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author | Florian Kagerer | 2008-08-21 12:04:55 +0000 |
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committer | Florian Kagerer | 2008-08-21 12:04:55 +0000 |
commit | 513f5ae150ad60bd899bae7ecae2435363e1d84d (patch) | |
tree | 985d0657e69cc52cbfb13fb19e178896391860df /engines/kyra | |
parent | 99790e79151207988305d2a5344365994ad306ad (diff) | |
download | scummvm-rg350-513f5ae150ad60bd899bae7ecae2435363e1d84d.tar.gz scummvm-rg350-513f5ae150ad60bd899bae7ecae2435363e1d84d.tar.bz2 scummvm-rg350-513f5ae150ad60bd899bae7ecae2435363e1d84d.zip |
KYRA: Towns/PC-98-Audio: increased precision for envelope generator timing and tempo when using "odd" output rates like 48 kHz or 8 kHz
svn-id: r34079
Diffstat (limited to 'engines/kyra')
-rw-r--r-- | engines/kyra/sound_towns.cpp | 89 |
1 files changed, 55 insertions, 34 deletions
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp index 17b3c4a626..99b23824c7 100644 --- a/engines/kyra/sound_towns.cpp +++ b/engines/kyra/sound_towns.cpp @@ -1085,7 +1085,7 @@ void Towns_EuphonyTrackQueue::initDriver() { class TownsPC98_OpnOperator { public: - TownsPC98_OpnOperator(const float rate, const uint8 *rateTable, + TownsPC98_OpnOperator(const uint32 timerbase, const uint8 *rateTable, const uint8 *shiftTable, const uint8 *attackDecayTable, const uint32 *frqTable, const uint32 *sineTable, const int32 *tlevelOut, const int32 *detuneTable); ~TownsPC98_OpnOperator() {} @@ -1137,8 +1137,8 @@ protected: const int32 *_tLvlTbl; const int32 *_detnTbl; - const int _tickLength; - int _tick; + const uint32 _tickLength; + uint32 _timer; int32 _currentLevel; struct EvpState { @@ -1147,11 +1147,11 @@ protected: } fs_a, fs_d, fs_s, fs_r; }; -TownsPC98_OpnOperator::TownsPC98_OpnOperator(const float rate, const uint8 *rateTable, +TownsPC98_OpnOperator::TownsPC98_OpnOperator(const uint32 timerbase, const uint8 *rateTable, const uint8 *shiftTable, const uint8 *attackDecayTable, const uint32 *frqTable, const uint32 *sineTable, const int32 *tlevelOut, const int32 *detuneTable) : _rateTbl(rateTable), _rshiftTbl(shiftTable), _adTbl(attackDecayTable), _fTbl(frqTable), - _sinTbl(sineTable), _tLvlTbl(tlevelOut), _detnTbl(detuneTable), _tickLength((int)(rate * 65536.0f)), + _sinTbl(sineTable), _tLvlTbl(tlevelOut), _detnTbl(detuneTable), _tickLength(timerbase * 2), _specifiedAttackRate(0), _specifiedDecayRate(0), _specifiedReleaseRate(0), _specifiedSustainRate(0), _phase(0), _state(s_ready) { @@ -1209,9 +1209,9 @@ void TownsPC98_OpnOperator::generateOutput(int32 phasebuf, int32 *feed, int32 &o if (_state == s_ready) return; - _tick += _tickLength; - while (_tick > 0x30000) { - _tick -= 0x30000; + _timer += _tickLength; + while (_timer > 0x5B8D80) { + _timer -= 0x5B8D80; ++_tickCount; int32 levelIncrement = 0; @@ -1289,7 +1289,7 @@ void TownsPC98_OpnOperator::generateOutput(int32 phasebuf, int32 *feed, int32 &o void TownsPC98_OpnOperator::reset(){ keyOff(); - _tick = 0; + _timer = 0; _keyScale2 = 0; _currentLevel = 1023; @@ -1486,7 +1486,7 @@ private: class TownsPC98_OpnSquareSineSource { public: - TownsPC98_OpnSquareSineSource(const float rate); + TownsPC98_OpnSquareSineSource(const uint32 timerbase); ~TownsPC98_OpnSquareSineSource(); void init(const int *rsTable, const int *rseTable); @@ -1518,9 +1518,8 @@ private: int32 *_tlTable; int32 *_tleTable; - const float _rate; - const int _tickLength; - int _timer; + const uint32 _tickLength; + uint32 _timer; struct Channel { int tick; @@ -1533,7 +1532,7 @@ private: class TownsPC98_OpnPercussionSource { public: - TownsPC98_OpnPercussionSource(const float rate); + TownsPC98_OpnPercussionSource(const uint32 timerbase); ~TownsPC98_OpnPercussionSource() {} void init(const uint8 *pcmData = 0); @@ -1568,8 +1567,8 @@ private: uint8 _totalLevel; - const int _tickLength; - int _timer; + const uint32 _tickLength; + uint32 _timer; bool _ready; }; @@ -1676,10 +1675,14 @@ protected: uint8 *_sfxData; uint16 _sfxOffsets[2]; - int32 _samplesTillMusicCallback; - int32 _samplesPerMusicCallback; - int32 _samplesTillSfxCallback; - int32 _samplesPerSfxCallback; + uint32 _samplesTillMusicCallback; + uint32 _samplesTillMusicCallbackRemainder; + uint32 _samplesPerMusicCallback; + uint32 _samplesPerMusicCallbackRemainder; + uint32 _samplesTillSfxCallback; + uint32 _samplesTillSfxCallbackRemainder; + uint32 _samplesPerSfxCallback; + uint32 _samplesPerSfxCallbackRemainder; const int _numChan; const int _numSSG; @@ -1690,6 +1693,8 @@ protected: static const int _ssgTables[]; const float _baserate; + uint32 _timerbase; + bool _ready; }; @@ -1721,7 +1726,7 @@ TownsPC98_OpnChannel::~TownsPC98_OpnChannel() { void TownsPC98_OpnChannel::init() { _opr = new TownsPC98_OpnOperator*[4]; for (int i = 0; i < 4; i++) - _opr[i] = new TownsPC98_OpnOperator(_drv->_baserate, _drv->_oprRates, _drv->_oprRateshift, + _opr[i] = new TownsPC98_OpnOperator(_drv->_timerbase, _drv->_oprRates, _drv->_oprRateshift, _drv->_oprAttackDecay, _drv->_oprFrq, _drv->_oprSinTbl, _drv->_oprLevelOut, _drv->_oprDetune); #define Control(x) &TownsPC98_OpnChannel::control_##x @@ -2710,8 +2715,8 @@ bool TownsPC98_OpnChannelPCM::control_ff_endOfTrack(uint8 para) { } } -TownsPC98_OpnSquareSineSource::TownsPC98_OpnSquareSineSource(const float rate) : _rate(rate), _tlTable(0), - _tleTable(0), _regIndex(_reg), _updateRequest(-1), _tickLength((int)(rate * 32768.0f * 27.0f)), _ready(0) { +TownsPC98_OpnSquareSineSource::TownsPC98_OpnSquareSineSource(const uint32 timerbase) : _tlTable(0), + _tleTable(0), _regIndex(_reg), _updateRequest(-1), _tickLength(timerbase * 27), _ready(0) { memset(_reg, 0, 16); memset(_channels, 0, sizeof(Channel) * 3); reset(); @@ -2807,8 +2812,8 @@ void TownsPC98_OpnSquareSineSource::nextTick(int32 *buffer, uint32 bufferSize) { for (uint32 i = 0; i < bufferSize; i++) { _timer += _tickLength; - while (_timer > 0x30000) { - _timer -= 0x30000; + while (_timer > 0x5B8D80) { + _timer -= 0x5B8D80; if (++_nTick >= (_reg[6] & 0x1f)) { if ((_rand + 1) & 2) @@ -2867,8 +2872,8 @@ void TownsPC98_OpnSquareSineSource::updatesRegs() { _updateRequest = -1; } -TownsPC98_OpnPercussionSource::TownsPC98_OpnPercussionSource(const float rate) : - _tickLength((int)(rate * 65536.0)), _timer(0), _ready(false) { +TownsPC98_OpnPercussionSource::TownsPC98_OpnPercussionSource(const uint32 timerbase) : + _tickLength(timerbase * 2), _timer(0), _ready(false) { memset(_pcmInstr, 0, sizeof(PcmInstrument) * 6); } @@ -2973,8 +2978,8 @@ void TownsPC98_OpnPercussionSource::nextTick(int32 *buffer, uint32 bufferSize) { for (uint32 i = 0; i < bufferSize; i++) { _timer += _tickLength; - while (_timer > 0x30000) { - _timer -= 0x30000; + while (_timer > 0x5B8D80) { + _timer -= 0x5B8D80; for (int ii = 0; ii < 6; ii++) { PcmInstrument *s = &_pcmInstr[ii]; @@ -3052,11 +3057,13 @@ TownsPC98_OpnDriver::TownsPC98_OpnDriver(Audio::Mixer *mixer, OpnType type) : _updateSfxFlag(type == OD_TOWNS ? 0x00 : 0x06), _finishedSfxFlag(0), _baserate(55125.0f / (float)getRate()), - _samplesTillMusicCallback(0), _samplesTillSfxCallback (0), + _samplesTillMusicCallback(0), _samplesTillSfxCallback(0), + _samplesTillMusicCallbackRemainder(0), _samplesTillSfxCallbackRemainder(0), _musicTickCounter(0), _musicPlaying(false), _sfxPlaying(false), _fading(false), _looping(0), _ready(false) { + _timerbase = (uint32)(_baserate * 1000000.0f); setMusicTempo(84); setSfxTempo(654); } @@ -3138,7 +3145,7 @@ bool TownsPC98_OpnDriver::init() { } if (_numSSG) { - _ssg = new TownsPC98_OpnSquareSineSource(_baserate); + _ssg = new TownsPC98_OpnSquareSineSource(_timerbase); _ssg->init(&_ssgTables[0], &_ssgTables[16]); _ssgPatches = new uint8[256]; memcpy(_ssgPatches, _drvTables + 244, 256); @@ -3161,7 +3168,7 @@ bool TownsPC98_OpnDriver::init() { } if (_hasPCM) { - _pcm = new TownsPC98_OpnPercussionSource(_baserate); + _pcm = new TownsPC98_OpnPercussionSource(_timerbase); _pcm->init(); delete _pcmChannel; @@ -3187,11 +3194,23 @@ int inline TownsPC98_OpnDriver::readBuffer(int16 *buffer, const int numSamples) if (!_samplesTillMusicCallback) { musicCallback(); _samplesTillMusicCallback = _samplesPerMusicCallback; + + _samplesTillMusicCallbackRemainder += _samplesPerMusicCallbackRemainder; + if (_samplesTillMusicCallbackRemainder >= _timerbase) { + _samplesTillMusicCallback++; + _samplesTillMusicCallbackRemainder -= _timerbase; + } } if (!_samplesTillSfxCallback) { sfxCallback(); _samplesTillSfxCallback = _samplesPerSfxCallback; + + _samplesTillSfxCallbackRemainder += _samplesPerSfxCallbackRemainder; + if (_samplesTillSfxCallbackRemainder >= _timerbase) { + _samplesTillSfxCallback++; + _samplesTillSfxCallbackRemainder -= _timerbase; + } } int32 render = MIN(_samplesTillSfxCallback, _samplesTillMusicCallback); @@ -3526,12 +3545,14 @@ void TownsPC98_OpnDriver::startSoundEffect() { void TownsPC98_OpnDriver::setMusicTempo(uint8 tempo) { float spc = (float)(0x100 - tempo) * 16.0f / _baserate; - _samplesPerMusicCallback = (int32) spc; + _samplesPerMusicCallback = (uint32) spc; + _samplesPerMusicCallbackRemainder = (uint32) ((spc - (float)_samplesPerMusicCallback) * 1000000.0f); } void TownsPC98_OpnDriver::setSfxTempo(uint16 tempo) { float spc = (float)(0x400 - tempo) / _baserate; - _samplesPerSfxCallback = (int32) spc; + _samplesPerSfxCallback = (uint32) spc; + _samplesPerSfxCallbackRemainder = (uint32) ((spc - (float)_samplesPerSfxCallback) * 1000000.0f); } SoundTowns::SoundTowns(KyraEngine_v1 *vm, Audio::Mixer *mixer) |