16BE(_brandonStatusBit);
out->writeByte(_brandonStatusBit0x02Flag);
out->writeByte(_brandonStatusBit0x20Flag);
@@ -334,7 +333,7 @@ void KyraEngine_v1::saveGame(const char *fileName, const char *saveName) {
}
// room table terminator
out->writeUint16BE(0xFFFF);
-
+
out->writeSint16BE(_lastMusicCommand);
out->writeByte(_curSfxFile);
diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp
index a7e9c90824..b6003ff388 100644
--- a/engines/kyra/screen.cpp
+++ b/engines/kyra/screen.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/endian.h"
#include "common/system.h"
#include "graphics/cursorman.h"
@@ -71,7 +71,7 @@ Screen::~Screen() {
delete [] _saveLoadPage[i];
_saveLoadPage[i] = 0;
}
-
+
for (int i = 0; i < ARRAYSIZE(_saveLoadPageOvl); ++i) {
delete [] _saveLoadPageOvl[i];
_saveLoadPageOvl[i] = 0;
@@ -79,7 +79,7 @@ Screen::~Screen() {
delete [] _unkPtr1;
delete [] _unkPtr2;
-
+
delete [] _dirtyRects;
}
@@ -171,7 +171,7 @@ bool Screen::init() {
_animBlockSize = 0;
_mouseLockCount = 1;
CursorMan.showMouse(false);
-
+
_bitBlitRects = new Rect[BITBLIT_RECTS];
assert(_bitBlitRects);
memset(_bitBlitRects, 0, sizeof(Rect)*BITBLIT_RECTS);
@@ -185,7 +185,7 @@ bool Screen::init() {
_unkPtr2 = new uint8[getRectSize(1, 144)];
assert(_unkPtr2);
memset(_unkPtr2, 0, getRectSize(1, 144));
-
+
_forceFullUpdate = false;
_numDirtyRects = 0;
_dirtyRects = new Rect[kMaxDirtyRects];
@@ -464,8 +464,8 @@ void Screen::copyToPage0(int y, int h, uint8 page, uint8 *seqBuf) {
dstPage += SCREEN_W;
}
addDirtyRect(0, y, SCREEN_W, h);
- // This would remove the text in the end sequence of
- // the FM-Towns version.
+ // This would remove the text in the end sequence of
+ // the FM-Towns version.
// Since this method is just used for the Seqplayer
// this shouldn't be a problem anywhere else, so it's
// safe to disable the call here.
@@ -474,7 +474,7 @@ void Screen::copyToPage0(int y, int h, uint8 page, uint8 *seqBuf) {
void Screen::copyRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPage, int dstPage, int flags) {
debugC(9, kDebugLevelScreen, "Screen::copyRegion(%d, %d, %d, %d, %d, %d, %d, %d, %d)", x1, y1, x2, y2, w, h, srcPage, dstPage, flags);
-
+
if (flags & CR_CLIPPED) {
if (x2 < 0) {
if (x2 <= -w)
@@ -505,7 +505,7 @@ void Screen::copyRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPag
const uint8 *src = getPagePtr(srcPage) + y1 * SCREEN_W + x1;
assert(x2 + w <= SCREEN_W && y2 + h <= SCREEN_H);
uint8 *dst = getPagePtr(dstPage) + y2 * SCREEN_W + x2;
-
+
if (dstPage == 0 || dstPage == 1)
addDirtyRect(x2, y2, w, h);
@@ -548,7 +548,7 @@ void Screen::copyPage(uint8 srcPage, uint8 dstPage) {
uint8 *dst = getPagePtr(dstPage);
memcpy(dst, src, SCREEN_W * SCREEN_H);
copyOverlayRegion(0, 0, 0, 0, SCREEN_W, SCREEN_H, srcPage, dstPage);
-
+
if (dstPage == 0 || dstPage == 1) _forceFullUpdate = true;
}
@@ -556,10 +556,10 @@ void Screen::copyBlockToPage(int pageNum, int x, int y, int w, int h, const uint
debugC(9, kDebugLevelScreen, "Screen::copyBlockToPage(%d, %d, %d, %d, %d, %p)", pageNum, x, y, w, h, (const void *)src);
assert(x >= 0 && x < Screen::SCREEN_W && y >= 0 && y < Screen::SCREEN_H);
uint8 *dst = getPagePtr(pageNum) + y * SCREEN_W + x;
-
+
if (pageNum == 0 || pageNum == 1)
addDirtyRect(x, y, w, h);
-
+
clearOverlayRect(pageNum, x, y, w, h);
while (h--) {
@@ -572,7 +572,7 @@ void Screen::copyBlockToPage(int pageNum, int x, int y, int w, int h, const uint
void Screen::copyFromCurPageBlock(int x, int y, int w, int h, const uint8 *src) {
debugC(9, kDebugLevelScreen, "Screen::copyFromCurPageBlock(%d, %d, %d, %d, %p)", x, y, w, h, (const void *)src);
if (x < 0)
- x = 0;
+ x = 0;
else if (x >= 40)
return;
@@ -588,12 +588,12 @@ void Screen::copyFromCurPageBlock(int x, int y, int w, int h, const uint8 *src)
h = 200 - y;
uint8 *dst = getPagePtr(_curPage) + y * SCREEN_W + x * 8;
-
+
if (_curPage == 0 || _curPage == 1)
addDirtyRect(x*8, y, w*8, h);
-
+
clearOverlayRect(_curPage, x*8, y, w*8, h);
-
+
while (h--) {
memcpy(dst, src, w*8);
dst += SCREEN_W;
@@ -605,7 +605,7 @@ void Screen::copyCurPageBlock(int x, int y, int w, int h, uint8 *dst) {
debugC(9, kDebugLevelScreen, "Screen::copyCurPageBlock(%d, %d, %d, %d, %p)", x, y, w, h, (const void *)dst);
assert(dst);
if (x < 0)
- x = 0;
+ x = 0;
else if (x >= 40)
return;
@@ -640,7 +640,7 @@ void Screen::shuffleScreen(int sx, int sy, int w, int h, int srcPage, int dstPag
int i = _vm->_rnd.getRandomNumber(w - 1);
SWAP(x_offs[x], x_offs[i]);
}
-
+
assert(sy >= 0 && h <= SCREEN_H);
int y;
uint8 y_offs[SCREEN_H];
@@ -692,12 +692,12 @@ void Screen::fillRect(int x1, int y1, int x2, int y2, uint8 color, int pageNum)
pageNum = _curPage;
uint8 *dst = getPagePtr(pageNum) + y1 * SCREEN_W + x1;
-
+
if (pageNum == 0 || pageNum == 1)
addDirtyRect(x1, y1, x2-x1+1, y2-y1+1);
clearOverlayRect(pageNum, x1, y1, x2-x1+1, y2-y1+1);
-
+
for (; y1 <= y2; ++y1) {
memset(dst, color, x2 - x1 + 1);
dst += SCREEN_W;
@@ -781,7 +781,7 @@ void Screen::drawLine(bool vertical, int x, int y, int length, int color) {
assert((x + length) <= SCREEN_W);
memset(ptr, color, length);
}
-
+
if (_curPage == 0 || _curPage == 1)
addDirtyRect(x, y, (vertical) ? 1 : length, (vertical) ? length : 1);
@@ -914,11 +914,11 @@ void Screen::printText(const char *str, int x, int y, uint8 color1, uint8 color2
cmap[0] = color2;
cmap[1] = color1;
setTextColor(cmap, 0, 1);
-
+
Font *fnt = &_fonts[_currentFont];
const uint8 charHeightFnt = *(fnt->fontData + fnt->charSizeOffset + 4);
uint8 charHeight = 0;
-
+
if (x < 0)
x = 0;
else if (x >= SCREEN_W)
@@ -982,10 +982,10 @@ void Screen::drawCharANSI(uint8 c, int x, int y) {
uint8 charH1 = *(fnt->fontData + fnt->charHeightTableOffset + c * 2);
uint8 charH2 = *(fnt->fontData + fnt->charHeightTableOffset + c * 2 + 1);
charH0 -= charH1 + charH2;
-
+
const uint8 *src = fnt->fontData + bitmapOffset;
const int pitch = SCREEN_W - charWidth;
-
+
while (charH1--) {
uint8 col = _textColorsMap[0];
for (int i = 0; i < charWidth; ++i) {
@@ -995,7 +995,7 @@ void Screen::drawCharANSI(uint8 c, int x, int y) {
}
dst += pitch;
}
-
+
while (charH2--) {
uint8 b = 0;
for (int i = 0; i < charWidth; ++i) {
@@ -1013,7 +1013,7 @@ void Screen::drawCharANSI(uint8 c, int x, int y) {
}
dst += pitch;
}
-
+
while (charH0--) {
uint8 col = _textColorsMap[0];
for (int i = 0; i < charWidth; ++i) {
@@ -1023,7 +1023,7 @@ void Screen::drawCharANSI(uint8 c, int x, int y) {
}
dst += pitch;
}
-
+
if (_curPage == 0 || _curPage == 1)
addDirtyRect(x, y, charWidth, *(fnt->fontData + fnt->charSizeOffset + 4));
}
@@ -1041,7 +1041,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
return;
va_list args;
va_start(args, flags);
-
+
static int drawShapeVar1 = 0;
static int drawShapeVar2[] = {
1, 3, 2, 5, 4, 3, 2, 1
@@ -1049,14 +1049,14 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
static int drawShapeVar3 = 1;
static int drawShapeVar4 = 0;
static int drawShapeVar5 = 0;
-
+
uint8 *table = 0;
int tableLoopCount = 0;
int drawLayer = 0;
uint8 *table2 = 0;
uint8 *table3 = 0;
uint8 *table4 = 0;
-
+
if (flags & 0x8000)
table2 = va_arg(args, uint8*);
@@ -1096,15 +1096,15 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
scale_w = 0x100;
scale_h = 0x100;
}
-
+
int ppc = (flags >> 8) & 0x3F;
-
+
const uint8 *src = shapeData;
if (_vm->gameFlags().useAltShapeHeader)
src += 2;
uint16 shapeFlags = READ_LE_UINT16(src); src += 2;
-
+
int shapeHeight = *src++;
int scaledShapeHeight = (shapeHeight * scale_h) >> 8;
if (scaledShapeHeight == 0) {
@@ -1123,9 +1123,9 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
x -= scaledShapeWidth >> 1;
y -= scaledShapeHeight >> 1;
}
-
+
src += 3;
-
+
uint16 frameSize = READ_LE_UINT16(src); src += 2;
if ((shapeFlags & 1) || (flags & 0x400))
src += 0x10;
@@ -1134,7 +1134,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
decodeFrame4(src, _animBlockPtr, frameSize);
src = _animBlockPtr;
}
-
+
int shapeSize = shapeWidth * shapeHeight;
if (_decodeShapeBufferSize < shapeSize) {
delete [] _decodeShapeBuffer;
@@ -1149,12 +1149,12 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
}
memset(_decodeShapeBuffer, 0, _decodeShapeBufferSize);
uint8 *decodedShapeFrame = _decodeShapeBuffer;
-
+
// only used if shapeFlag & 1 is NOT zero
const uint8 *colorTable = shapeData + 10;
if (_vm->gameFlags().useAltShapeHeader)
colorTable += 2;
-
+
for (int j = 0; j < shapeHeight; ++j) {
uint8 *dsbNextLine = decodedShapeFrame + shapeWidth;
int count = shapeWidth;
@@ -1177,7 +1177,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
}
decodedShapeFrame = dsbNextLine;
}
-
+
uint16 sx1 = _screenDimTable[sd].sx * 8;
uint16 sy1 = _screenDimTable[sd].sy;
uint16 sx2 = sx1 + _screenDimTable[sd].w * 8;
@@ -1186,7 +1186,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
x += sx1;
y += sy1;
}
-
+
int x1, x2;
if (x >= 0) {
x1 = 0;
@@ -1201,7 +1201,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
if (x2 > sx2)
x2 = sx2;
}
-
+
int y1, y2;
if (y >= 0) {
y1 = 0;
@@ -1222,7 +1222,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
if (pageNum == 0 || pageNum == 1)
addDirtyRect(x, y, x2-x1, y2-y1);
clearOverlayRect(pageNum, x, y, x2-x1, y2-y1);
-
+
int scaleYTable[SCREEN_H];
assert(y1 >= 0 && y2 < SCREEN_H);
for (y = y1; y < y2; ++y)
@@ -1232,13 +1232,13 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
assert(x1 >= 0 && x2 < SCREEN_W);
for (x = x1; x < x2; ++x)
scaleXTable[x] = (x << 8) / scale_w;
-
+
const uint8 *shapeBuffer = _decodeShapeBuffer;
if (flags & DSF_Y_FLIPPED)
shapeBuffer += shapeWidth * (shapeHeight - 1);
if (flags & DSF_X_FLIPPED)
shapeBuffer += shapeWidth - 1;
-
+
for (y = y1; y < y2; ++y) {
uint8 *dstNextLine = dst + SCREEN_W;
int j = scaleYTable[y];
@@ -1350,7 +1350,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
}
}
break;
-
+
case 15:
case 11: {
int offset = dst - dstStart;
@@ -1426,7 +1426,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
}
}
break;
-
+
case 17: {
for (int i = 0; i < tableLoopCount; ++i)
color = table[color];
@@ -1470,7 +1470,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
}
}
break;
-
+
case 20: {
color = table2[color];
uint8 newColor = table3[color];
@@ -1480,7 +1480,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
}
}
break;
-
+
case 21: {
color = table2[color];
for (int i = 0; i < tableLoopCount; ++i)
@@ -1493,7 +1493,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
}
}
break;
-
+
case 22: {
int temp = drawShapeVar4 + drawShapeVar5;
if (temp & 0xFF00) {
@@ -1517,7 +1517,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
}
}
break;
-
+
case 24: {
int offset = dst - dstStart;
uint8 pixel = *(_shapePages[0] + offset);
@@ -1579,7 +1579,7 @@ uint Screen::decodeFrame4(const uint8 *src, uint8 *dst, uint32 dstSize) {
uint8 code = *src++;
if (!(code & 0x80)) { // 8th bit isn't set
- int len = MIN(count, (code >> 4) + 3); //upper half of code is the length
+ int len = MIN(count, (code >> 4) + 3); //upper half of code is the length
int offs = ((code & 0xF) << 8) | *src++; //lower half of code as byte 2 of offset.
const uint8 *dstOffs = dst - offs;
while (len--)
@@ -1683,7 +1683,7 @@ void Screen::wrapped_decodeFrameDelta(uint8 *dst, const uint8 *src) {
void Screen::decodeFrameDeltaPage(uint8 *dst, const uint8 *src, int pitch, bool noXor) {
debugC(9, kDebugLevelScreen, "Screen::decodeFrameDeltaPage(%p, %p, %d, %d)", (const void *)dst, (const void *)src, pitch, noXor);
-
+
if (noXor) {
wrapped_decodeFrameDeltaPage<true>(dst, src, pitch);
} else {
@@ -1713,7 +1713,7 @@ void Screen::convertAmigaGfx(uint8 *data, int w, int h, bool offscreen) {
*dst4++ = *src++;
*dst5++ = *src++;
}
-
+
curLine += 40;
}
} else {
@@ -1749,7 +1749,7 @@ void Screen::convertAmigaMsc(uint8 *data) {
d = (plane4[i] |= d);
d = (plane3[i] |= d);
d = (plane2[i] |= d);
- d = (plane1[i] |= d);
+ d = (plane1[i] |= d);
}
byte dst[320*144];
memset(dst, 0, sizeof(dst));
@@ -1797,7 +1797,7 @@ void Screen::wrapped_decodeFrameDeltaPage(uint8 *dst, const uint8 *src, int pitc
code -= 0x80;
if (code != 0) {
dst += code;
-
+
count += code;
while (count >= pitch) {
count -= pitch;
@@ -1841,14 +1841,14 @@ void Screen::wrapped_decodeFrameDeltaPage(uint8 *dst, const uint8 *src, int pitc
}
} else {
dst += subcode;
-
+
count += subcode;
while (count >= pitch) {
count -= pitch;
dstNext += SCREEN_W;
dst = dstNext + count;
}
-
+
}
}
} else {
@@ -1882,38 +1882,38 @@ uint8 *Screen::encodeShape(int x, int y, int w, int h, int flags) {
while (xpos) {
uint8 value = *tmp++;
--xpos;
-
+
if (!value) {
shapeSize += 2;
int16 curX = xpos;
bool skip = false;
-
+
while (xpos) {
value = *tmp++;
--xpos;
-
+
if (value) {
skip = true;
break;
}
}
-
+
if (!skip)
++curX;
-
+
curX -= xpos;
shapeSize -= curX;
-
+
while (curX > 0xFF) {
curX -= 0xFF;
shapeSize += 2;
}
}
}
-
+
tmp = start + SCREEN_W;
}
-
+
int16 shapeSize2 = shapeSize;
if (_vm->gameFlags().useAltShapeHeader)
shapeSize += 12;
@@ -1922,14 +1922,14 @@ uint8 *Screen::encodeShape(int x, int y, int w, int h, int flags) {
if (flags & 1)
shapeSize += 16;
-
- static uint8 table[274];
+
+ static uint8 table[274];
int tableIndex = 0;
-
+
uint8 *newShape = 0;
newShape = new uint8[shapeSize+16];
assert(newShape);
-
+
byte *dst = newShape;
if (_vm->gameFlags().useAltShapeHeader)
@@ -1948,7 +1948,7 @@ uint8 *Screen::encodeShape(int x, int y, int w, int h, int flags) {
memset(table, 0, sizeof(uint8)*274);
tableIndex = 1;
}
-
+
for (int ypos = h; ypos > 0; --ypos) {
uint8 *srcBackUp = src;
xpos = w;
@@ -1974,7 +1974,7 @@ uint8 *Screen::encodeShape(int x, int y, int w, int h, int flags) {
} else {
int16 temp = 1;
--xpos;
-
+
while (xpos) {
if (*src)
break;
@@ -1982,13 +1982,13 @@ uint8 *Screen::encodeShape(int x, int y, int w, int h, int flags) {
++temp;
--xpos;
}
-
+
while (temp > 0xFF) {
*dst++ = 0;
*dst++ = 0xFF;
temp -= 0xFF;
}
-
+
if (temp & 0xFF) {
*dst++ = 0;
*dst++ = temp & 0xFF;
@@ -1997,7 +1997,7 @@ uint8 *Screen::encodeShape(int x, int y, int w, int h, int flags) {
}
src = srcBackUp + SCREEN_W;
}
-
+
if (!(flags & 2)) {
if (shapeSize > _animBlockSize) {
dst = newShape;
@@ -2018,7 +2018,7 @@ uint8 *Screen::encodeShape(int x, int y, int w, int h, int flags) {
uint8 *shapePtrBackUp = src;
dst = _animBlockPtr;
memcpy(dst, src, shapeSize2);
-
+
int16 size = encodeShapeAndCalculateSize(_animBlockPtr, shapePtrBackUp, shapeSize2);
if (size > shapeSize2) {
shapeSize -= shapeSize2 - size;
@@ -2038,12 +2038,12 @@ uint8 *Screen::encodeShape(int x, int y, int w, int h, int flags) {
}
}
}
-
+
dst = newShape;
if (_vm->gameFlags().useAltShapeHeader)
dst += 2;
WRITE_LE_UINT16((dst + 6), shapeSize);
-
+
if (flags & 1) {
dst = newShape + 10;
if (_vm->gameFlags().useAltShapeHeader)
@@ -2051,7 +2051,7 @@ uint8 *Screen::encodeShape(int x, int y, int w, int h, int flags) {
src = &table[0x100];
memcpy(dst, src, sizeof(uint8)*16);
}
-
+
return newShape;
}
@@ -2063,21 +2063,21 @@ int16 Screen::encodeShapeAndCalculateSize(uint8 *from, uint8 *to, int size_to) {
byte *toPtr = to;
byte *fromPtr = from;
byte *toPtr2 = to;
-
+
*to++ = 0x81;
*to++ = *from++;
-
+
while (from < fromPtrEnd) {
byte *curToPtr = to;
to = fromPtr;
int size = 1;
-
+
while (true) {
byte curPixel = *from;
if (curPixel == *(from+0x40)) {
byte *toBackUp = to;
to = from;
-
+
for (int i = 0; i < (fromPtrEnd - from); ++i) {
if (*to++ != curPixel)
break;
@@ -2098,7 +2098,7 @@ int16 Screen::encodeShapeAndCalculateSize(uint8 *from, uint8 *to, int size_to) {
to = toBackUp;
}
}
-
+
bool breakLoop = false;
while (true) {
if ((from - to) == 0) {
@@ -2112,7 +2112,7 @@ int16 Screen::encodeShapeAndCalculateSize(uint8 *from, uint8 *to, int size_to) {
if (*to == curPixel) {
if (*(from+size-1) == *(to+size-2))
break;
-
+
byte *fromBackUp = from;
byte *toBackUp = to;
--to;
@@ -2135,11 +2135,11 @@ int16 Screen::encodeShapeAndCalculateSize(uint8 *from, uint8 *to, int size_to) {
break;
}
}
-
+
if (breakLoop)
break;
}
-
+
to = curToPtr;
if (size > 2) {
uint16 word = 0;
@@ -2154,14 +2154,14 @@ int16 Screen::encodeShapeAndCalculateSize(uint8 *from, uint8 *to, int size_to) {
continue;
}
}
-
+
if (size > 0x40) {
*to++ = 0xFF;
WRITE_LE_UINT16(to, size); to += 2;
} else {
*to++ = ((size & 0xFF) - 3) | 0xC0;
}
-
+
word = tempPtr - fromPtr;
WRITE_LE_UINT16(to, word); to += 2;
from += size;
@@ -2171,19 +2171,19 @@ int16 Screen::encodeShapeAndCalculateSize(uint8 *from, uint8 *to, int size_to) {
toPtr2 = to;
*to++ = 0x80;
}
-
+
if (*toPtr2 == 0xBF) {
toPtr2 = to;
*to++ = 0x80;
}
-
+
++(*toPtr2);
*to++ = *from++;
- skipPixel = true;
+ skipPixel = true;
}
}
*to++ = 0x80;
-
+
return (to - toPtr);
}
@@ -2192,12 +2192,12 @@ int Screen::getRectSize(int x, int y) {
x = 1;
else if (x > 40)
x = 40;
-
+
if (y < 1)
y = 1;
else if (y > 200)
y = 200;
-
+
return ((x*y) << 3);
}
@@ -2280,7 +2280,7 @@ void Screen::copyScreenFromRect(int x, int y, int w, int h, const uint8 *ptr) {
src += w;
dst += SCREEN_W;
}
-
+
addDirtyRect(x, y, w, h);
clearOverlayRect(0, x, y, w, h);
}
@@ -2302,7 +2302,7 @@ uint8 *Screen::getPalette(int num) {
assert(num >= 0 && num < (_vm->gameFlags().platform == Common::kPlatformAmiga ? 6 : 4));
if (num == 0)
return _currentPalette;
-
+
return _palettes[num-1];
}
@@ -2479,30 +2479,30 @@ int Screen::getDrawLayer2(int x, int y, int height) {
int xpos = x - 8;
int ypos = y - 1;
int layer = 1;
-
+
for (int useX = xpos; useX < xpos + 16; ++useX) {
for (int useY = ypos - height; useY < ypos; ++useY) {
int tempLayer = getShapeFlag2(useX, useY);
if (tempLayer > layer)
layer = tempLayer;
-
+
if (tempLayer >= 7)
return 7;
}
- }
+ }
return layer;
}
void Screen::copyBackgroundBlock(int x, int page, int flag) {
debugC(9, kDebugLevelScreen, "Screen::copyBackgroundBlock(%d, %d, %d)", x, page, flag);
-
+
if (x < 1)
return;
-
+
int height = 128;
if (flag)
- height += 8;
+ height += 8;
if (!(x & 1))
++x;
if (x == 19)
@@ -2512,7 +2512,7 @@ void Screen::copyBackgroundBlock(int x, int page, int flag) {
uint8 *ptr2 = _unkPtr2;
int oldVideoPage = _curPage;
_curPage = page;
-
+
int curX = x;
hideMouse();
copyRegionToBuffer(_curPage, 8, 8, 8, height, ptr2);
@@ -2542,7 +2542,7 @@ void Screen::copyBackgroundBlock2(int x) {
void Screen::shakeScreen(int times) {
debugC(9, kDebugLevelScreen, "Screen::shakeScreen(%d)", times);
-
+
while (times--) {
// seems to be 1 line (320 pixels) offset in the original
// 4 looks more like dosbox though, maybe check this again
@@ -2569,7 +2569,7 @@ void Screen::loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *
if (palData && palSize) {
debugC(9, kDebugLevelMain,"Loading a palette of size %i from %s", palSize, filename);
- loadPalette(srcData + 10, palData, palSize);
+ loadPalette(srcData + 10, palData, palSize);
}
uint8 *srcPtr = srcData + 10 + palSize;
@@ -2655,7 +2655,7 @@ void Screen::addDirtyRect(int x, int y, int w, int h) {
_forceFullUpdate = true;
return;
}
-
+
if (w == 0 || h == 0 || x >= SCREEN_W || y >= SCREEN_H || x + w < 0 || y + h < 0)
return;
@@ -2674,7 +2674,7 @@ void Screen::addDirtyRect(int x, int y, int w, int h) {
if (y + h >= 200)
h = 200 - y;
-
+
Rect &cur = _dirtyRects[_numDirtyRects++];
cur.x = x;
cur.x2 = w;
@@ -2840,7 +2840,7 @@ void Screen::drawCharSJIS(uint16 c, int x, int y) {
memset(_sjisTempPage2, 0x80, 324);
memset(_sjisSourceChar, 0, 36);
memcpy(_sjisSourceChar, _sjisFontData + 0x20 * SJIStoFMTChunk(c & 0xff, c >> 8), 0x20);
-
+
if (_curPage == 0 || _curPage == 1)
addDirtyRect(x, y, SJIS_CHARSIZE >> 1, SJIS_CHARSIZE >> 1);
@@ -2855,7 +2855,7 @@ void Screen::drawCharSJIS(uint16 c, int x, int y) {
destPage += y * 640 + x;
uint8 *src = 0, *dst = 0;
-
+
if (color2 != 0x80) {
// draw color2 shadow
src = _sjisSourceChar;
@@ -2866,13 +2866,13 @@ void Screen::drawCharSJIS(uint16 c, int x, int y) {
dst += 2; src += 2;
*dst++ = 0;
}
-
+
src = _sjisTempPage2;
dst = _sjisTempPage;
memset(dst, 0, 60);
for (int i = 0; i < 48; i++)
*dst++ |= *src++;
-
+
src = _sjisTempPage2;
dst = _sjisTempPage + 3;
for (int i = 0; i < 48; i++)
@@ -2923,20 +2923,20 @@ void Screen::drawCharSJIS(uint16 c, int x, int y) {
if (color2 & 0xff00) {
height -= 3;
width--;
- dst += 0x13;
+ dst += 0x13;
}
-
+
for (int i = 0; i < height; i++) {
uint8 rs = *src++;
for (int ii = 0; ii < 8; ii++) {
if (rs & 0x80)
*dst = (color2 & 0xff);
- rs <<= 1;
+ rs <<= 1;
dst++;
if (!--width) {
width = SJIS_CHARSIZE;
- if (color2 & 0xff00) {
+ if (color2 & 0xff00) {
width--;
dst++;
}
@@ -2966,28 +2966,28 @@ void Screen::drawCharSJIS(uint16 c, int x, int y) {
if (color1 & 0xff00) {
height -= 3;
width--;
- dst += 0x13;
+ dst += 0x13;
}
-
+
for (int i = 0; i < height; i++) {
uint8 rs = *src++;
for (int ii = 0; ii < 8; ii++) {
if (rs & 0x80)
*dst = (color1 & 0xff);
- rs <<= 1;
+ rs <<= 1;
dst++;
if (!--width) {
width = SJIS_CHARSIZE;
- if (color1 & 0xff00) {
+ if (color1 & 0xff00) {
width--;
dst++;
}
break;
}
}
- }
-
+ }
+
// copy char to surface
src = _sjisTempPage2;
dst = destPage;
@@ -2997,7 +2997,7 @@ void Screen::drawCharSJIS(uint16 c, int x, int y) {
for (int ii = 0; ii < SJIS_CHARSIZE; ii++) {
if (*src != 0x80)
*dst = *src;
- src++;
+ src++;
dst++;
}
dst += pitch;
diff --git a/engines/kyra/screen_v2.cpp b/engines/kyra/screen_v2.cpp
index 83c75585a8..73fa29a4b9 100644
--- a/engines/kyra/screen_v2.cpp
+++ b/engines/kyra/screen_v2.cpp
@@ -23,7 +23,6 @@
*
*/
-#include "common/stdafx.h"
#include "common/endian.h"
#include "kyra/kyra_v2.h"
@@ -66,8 +65,8 @@ void Screen_v2::k2IntroFadeToGrey(int delay) {
for (int i = 0; i <= 50; ++i) {
if (i <= 8 || i >= 30) {
- _currentPalette[3 * i + 0] = (_currentPalette[3 * i + 0] +
- _currentPalette[3 * i + 1] +
+ _currentPalette[3 * i + 0] = (_currentPalette[3 * i + 0] +
+ _currentPalette[3 * i + 1] +
_currentPalette[3 * i + 2]) / 3;
_currentPalette[3 * i + 1] = _currentPalette[3 * i + 0];
_currentPalette[3 * i + 2] = _currentPalette[3 * i + 0];
@@ -77,8 +76,8 @@ void Screen_v2::k2IntroFadeToGrey(int delay) {
// color 71 is the same in both the overview and closeup scenes
// Converting it to greyscale makes the trees in the closeup look dull
for (int i = 71; i < 200; ++i) {
- _currentPalette[3 * i + 0] = (_currentPalette[3 * i + 0] +
- _currentPalette[3 * i + 1] +
+ _currentPalette[3 * i + 0] = (_currentPalette[3 * i + 0] +
+ _currentPalette[3 * i + 1] +
_currentPalette[3 * i + 2]) / 3;
_currentPalette[3 * i + 1] = _currentPalette[3 * i + 0];
_currentPalette[3 * i + 2] = _currentPalette[3 * i + 0];
@@ -143,17 +142,17 @@ void Screen_v2::copyWsaRect(int x, int y, int w, int h, int dimState, int plotFu
dstPtr += y * SCREEN_W + x;
uint8 *dst = dstPtr;
-
+
if (_curPage == 0 || _curPage == 1)
addDirtyRect(x, y, w, h);
-
+
clearOverlayRect(_curPage, x, y, w, h);
temp = h;
while (h--) {
src += srcOffset;
int cW = w;
-
+
switch (plotFunc) {
case 0:
memcpy(dst, src, cW);
@@ -270,14 +269,14 @@ uint16 Screen_v2::getShapeSize(const uint8 *shp) {
uint8 *Screen_v2::makeShapeCopy(const uint8 *src, int index) {
debugC(9, kDebugLevelScreen, "Screen_v2::makeShapeCopy(%p, %d)", (const void *)src, index);
-
+
const uint8 *shape = getPtrToShape(src, index);
int size = getShapeSize(shape);
uint8 *copy = new uint8[size];
assert(copy);
memcpy(copy, shape, size);
-
+
return copy;
}
@@ -290,7 +289,7 @@ void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd,
va_list args;
va_start(args, flags);
-
+
static int drawShapeVar1 = 0;
static int drawShapeVar2[] = {
1, 3, 2, 5, 4, 3, 2, 1
@@ -298,14 +297,14 @@ void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd,
static int drawShapeVar3 = 1;
static int drawShapeVar4 = 0;
static int drawShapeVar5 = 0;
-
+
uint8 *table = 0;
int tableLoopCount = 0;
int drawLayer = 0;
const uint8 *table2 = 0;
uint8 *table3 = 0;
uint8 *table4 = 0;
-
+
if (flags & 0x8000) {
table2 = va_arg(args, uint8*);
}
@@ -340,12 +339,12 @@ void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd,
scale_w = 0x100;
scale_h = 0x100;
}
-
+
int ppc = (flags >> 8) & 0x3F;
-
+
const uint8 *src = shape;
uint16 shapeFlags = READ_LE_UINT16(src); src += 2;
-
+
int shapeHeight = *src++;
int scaledShapeHeight = (shapeHeight * scale_h) >> 8;
if (scaledShapeHeight == 0) {
@@ -364,9 +363,9 @@ void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd,
x -= scaledShapeWidth >> 1;
y -= scaledShapeHeight >> 1;
}
-
+
src += 3;
-
+
uint16 frameSize = READ_LE_UINT16(src); src += 2;
int colorTableColors = 0x10;
@@ -383,7 +382,7 @@ void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd,
decodeFrame4(src, _animBlockPtr, frameSize);
src = _animBlockPtr;
}
-
+
int shapeSize = shapeWidth * shapeHeight;
if (_decodeShapeBufferSize < shapeSize) {
delete [] _decodeShapeBuffer;
@@ -397,7 +396,7 @@ void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd,
}
memset(_decodeShapeBuffer, 0, _decodeShapeBufferSize);
uint8 *decodedShapeFrame = _decodeShapeBuffer;
-
+
for (int j = 0; j < shapeHeight; ++j) {
uint8 *dsbNextLine = decodedShapeFrame + shapeWidth;
int count = shapeWidth;
@@ -414,7 +413,7 @@ void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd,
}
decodedShapeFrame = dsbNextLine;
}
-
+
uint16 sx1 = getScreenDim(sd)->sx << 3;
uint16 sy1 = getScreenDim(sd)->sy;
uint16 sx2 = sx1 + (getScreenDim(sd)->w << 3);
@@ -423,7 +422,7 @@ void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd,
x += sx1;
y += sy1;
}
-
+
int x1, x2;
if (x >= 0) {
x1 = 0;
@@ -440,7 +439,7 @@ void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd,
x2 = sx2;
}
}
-
+
int y1, y2;
if (y >= 0) {
y1 = 0;
@@ -460,7 +459,7 @@ void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd,
uint8 *dst = getPagePtr(page) + y * 320 + x;
uint8 *dstStart = getPagePtr(page);
-
+
int scaleYTable[200];
for (y = y1; y < y2; ++y) {
scaleYTable[y] = (y << 8) / scale_h;
@@ -469,7 +468,7 @@ void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd,
for (x = x1; x < x2; ++x) {
scaleXTable[x] = (x << 8) / scale_w;
}
-
+
const uint8 *shapeBuffer = _decodeShapeBuffer;
if (flags & 0x02) {
shapeBuffer += shapeWidth * (shapeHeight - 1);
@@ -477,7 +476,7 @@ void Screen_v2::drawShape(uint8 page, const uint8 *shape, int x, int y, int sd,
if (flags & 0x01) {
shapeBuffer += shapeWidth - 1;
}
-
+
for (y = y1; y < y2; ++y) {
uint8 *dstNextLine = dst + 320;
int j = scaleYTable[y];
@@ -542,11 +541,11 @@ int Screen_v2::getLayer(int x, int y) {
y = 0;
else if (y >= 144)
y = 143;
-
+
uint8 pixel = *(getCPagePtr(5) + y * 320 + x);
pixel &= 0x7F;
pixel >>= 3;
-
+
if (pixel < 1)
pixel = 1;
else if (pixel > 15)
diff --git a/engines/kyra/script.cpp b/engines/kyra/script.cpp
index 0778e1abd6..0f8de17174 100644
--- a/engines/kyra/script.cpp
+++ b/engines/kyra/script.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/endian.h"
#include "common/stream.h"
#include "common/util.h"
@@ -76,13 +76,13 @@ bool ScriptHelper::loadScript(const char *filename, ScriptData *scriptData, cons
error("Couldn't open script file '%s'", filename);
return false;
}
-
+
uint32 formBlockSize = file.getFORMBlockSize();
if (formBlockSize == (uint32)-1) {
error("No FORM chunk found in file: '%s'", filename);
return false;
}
-
+
uint32 chunkSize = file.getIFFBlockSize(TEXT_CHUNK);
if (chunkSize != (uint32)-1) {
scriptData->text = new byte[chunkSize];
@@ -93,7 +93,7 @@ bool ScriptHelper::loadScript(const char *filename, ScriptData *scriptData, cons
return false;
}
}
-
+
chunkSize = file.getIFFBlockSize(ORDR_CHUNK);
if (chunkSize == (uint32)-1) {
unloadScript(scriptData);
@@ -112,7 +112,7 @@ bool ScriptHelper::loadScript(const char *filename, ScriptData *scriptData, cons
while (chunkSize--)
scriptData->ordr[chunkSize] = READ_BE_UINT16(&scriptData->ordr[chunkSize]);
-
+
chunkSize = file.getIFFBlockSize(DATA_CHUNK);
if (chunkSize == (uint32)-1) {
unloadScript(scriptData);
@@ -145,8 +145,8 @@ void ScriptHelper::unloadScript(ScriptData *data) {
delete [] data->text;
delete [] data->ordr;
delete [] data->data;
-
- data->text = 0;
+
+ data->text = 0;
data->ordr = data->data = 0;
}
@@ -187,7 +187,7 @@ bool ScriptHelper::validScript(ScriptState *script) {
bool ScriptHelper::runScript(ScriptState *script) {
_parameter = 0;
_continue = true;
-
+
if (!script->ip)
return false;
@@ -200,18 +200,18 @@ bool ScriptHelper::runScript(ScriptState *script) {
} else if (code & 0x4000) {
_parameter = (int8)(code);
} else if (code & 0x2000) {
- _parameter = *script->ip++;
+ _parameter = *script->ip++;
} else {
_parameter = 0;
}
-
+
if (opcode > 18) {
error("Script unknown command: %d", opcode);
} else {
debugC(5, kDebugLevelScript, "%s([%d/%u])", _commands[opcode].desc, _parameter, (uint)_parameter);
(this->*(_commands[opcode].proc))(script);
}
-
+
return _continue;
}
@@ -221,7 +221,7 @@ bool ScriptHelper::runScript(ScriptState *script) {
void ScriptFileParser::setFile(const char *filename, Resource *res) {
destroy();
-
+
if (!res->getFileHandle(filename, &_endOffset, _scriptFile))
return;
_startOffset = _scriptFile.pos();
@@ -235,7 +235,7 @@ void ScriptFileParser::destroy() {
uint32 ScriptFileParser::getFORMBlockSize() {
uint32 oldOffset = _scriptFile.pos();
-
+
uint32 data = _scriptFile.readUint32LE();
if (data != FORM_CHUNK) {
@@ -249,13 +249,13 @@ uint32 ScriptFileParser::getFORMBlockSize() {
uint32 ScriptFileParser::getIFFBlockSize(const uint32 chunkName) {
uint32 size = (uint32)-1;
-
+
_scriptFile.seek(_startOffset + 0x0C);
while (_scriptFile.pos() < _endOffset) {
uint32 chunk = _scriptFile.readUint32LE();
uint32 size_temp = _scriptFile.readUint32BE();
-
+
if (chunk != chunkName) {
_scriptFile.seek((size_temp + 1) & (~1), SEEK_CUR);
assert(_scriptFile.pos() <= _endOffset);
@@ -428,10 +428,10 @@ void ScriptHelper::cmd_negate(ScriptState* script) {
void ScriptHelper::cmd_eval(ScriptState* script) {
int16 ret = 0;
bool error = false;
-
+
int16 val1 = script->stack[script->sp++];
int16 val2 = script->stack[script->sp++];
-
+
switch (_parameter) {
case 0:
if (!val2 || !val1)
@@ -534,7 +534,7 @@ void ScriptHelper::cmd_eval(ScriptState* script) {
error = true;
break;
}
-
+
if (error) {
script->ip = 0;
_continue = false;
diff --git a/engines/kyra/script_v1.cpp b/engines/kyra/script_v1.cpp
index 7a4f844400..fd0480bb4b 100644
--- a/engines/kyra/script_v1.cpp
+++ b/engines/kyra/script_v1.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/endian.h"
#include "common/system.h"
@@ -114,11 +114,11 @@ int KyraEngine_v1::o1_runNPCScript(ScriptState *script) {
int KyraEngine_v1::o1_setSpecialExitList(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1setSpecialExitList(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9));
-
+
for (int i = 0; i < 10; ++i)
_exitList[i] = stackPos(i);
_exitListPtr = _exitList;
-
+
return 0;
}
@@ -167,7 +167,7 @@ int KyraEngine_v1::o1_dropItemInScene(ScriptState *script) {
int item = stackPos(0);
int xpos = stackPos(1);
int ypos = stackPos(2);
-
+
byte freeItem = findFreeItemInScene(_currentCharacter->sceneId);
if (freeItem != 0xFF) {
int sceneId = _currentCharacter->sceneId;
@@ -175,7 +175,7 @@ int KyraEngine_v1::o1_dropItemInScene(ScriptState *script) {
room->itemsXPos[freeItem] = xpos;
room->itemsYPos[freeItem] = ypos;
room->itemsTable[freeItem] = item;
-
+
_animator->animAddGameItem(freeItem, sceneId);
_animator->updateAllObjectShapes();
} else {
@@ -276,7 +276,7 @@ int KyraEngine_v1::o1_fadeSpecialPalette(ScriptState *script) {
} else {
warning("KyraEngine_v1::o1fadeSpecialPalette not implemented");
}
- } else {
+ } else {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1fadeSpecialPalette(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_screen->fadeSpecialPalette(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
}
@@ -432,40 +432,40 @@ int KyraEngine_v1::o1_setScaleMode(ScriptState *script) {
int KyraEngine_v1::o1_openWSAFile(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1openWSAFile(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3));
-
+
const char *filename = stackPosString(0);
int wsaIndex = stackPos(1);
-
+
_movieObjects[wsaIndex]->open(filename, (stackPos(3) != 0) ? 1 : 0, 0);
assert(_movieObjects[wsaIndex]->opened());
-
+
return 0;
}
int KyraEngine_v1::o1_closeWSAFile(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1closeWSAFile(%p) (%d)", (const void *)script, stackPos(0));
-
+
int wsaIndex = stackPos(0);
if (_movieObjects[wsaIndex])
_movieObjects[wsaIndex]->close();
-
+
return 0;
}
int KyraEngine_v1::o1_runWSAFromBeginningToEnd(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1runWSAFromBeginningToEnd(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
-
+
_screen->hideMouse();
-
+
bool running = true;
-
+
int xpos = stackPos(0);
int ypos = stackPos(1);
int waitTime = stackPos(2);
int wsaIndex = stackPos(3);
int worldUpdate = stackPos(4);
int wsaFrame = 0;
-
+
_movieObjects[wsaIndex]->setX(xpos);
_movieObjects[wsaIndex]->setY(ypos);
_movieObjects[wsaIndex]->setDrawPage(0);
@@ -474,7 +474,7 @@ int KyraEngine_v1::o1_runWSAFromBeginningToEnd(ScriptState *script) {
_animator->_updateScreen = true;
if (wsaFrame >= _movieObjects[wsaIndex]->frames())
running = false;
-
+
uint32 continueTime = waitTime * _tickLength + _system->getMillis();
while (_system->getMillis() < continueTime) {
if (worldUpdate) {
@@ -487,9 +487,9 @@ int KyraEngine_v1::o1_runWSAFromBeginningToEnd(ScriptState *script) {
delay(10);
}
}
-
+
_screen->showMouse();
-
+
return 0;
}
@@ -577,35 +577,35 @@ int KyraEngine_v1::o1_popBrandonIntoScene(ScriptState *script) {
int width = _defaultShapeTable[0].w << 3;
int height = _defaultShapeTable[0].h;
AnimObject *curAnim = _animator->actors();
-
+
if (changeScaleMode) {
curAnim->x1 = _currentCharacter->x1;
curAnim->y1 = _currentCharacter->y1;
_animator->_brandonScaleY = _scaleTable[_currentCharacter->y1];
_animator->_brandonScaleX = _animator->_brandonScaleY;
-
+
int animWidth = _animator->fetchAnimWidth(curAnim->sceneAnimPtr, _animator->_brandonScaleX) >> 1;
int animHeight = _animator->fetchAnimHeight(curAnim->sceneAnimPtr, _animator->_brandonScaleY);
-
+
animWidth = (xOffset * animWidth) / width;
animHeight = (yOffset * animHeight) / height;
-
+
curAnim->x2 = curAnim->x1 += animWidth;
curAnim->y2 = curAnim->y1 += animHeight;
} else {
curAnim->x2 = curAnim->x1 = _currentCharacter->x1 + xOffset;
curAnim->y2 = curAnim->y1 = _currentCharacter->y1 + yOffset;
}
-
+
int scaleModeBackup = _scaleMode;
if (changeScaleMode)
_scaleMode = 1;
-
+
_animator->animRefreshNPC(0);
_animator->preserveAllBackgrounds();
_animator->prepDrawAllObjects();
_animator->copyChangedObjectsForward(0);
-
+
_scaleMode = scaleModeBackup;
return 0;
@@ -693,7 +693,7 @@ int KyraEngine_v1::o1_changeCharactersFacing(ScriptState *script) {
int character = stackPos(0);
int facing = stackPos(1);
int newAnimFrame = stackPos(2);
-
+
_animator->restoreAllObjectBackgrounds();
if (newAnimFrame != -1)
_characterList[character].currentAnimFrame = newAnimFrame;
@@ -702,7 +702,7 @@ int KyraEngine_v1::o1_changeCharactersFacing(ScriptState *script) {
_animator->preserveAllBackgrounds();
_animator->prepDrawAllObjects();
_animator->copyChangedObjectsForward(0);
-
+
return 0;
}
@@ -747,7 +747,7 @@ int KyraEngine_v1::o1_displayWSAFrameOnHidPage(ScriptState *script) {
int ypos = stackPos(2);
int waitTime = stackPos(3);
int wsaIndex = stackPos(4);
-
+
_screen->hideMouse();
uint32 continueTime = waitTime * _tickLength + _system->getMillis();
_movieObjects[wsaIndex]->setX(xpos);
@@ -765,7 +765,7 @@ int KyraEngine_v1::o1_displayWSAFrameOnHidPage(ScriptState *script) {
delay(10);
}
_screen->showMouse();
-
+
return 0;
}
@@ -841,7 +841,7 @@ int KyraEngine_v1::o1_displayWSASequentialFrames(ScriptState *script) {
++curTime;
}
_screen->showMouse();
-
+
return 0;
}
@@ -906,12 +906,12 @@ int KyraEngine_v1::o1_placeItemInOffScene(ScriptState *script) {
int xpos = stackPos(1);
int ypos = stackPos(2);
int sceneId = stackPos(3);
-
+
byte freeItem = findFreeItemInScene(sceneId);
if (freeItem != 0xFF) {
assert(sceneId < _roomTableSize);
Room *room = &_roomTable[sceneId];
-
+
room->itemsTable[freeItem] = item;
room->itemsXPos[freeItem] = xpos;
room->itemsYPos[freeItem] = ypos;
@@ -936,7 +936,7 @@ int KyraEngine_v1::o1_placeCharacterInOtherScene(ScriptState *script) {
int ypos = (int16)(stackPos(3) & 0xFFFE);
int facing = stackPos(4);
int animFrame = stackPos(5);
-
+
_characterList[id].sceneId = sceneId;
_characterList[id].x1 = _characterList[id].x2 = xpos;
_characterList[id].y1 = _characterList[id].y2 = ypos;
@@ -965,13 +965,13 @@ int KyraEngine_v1::o1_popMobileNPCIntoScene(ScriptState *script) {
int16 xpos = (int16)(stackPos(4) & 0xFFFC);
int8 ypos = (int16)(stackPos(5) & 0xFFFE);
Character *curChar = &_characterList[character];
-
+
curChar->sceneId = sceneId;
curChar->currentAnimFrame = animFrame;
curChar->facing = facing;
curChar->x1 = curChar->x2 = xpos;
curChar->y1 = curChar->y2 = ypos;
-
+
_animator->animAddNPC(character);
_animator->updateAllObjectShapes();
return 0;
@@ -1004,7 +1004,7 @@ int KyraEngine_v1::o1_setCharactersLocation(ScriptState *script) {
if (_currentCharacter->sceneId != ch->sceneId)
animObj->active = 1;
}
-
+
ch->sceneId = stackPos(1);
return 0;
}
@@ -1070,10 +1070,10 @@ int KyraEngine_v1::o1_walkCharacterToPoint(ScriptState *script) {
forceContinue = true;
break;
}
-
+
if (forceContinue || !running)
continue;
-
+
setCharacterPosition(character, 0);
++curPos;
@@ -1298,20 +1298,20 @@ int KyraEngine_v1::o1_makeAmuletAppear(ScriptState *script) {
uint32 nextTime = 0;
for (int i = 0; _amuleteAnim[i] != 0xFF; ++i) {
nextTime = _system->getMillis() + 5 * _tickLength;
-
+
uint8 code = _amuleteAnim[i];
if (code == 3 || code == 7)
snd_playSoundEffect(0x71);
-
+
if (code == 5)
snd_playSoundEffect(0x72);
-
+
if (code == 14)
snd_playSoundEffect(0x73);
-
+
amulet.displayFrame(code);
_animator->_updateScreen = true;
-
+
while (_system->getMillis() < nextTime) {
_sprites->updateSceneAnims();
_animator->updateAllObjectShapes();
@@ -1367,7 +1367,7 @@ int KyraEngine_v1::o1_waitForConfirmationMouseClick(ScriptState *script) {
_animator->updateAllObjectShapes();
delay(10);
}
-
+
while (_mousePressFlag) {
updateMousePointer();
_sprites->updateSceneAnims();
@@ -1505,7 +1505,7 @@ int KyraEngine_v1::o1_totalItemsInScene(ScriptState *script) {
int KyraEngine_v1::o1_restoreBrandonsMovementDelay(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1restoreBrandonsMovementDelay(%p) ()", (const void *)script);
- setWalkspeed(_configWalkspeed);
+ setWalkspeed(_configWalkspeed);
return 0;
}
@@ -1564,7 +1564,7 @@ int KyraEngine_v1::o1_fadeEntirePalette(ScriptState *script) {
fadePal = _screen->getPalette(2);
uint8 *screenPal = _screen->getPalette(0);
uint8 *backUpPal = _screen->getPalette(3);
-
+
memcpy(backUpPal, screenPal, sizeof(uint8)*768);
memset(fadePal, 0, sizeof(uint8)*768);
} else if (cmd == 1) {
@@ -1577,7 +1577,7 @@ int KyraEngine_v1::o1_fadeEntirePalette(ScriptState *script) {
fadePal = _screen->getPalette(0);
}
}
-
+
_screen->fadePalette(fadePal, stackPos(1));
return 0;
}
diff --git a/engines/kyra/seqplayer.cpp b/engines/kyra/seqplayer.cpp
index 2136c2830d..180a5839f3 100644
--- a/engines/kyra/seqplayer.cpp
+++ b/engines/kyra/seqplayer.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/system.h"
#include "engines/engine.h"
@@ -85,7 +85,7 @@ uint8 *SeqPlayer::setPanPages(int pageNum, int shape) {
data += offs;
uint16 sz = READ_LE_UINT16(data + 6);
panPage = new uint8[sz];
- assert(panPage);
+ assert(panPage);
memcpy(panPage, data, sz);
}
}
@@ -97,7 +97,7 @@ void SeqPlayer::makeHandShapes() {
_screen->loadBitmap("WRITING.CPS", 3, 3, _screen->_currentPalette);
if (_vm->gameFlags().platform == Common::kPlatformMacintosh || _vm->gameFlags().platform == Common::kPlatformAmiga) {
freeHandShapes();
-
+
int pageBackUp = _screen->_curPage;
_screen->_curPage = 2;
_handShapes[0] = _screen->encodeShape(0, 0, 88, 122, 0);
@@ -490,7 +490,7 @@ void SeqPlayer::s1_prefetchVocFile() {
bool SeqPlayer::playSequence(const uint8 *seqData, bool skipSeq) {
debugC(9, kDebugLevelSequence, "SeqPlayer::seq_playSequence(%p, %d)", (const void *)seqData, skipSeq);
assert(seqData);
-
+
static SeqEntry floppySeqProcs[] = {
// 0x00
SEQOP(3, s1_wsaOpen),
diff --git a/engines/kyra/sound.cpp b/engines/kyra/sound.cpp
index 562754b9c5..20a90c2c32 100644
--- a/engines/kyra/sound.cpp
+++ b/engines/kyra/sound.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/system.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
@@ -60,7 +60,7 @@ void Sound::voicePlay(const char *file) {
_vm->resource()->getFileHandle(filenamebuffer, &fileSize, _compressHandle);
if (!_compressHandle.isOpen())
continue;
-
+
Common::MemoryReadStream *tmp = _compressHandle.readStream(fileSize);
assert(tmp);
_currentVocFile = _supportedCodes[i].streamFunc(tmp, true, 0, 0, 1);
@@ -71,7 +71,7 @@ void Sound::voicePlay(const char *file) {
if (!found) {
strcpy(filenamebuffer, file);
strcat(filenamebuffer, ".VOC");
-
+
fileData = _vm->resource()->fileData(filenamebuffer, &fileSize);
if (!fileData)
return;
@@ -332,7 +332,7 @@ void SoundMidiPC::stopMusic() {
_parser = 0;
delete [] _parserSource;
_parserSource = 0;
-
+
_fadeStartTime = 0;
_fadeMusicOut = false;
setVolume(255);
@@ -366,7 +366,7 @@ void SoundMidiPC::onTimer(void *refCon) {
music->_fadeStartTime = 0;
music->_fadeMusicOut = false;
music->_isPlaying = false;
-
+
music->_eventFromMusic = true;
// from sound/midiparser.cpp
for (int i = 0; i < 128; ++i) {
diff --git a/engines/kyra/sound.h b/engines/kyra/sound.h
index b6c06b493b..41c11580b3 100644
--- a/engines/kyra/sound.h
+++ b/engines/kyra/sound.h
@@ -42,7 +42,7 @@
#ifndef KYRA_SOUND_H
#define KYRA_SOUND_H
-#include "common/stdafx.h"
+
#include "common/scummsys.h"
#include "common/file.h"
#include "common/mutex.h"
diff --git a/engines/kyra/sound_adlib.cpp b/engines/kyra/sound_adlib.cpp
index 86f9f718ba..a3953aaf48 100644
--- a/engines/kyra/sound_adlib.cpp
+++ b/engines/kyra/sound_adlib.cpp
@@ -39,7 +39,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/system.h"
#include "common/mutex.h"
#include "kyra/resource.h"
@@ -184,7 +184,7 @@ private:
uint8 opLevel2;
uint8 opExtraLevel3;
uint8 twoChan;
- uint8 unk39;
+ uint8 unk39;
uint8 unk40;
uint8 spacing1;
uint8 durationRandomness;
@@ -250,7 +250,7 @@ private:
POpcode function;
const char *name;
};
-
+
void setupParserOpcodeTable();
const ParserOpcode *_parserOpcodeTable;
int _parserOpcodeTableSize;
@@ -797,7 +797,7 @@ void AdlibDriver::executePrograms() {
}
}
-//
+//
void AdlibDriver::resetAdlibState() {
debugC(9, kDebugLevelSound, "resetAdlibState()");
@@ -1180,7 +1180,7 @@ void AdlibDriver::primaryEffect2(Channel &channel) {
uint16 unk2 = (channel.regAx | (channel.regBx << 8)) & 0x3FF;
unk2 += unk1;
-
+
channel.regAx = unk2 & 0xFF;
channel.regBx = (channel.regBx & 0xFC) | (unk2 >> 8);
@@ -1893,7 +1893,7 @@ void AdlibDriver::setupOpcodeList() {
COMMAND(snd_setFlag),
COMMAND(snd_clearFlag)
};
-
+
_opcodeList = opcodeList;
_opcodesEntries = ARRAYSIZE(opcodeList);
}
@@ -2013,7 +2013,7 @@ void AdlibDriver::setupParserOpcodeTable() {
COMMAND(updateCallback56),
COMMAND(update_stopChannel)
};
-
+
_parserOpcodeTable = parserOpcodeTable;
_parserOpcodeTableSize = ARRAYSIZE(parserOpcodeTable);
}
@@ -2281,7 +2281,7 @@ void SoundAdlibPC::playSoundEffect(uint8 track) {
void SoundAdlibPC::play(uint8 track) {
uint16 soundId = 0;
-
+
if (_v2)
soundId = READ_LE_UINT16(&_trackEntries[track<<1]);
else
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp
index dea869d4c0..e0a0c2146b 100644
--- a/engines/kyra/sound_towns.cpp
+++ b/engines/kyra/sound_towns.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/system.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
diff --git a/engines/kyra/sprites.cpp b/engines/kyra/sprites.cpp
index 1a2c7f6146..be1fd2df7e 100644
--- a/engines/kyra/sprites.cpp
+++ b/engines/kyra/sprites.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/endian.h"
#include "common/stream.h"
#include "common/util.h"
@@ -87,7 +87,7 @@ void Sprites::setupSceneAnims() {
//sceneUnk2[i] = READ_LE_UINT16(data);
data += 4;
-
+
_anims[i].x = READ_LE_UINT16(data);
data += 4;
_anims[i].y = READ_LE_UINT16(data);
@@ -216,7 +216,7 @@ void Sprites::updateSceneAnims() {
data += 2;
debugC(1, kDebugLevelSprites, "func: Set value of unknown animation property to 0");
_anims[i].unk1 = 0;
- break;
+ break;
case 0xFF97:
data += 2;
debugC(6, kDebugLevelSprites, "func: Set default X coordinate of sprite");
@@ -425,7 +425,7 @@ void Sprites::loadDat(const char *filename, SceneExits &exits) {
if (_vm->queryGameFlag(0xA0))
memcpy(_screen->getPalette(3), _screen->getPalette(4), 32*3);
else
- memcpy(_screen->getPalette(3), _screen->getPalette(0), 32*3);
+ memcpy(_screen->getPalette(3), _screen->getPalette(0), 32*3);
} else {
if (_vm->queryGameFlag(0xA0))
memcpy(_screen->getPalette(1), _screen->getPalette(3), 768);
@@ -446,7 +446,7 @@ void Sprites::loadDat(const char *filename, SceneExits &exits) {
while (1) {
if (((uint16)(data - _dat) >= fileSize) || (data - start) >= length)
- break;
+ break;
if (READ_LE_UINT16(data) == 0xFF83) {
//debugC(1, kDebugLevelSprites, "Body section end.");
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index 2ffa7aee09..f52c041aa4 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/endian.h"
#include "common/md5.h"
#include "kyra/kyra.h"
@@ -41,14 +41,14 @@ bool StaticResource::checkKyraDat() {
Common::File kyraDat;
if (!kyraDat.open("KYRA.DAT"))
return false;
-
+
uint32 size = kyraDat.size() - 16;
uint8 digest[16];
kyraDat.seek(size, SEEK_SET);
if (kyraDat.read(digest, 16) != 16)
return false;
kyraDat.close();
-
+
uint8 digestCalc[16];
if (!Common::md5_file("KYRA.DAT", digestCalc, size))
return false;
@@ -183,7 +183,7 @@ bool StaticResource::init() {
// GUI strings table
{ kGUIStrings, kLanguageList, "GUISTRINGS." },
{ kConfigStrings, kLanguageList, "CONFIGSTRINGS." },
-
+
// ROOM table/filenames
{ Kyra::kRoomList, StaticResource::kRoomList, "ROOM-TABLE.ROOM" },
{ kRoomFilenames, kStringList, "ROOM-FILENAMES.TXT" },
@@ -210,7 +210,7 @@ bool StaticResource::init() {
// PALETTE table
{ kPaletteList, kPaletteTable, "1 33 PALTABLE" },
-
+
// FM-TOWNS specific
{ kKyra1TownsSFXTable, kRawData, "SFXTABLE" },
{ kCreditsStrings, kRawData, "CREDITS" },
@@ -233,14 +233,14 @@ bool StaticResource::init() {
warning("no matching INDEX file found");
return false;
}
-
+
uint32 version = READ_BE_UINT32(temp);
uint32 gameID = READ_BE_UINT32((temp+4));
uint32 featuresValue = READ_BE_UINT32((temp+8));
-
+
delete [] temp;
temp = 0;
-
+
if (version != RESFILE_VERSION)
error("invalid KYRA.DAT file version (%d, required %d)", version, RESFILE_VERSION);
if (gameID != _vm->game())
@@ -381,7 +381,7 @@ const StaticResource::FileType *StaticResource::getFiletype(int type) {
const void *StaticResource::getData(int id, int requesttype, int &size) {
const void *ptr = 0;
- int type = -1;
+ int type = -1;
size = 0;
if (checkResList(id, type, ptr, size)) {
@@ -413,7 +413,7 @@ bool StaticResource::loadLanguageTable(const char *filename, void *&ptr, int &si
for (int i = 0; languages[i].ext; ++i) {
if (languages[i].flags != createLanguage(_vm->gameFlags()))
continue;
-
+
strcpy(file, filename);
strcat(file, languages[i].ext);
if (loadStringTable(file, ptr, size))
@@ -444,7 +444,7 @@ bool StaticResource::loadStringTable(const char *filename, void *&ptr, int &size
size = count;
char **output = new char*[count];
assert(output);
-
+
const char *curPos = (const char*)src;
for (uint32 i = 0; i < count; ++i) {
int strLen = strlen(curPos);
@@ -477,7 +477,7 @@ bool StaticResource::loadShapeTable(const char *filename, void *&ptr, int &size)
size = count;
Shape *loadTo = new Shape[count];
assert(loadTo);
-
+
for (uint32 i = 0; i < count; ++i) {
loadTo[i].imageIndex = *src++;
loadTo[i].x = *src++;
@@ -504,7 +504,7 @@ bool StaticResource::loadRoomTable(const char *filename, void *&ptr, int &size)
size = count;
Room *loadTo = new Room[count];
assert(loadTo);
-
+
for (uint32 i = 0; i < count; ++i) {
loadTo[i].nameIndex = *src++;
loadTo[i].northExit = READ_BE_UINT16(src); src += 2;
@@ -656,9 +656,9 @@ void KyraEngine_v1::initStaticResource() {
_veryClever = _staticres->loadStrings(kVeryCleverString, _veryClever_Size);
_homeString = _staticres->loadStrings(kOutroHomeString, _homeString_Size);
_newGameString = _staticres->loadStrings(kNewGameString, _newGameString_Size);
-
+
_healingShapeTable = _staticres->loadShapeTable(kHealing1Shapes, _healingShapeTableSize);
- _healingShape2Table = _staticres->loadShapeTable(kHealing2Shapes, _healingShape2TableSize);
+ _healingShape2Table = _staticres->loadShapeTable(kHealing2Shapes, _healingShape2TableSize);
_posionDeathShapeTable = _staticres->loadShapeTable(kPoisonDeathShapes, _posionDeathShapeTableSize);
_fluteAnimShapeTable = _staticres->loadShapeTable(kFluteShapes, _fluteAnimShapeTableSize);
_winterScrollTable = _staticres->loadShapeTable(kWinter1Shapes, _winterScrollTableSize);
@@ -672,14 +672,14 @@ void KyraEngine_v1::initStaticResource() {
_characterImageTable = _staticres->loadStrings(kCharacterImageFilenames, _characterImageTableSize);
_roomFilenameTable = _staticres->loadStrings(kRoomFilenames, _roomFilenameTableSize);
-
+
_amuleteAnim = _staticres->loadRawData(kAmuleteAnimSeq, temp);
-
+
_specialPalettes = _staticres->loadPaletteTable(kPaletteList, temp);
_guiStrings = _staticres->loadStrings(kGUIStrings, _guiStringsSize);
_configStrings = _staticres->loadStrings(kConfigStrings, _configStringsSize);
-
+
// copied static res
// room list
@@ -729,7 +729,7 @@ void KyraEngine_v1::loadCharacterShapes() {
int curImage = 0xFF;
int videoPage = _screen->_curPage;
_screen->_curPage = 2;
- for (int i = 0; i < 115; ++i) {
+ for (int i = 0; i < 115; ++i) {
assert(i < _defaultShapeTableSize);
Shape *shape = &_defaultShapeTable[i];
if (shape->imageIndex == 0xFF) {
@@ -749,17 +749,17 @@ void KyraEngine_v1::loadCharacterShapes() {
void KyraEngine_v1::loadSpecialEffectShapes() {
_screen->loadBitmap("EFFECTS.CPS", 3, 3, 0);
_screen->_curPage = 2;
-
- int currShape;
+
+ int currShape;
for (currShape = 173; currShape < 183; currShape++)
_shapes[currShape] = _screen->encodeShape((currShape-173) * 24, 0, 24, 24, 1);
-
+
for (currShape = 183; currShape < 190; currShape++)
_shapes[currShape] = _screen->encodeShape((currShape-183) * 24, 24, 24, 24, 1);
-
+
for (currShape = 190; currShape < 201; currShape++)
_shapes[currShape] = _screen->encodeShape((currShape-190) * 24, 48, 24, 24, 1);
-
+
for (currShape = 201; currShape < 206; currShape++)
_shapes[currShape] = _screen->encodeShape((currShape-201) * 16, 106, 16, 16, 1);
}
@@ -835,7 +835,7 @@ void KyraEngine_v1::loadMainScreen(int page) {
if (_flags.lang == Common::EN_ANY && !_flags.isTalkie && (_flags.platform == Common::kPlatformPC || _flags.platform == Common::kPlatformAmiga))
_screen->loadBitmap("MAIN15.CPS", page, page, _screen->getPalette(0));
- else if (_flags.lang == Common::EN_ANY || _flags.lang == Common::JA_JPN || (_flags.isTalkie && _flags.lang == Common::IT_ITA))
+ else if (_flags.lang == Common::EN_ANY || _flags.lang == Common::JA_JPN || (_flags.isTalkie && _flags.lang == Common::IT_ITA))
_screen->loadBitmap("MAIN_ENG.CPS", page, page, 0);
else if (_flags.lang == Common::FR_FRA)
_screen->loadBitmap("MAIN_FRE.CPS", page, page, 0);
@@ -982,7 +982,7 @@ void KyraEngine_v1::setupButtonData() {
&buttonData[14],
0
};
-
+
_buttonData = buttonData;
_buttonDataListPtr = buttonDataListPtr;
}
@@ -1001,7 +1001,7 @@ Button KyraEngine_v1::_menuButtonData[] = {
void KyraEngine_v1::setupMenu() {
static Menu menu[] = {
- { -1, -1, 208, 136, 248, 249, 250, 0, 251, -1, 8, 0, 5, -1, -1, -1, -1,
+ { -1, -1, 208, 136, 248, 249, 250, 0, 251, -1, 8, 0, 5, -1, -1, -1, -1,
{
{1, 0, 0, 0, -1, -1, 30, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine_v1::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
@@ -1030,16 +1030,16 @@ void KyraEngine_v1::setupMenu() {
},
{ -1, -1, 288, 160, 248, 249, 250, 0, 251, -1, 8, 0, 6, 132, 22, 132, 124,
{
- {1, 0, 0, 0, -1, 255, 39, 256, 15, 252, 253, 5, 0,
+ {1, 0, 0, 0, -1, 255, 39, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
- {1, 0, 0, 0, -1, 255, 56, 256, 15, 252, 253, 5, 0,
+ {1, 0, 0, 0, -1, 255, 56, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
- {1, 0, 0, 0, -1, 255, 73, 256, 15, 252, 253, 5, 0,
+ {1, 0, 0, 0, -1, 255, 73, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
- {1, 0, 0, 0, -1, 255, 90, 256, 15, 252, 253, 5, 0,
+ {1, 0, 0, 0, -1, 255, 90, 256, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, 255, 107, 256, 15, 252, 253, 5, 0,
@@ -1058,7 +1058,7 @@ void KyraEngine_v1::setupMenu() {
248, 249, 250, &KyraEngine_v1::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0}
}
},
- { -1, -1, 208, 76, 248, 249, 250, 0, 251, -1, 8, 0, 2, -1, -1, -1, -1,
+ { -1, -1, 208, 76, 248, 249, 250, 0, 251, -1, 8, 0, 2, -1, -1, -1, -1,
{
{1, 0, 0, 0, -1, -1, 30, 148, 15, 252, 253, 24, 0,
248, 249, 250, &KyraEngine_v1::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
@@ -1067,7 +1067,7 @@ void KyraEngine_v1::setupMenu() {
248, 249, 250, &KyraEngine_v1::gui_quitPlaying, -1, 0, 0, 0, 0, 0}
}
},
- { -1, -1, 208, 153, 248, 249, 250, 0, 251, -1, 8, 0, 6, -1, -1, -1, -1,
+ { -1, -1, 208, 153, 248, 249, 250, 0, 251, -1, 8, 0, 6, -1, -1, -1, -1,
{
{1, 0, 0, 0, 110, 0, 30, 64, 15, 252, 253, 5, 0,
248, 249, 250, &KyraEngine_v1::gui_controlsChangeMusic, -1, 0, 34, 32, 0, 0},
@@ -1089,7 +1089,7 @@ void KyraEngine_v1::setupMenu() {
}
}
};
-
+
_menu = menu;
}
diff --git a/engines/kyra/text.cpp b/engines/kyra/text.cpp
index e62410ca19..9428d80725 100644
--- a/engines/kyra/text.cpp
+++ b/engines/kyra/text.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "kyra/kyra.h"
#include "kyra/screen.h"
@@ -76,7 +76,7 @@ int TextDisplayer::getCharLength(const char *str, int len) {
if (c >= 0x7F && _vm->gameFlags().lang == Common::JA_JPN) {
c = READ_LE_UINT16(str - 1);
++str;
- }
+ }
i += _screen->getCharWidth(*str++);
++charsCount;
}
diff --git a/engines/kyra/vqa.cpp b/engines/kyra/vqa.cpp
index 16b40cd06e..685a3e5a31 100644
--- a/engines/kyra/vqa.cpp
+++ b/engines/kyra/vqa.cpp
@@ -31,7 +31,7 @@
//
// The jung2.vqa movie does work, but only thanks to a grotesque hack.
-#include "common/stdafx.h"
+
#include "common/events.h"
#include "common/system.h"
#include "sound/audiostream.h"
@@ -273,7 +273,7 @@ bool VQAMovie::open(const char *filename) {
//
// This is good, because it means we won't have
// to worry about the confusing parts of the
- // VQA spec, where 8- and 16-bit data have
+ // VQA spec, where 8- and 16-bit data have
// different signedness and stereo sample
// layout varies between different games.
diff --git a/engines/kyra/wsamovie.cpp b/engines/kyra/wsamovie.cpp
index 7e9ec9b78b..14b82e5d1d 100644
--- a/engines/kyra/wsamovie.cpp
+++ b/engines/kyra/wsamovie.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "common/endian.h"
#include "common/system.h"
@@ -46,7 +46,7 @@ int WSAMovieV1::open(const char *filename, int offscreenDecode, uint8 *palBuf) {
uint8 *p = _vm->resource()->fileData(filename, &fileSize);
if (!p)
return 0;
-
+
const uint8 *wsaData = p;
_numFrames = READ_LE_UINT16(wsaData); wsaData += 2;
_width = READ_LE_UINT16(wsaData); wsaData += 2;
@@ -55,10 +55,10 @@ int WSAMovieV1::open(const char *filename, int offscreenDecode, uint8 *palBuf) {
_offscreenBuffer = NULL;
_flags = 0;
if (_vm->gameFlags().useAltShapeHeader) {
- flags = READ_LE_UINT16(wsaData);
+ flags = READ_LE_UINT16(wsaData);
wsaData += 2;
}
-
+
uint32 offsPal = 0;
if (flags & 1) {
offsPal = 0x300;
@@ -66,7 +66,7 @@ int WSAMovieV1::open(const char *filename, int offscreenDecode, uint8 *palBuf) {
if (palBuf)
memcpy(palBuf, wsaData + (_numFrames + 2) * 4, 0x300);
}
-
+
if (offscreenDecode) {
_flags |= WF_OFFSCREEN_DECODE;
const int offscreenBufferSize = _width * _height;
@@ -86,7 +86,7 @@ int WSAMovieV1::open(const char *filename, int offscreenDecode, uint8 *palBuf) {
_deltaBuffer = new uint8[_deltaBufferSize];
memset(_deltaBuffer, 0, _deltaBufferSize);
-
+
// read frame offsets
_frameOffsTable = new uint32[_numFrames + 2];
_frameOffsTable[0] = 0;
@@ -103,22 +103,22 @@ int WSAMovieV1::open(const char *filename, int offscreenDecode, uint8 *palBuf) {
_frameOffsTable[i] = READ_LE_UINT32(wsaData) - frameDataOffs;
wsaData += 4;
}
-
+
// skip palette
wsaData += offsPal;
-
+
// read frame data
const int frameDataSize = p + fileSize - wsaData;
_frameData = new uint8[frameDataSize];
memcpy(_frameData, wsaData, frameDataSize);
-
+
// decode first frame
if (firstFrame)
Screen::decodeFrame4(_frameData, _deltaBuffer, _deltaBufferSize);
-
+
delete [] p;
_opened = true;
-
+
return _numFrames;
}
@@ -143,7 +143,7 @@ void WSAMovieV1::displayFrame(int frameNum, ...) {
dst = _offscreenBuffer;
else
dst = _vm->screen()->getPageRect(_drawPage, _x, _y, _width, _height);
-
+
if (_currentFrame == _numFrames) {
if (!(_flags & WF_NO_FIRST_FRAME)) {
if (_flags & WF_OFFSCREEN_DECODE)
@@ -171,7 +171,7 @@ void WSAMovieV1::displayFrame(int frameNum, ...) {
frameCount = diffCount;
}
}
-
+
// process
if (frameStep > 0) {
uint16 cf = _currentFrame;
@@ -190,7 +190,7 @@ void WSAMovieV1::displayFrame(int frameNum, ...) {
cf += frameStep;
}
}
-
+
// display
_currentFrame = frameNum;
if (_flags & WF_OFFSCREEN_DECODE)
@@ -223,7 +223,7 @@ int WSAMovieAmiga::open(const char *filename, int offscreenDecode, uint8 *palBuf
_buffer = new uint8[_width * _height];
assert(_buffer);
- return res;
+ return res;
}
void WSAMovieAmiga::close() {
@@ -282,7 +282,7 @@ void WSAMovieAmiga::displayFrame(int frameNum, ...) {
frameCount = diffCount;
}
}
-
+
// process
if (frameStep > 0) {
uint16 cf = _currentFrame;
@@ -301,7 +301,7 @@ void WSAMovieAmiga::displayFrame(int frameNum, ...) {
cf += frameStep;
}
}
-
+
// display
_currentFrame = frameNum;
if (_flags & WF_OFFSCREEN_DECODE)
@@ -334,7 +334,7 @@ void WSAMovieAmiga::processFrame(int frameNum, uint8 *dst) {
for (int y = 0; y < _height; ++y) {
for (int x = 0; x < _width; ++x)
- *dst++ ^= *src++;
+ *dst++ ^= *src++;
dst += dstPitch - _width;
}
}
@@ -354,7 +354,7 @@ int WSAMovieV2::open(const char *filename, int unk1, uint8 *palBuf) {
warning("couldn't load wsa file: '%s'", filename);
return 0;
}
-
+
const uint8 *wsaData = p;
_numFrames = READ_LE_UINT16(wsaData); wsaData += 2;
_xAdd = (int16)(READ_LE_UINT16(wsaData)); wsaData += 2;
@@ -365,7 +365,7 @@ int WSAMovieV2::open(const char *filename, int unk1, uint8 *palBuf) {
_offscreenBuffer = NULL;
_flags = 0;
flags = READ_LE_UINT16(wsaData); wsaData += 2;
-
+
uint32 offsPal = 0;
if (flags & 1) {
offsPal = 0x300;
@@ -373,10 +373,10 @@ int WSAMovieV2::open(const char *filename, int unk1, uint8 *palBuf) {
if (palBuf)
memcpy(palBuf, wsaData + 8 + ((_numFrames << 2) & 0xFFFF), 0x300);
}
-
+
if (flags & 2)
_flags |= WF_XOR;
-
+
if (!(unk1 & 2)) {
_flags |= WF_OFFSCREEN_DECODE;
const int offscreenBufferSize = _width * _height;
@@ -393,7 +393,7 @@ int WSAMovieV2::open(const char *filename, int unk1, uint8 *palBuf) {
_deltaBuffer = new uint8[_deltaBufferSize];
memset(_deltaBuffer, 0, _deltaBufferSize);
-
+
// read frame offsets
_frameOffsTable = new uint32[_numFrames + 2];
_frameOffsTable[0] = 0;
@@ -402,21 +402,21 @@ int WSAMovieV2::open(const char *filename, int unk1, uint8 *palBuf) {
_frameOffsTable[i] = READ_LE_UINT32(wsaData) - frameDataOffs;
wsaData += 4;
}
-
+
// skip palette
wsaData += offsPal;
-
+
// read frame data
const int frameDataSize = p + fileSize - wsaData;
_frameData = new uint8[frameDataSize];
memcpy(_frameData, wsaData, frameDataSize);
-
+
// decode first frame
Screen::decodeFrame4(_frameData, _deltaBuffer, _deltaBufferSize);
-
+
delete [] p;
_opened = true;
-
+
return _numFrames;
}
@@ -430,7 +430,7 @@ void WSAMovieV2::displayFrame(int frameNum, ...) {
dst = _offscreenBuffer;
else
dst = _vm->screen()->getPageRect(_drawPage, _x, _y, _width, _height);
-
+
if (_currentFrame == _numFrames) {
if (!(_flags & WF_NO_FIRST_FRAME)) {
if (_flags & WF_OFFSCREEN_DECODE)
@@ -458,7 +458,7 @@ void WSAMovieV2::displayFrame(int frameNum, ...) {
frameCount = diffCount;
}
}
-
+
// process
if (frameStep > 0) {
uint16 cf = _currentFrame;
@@ -477,7 +477,7 @@ void WSAMovieV2::displayFrame(int frameNum, ...) {
cf += frameStep;
}
}
-
+
// display
_currentFrame = frameNum;
if (_flags & WF_OFFSCREEN_DECODE) {
@@ -494,17 +494,17 @@ void WSAMovieV2::displayFrame(int frameNum, ...) {
va_list args;
va_start(args, frameNum);
-
+
int copyParam = va_arg(args, int);
int plotFunc = (copyParam & 0xFF00) >> 12;
int unk1 = copyParam & 0xFF;
-
+
const uint8 *unkPtr1 = va_arg(args, const uint8*);
const uint8 *unkPtr2 = va_arg(args, const uint8*);
va_end(args);
screen->copyWsaRect(_x, _y, _width, _height, 0, plotFunc, _offscreenBuffer, unk1, unkPtr1, unkPtr2);
-
+
screen->_curPage = pageBackUp;
}
}