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author | Florian Kagerer | 2008-08-18 17:42:32 +0000 |
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committer | Florian Kagerer | 2008-08-18 17:42:32 +0000 |
commit | 92f545ba6624331f5d4a37ef9413097cb1d6ec30 (patch) | |
tree | 643dca15cefdb39632c1f8ceeaf7b7c5661120ad /engines/kyra | |
parent | b809665671bd954faaa334677d877a37e961a0aa (diff) | |
download | scummvm-rg350-92f545ba6624331f5d4a37ef9413097cb1d6ec30.tar.gz scummvm-rg350-92f545ba6624331f5d4a37ef9413097cb1d6ec30.tar.bz2 scummvm-rg350-92f545ba6624331f5d4a37ef9413097cb1d6ec30.zip |
KYRA: FM-Towns/PC-98 Audio:
- adpcm decoding for rhythm channel
- cleanup
svn-id: r33993
Diffstat (limited to 'engines/kyra')
-rw-r--r-- | engines/kyra/sound_towns.cpp | 367 |
1 files changed, 201 insertions, 166 deletions
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp index dd65fa644f..8678498855 100644 --- a/engines/kyra/sound_towns.cpp +++ b/engines/kyra/sound_towns.cpp @@ -1535,31 +1535,35 @@ public: TownsPC98_OpnPercussionSource(const float rate); ~TownsPC98_OpnPercussionSource(); - void init(uint8 *pcmData); + void init(const void *pcmData = 0); void reset(); void writeReg(uint8 address, uint8 value); void nextTick(int32 *buffer, uint32 bufferSize); private: - void recalcLevel(int instrument); + struct PcmInstrument { + const uint8 *data; - struct Pcm_Instrument { - const int16 *data; - - const int16 *start; - const int16 *end; - const int16 *pos; + const uint8 *start; + const uint8 *end; + const uint8 *pos; uint32 size; - bool active; uint8 level; + + int8 decState; + uint8 decStep; + + int16 samples[2]; int out; }; - Pcm_Instrument _pcmInstr[6]; + void recalcOuput(PcmInstrument *ins); + void advanceInput(PcmInstrument *ins); + + PcmInstrument _pcmInstr[6]; uint8 _regs[48]; - uint8 *_rsamples; uint8 _totalLevel; @@ -1583,7 +1587,7 @@ public: TownsPC98_OpnDriver(Audio::Mixer *mixer, OpnType type); ~TownsPC98_OpnDriver(); - bool init(uint8 *pcmData = 0); + bool init(); void loadMusicData(uint8 *data, bool loadPaused = false); void loadSoundEffectData(uint8 *data, uint8 trackNum); @@ -2239,11 +2243,12 @@ bool TownsPC98_OpnChannel::control_f8_togglePitchWheel(uint8 para) { _flags |= CHS_PITCHWHEELOFF; } } else { - //uint8 skipChannels = para / 36; - //uint8 entry = para % 36; - //TownsPC98_OpnDriver::TownsPC98_OpnChannel *t = &chan[skipChannels]; - ////// NOT IMPLEMENTED - //t->unnamedEntries[entry] = *_dataPtr++; + /* NOT IMPLEMENTED + uint8 skipChannels = para / 36; + uint8 entry = para % 36; + TownsPC98_OpnDriver::TownsPC98_OpnChannel *t = &chan[skipChannels]; + + t->unnamedEntries[entry] = *_dataPtr++;*/ } return true; } @@ -2746,9 +2751,6 @@ void TownsPC98_OpnSquareSineSource::init(const int *rsTable, const int *rseTable _tleTable[i] = (int32) v; } - //_mixer->playInputStream(Audio::Mixer::kMusicSoundType, - // &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, false, true); - _ready = true; } @@ -2806,34 +2808,33 @@ void TownsPC98_OpnSquareSineSource::updatesRegs() { } TownsPC98_OpnPercussionSource::TownsPC98_OpnPercussionSource(const float rate) : - _tickLength((int)(rate * 65536.0)), _rsamples(0), _timer(0), _ready(false) { - memset(_pcmInstr, 0, sizeof(Pcm_Instrument) * 6); + _tickLength((int)(rate * 65536.0)), _timer(0), _ready(false) { + memset(_pcmInstr, 0, sizeof(PcmInstrument) * 6); } TownsPC98_OpnPercussionSource::~TownsPC98_OpnPercussionSource() { - delete [] _rsamples; } -void TownsPC98_OpnPercussionSource::init(uint8 *pcmData) { +void TownsPC98_OpnPercussionSource::init(const void *pcmData) { if (_ready) { reset(); return; } - _rsamples = pcmData; - if (_rsamples) { + const uint8 *start = (const uint8*) pcmData; + const uint8 *pos = start; + + if (pcmData) { for (int i = 0; i < 6; i++) { - _pcmInstr[i].data = (const int16*) (_rsamples + READ_BE_UINT16(pcmData)); - pcmData += 2; - _pcmInstr[i].size = READ_BE_UINT16(pcmData) >> 1; - pcmData += 2; + _pcmInstr[i].data = start + READ_BE_UINT16(pos); + pos += 2; + _pcmInstr[i].size = READ_BE_UINT16(pos); + pos += 2; } - reset(); - _ready = true; } else { - memset(_pcmInstr, 0, sizeof(Pcm_Instrument) * 6); + memset(_pcmInstr, 0, sizeof(PcmInstrument) * 6); _ready = false; } } @@ -2845,12 +2846,15 @@ void TownsPC98_OpnPercussionSource::reset() { memset(_regs, 0, 48); for (int i = 0; i < 6; i++) { - Pcm_Instrument *s = &_pcmInstr[i]; + PcmInstrument *s = &_pcmInstr[i]; s->pos = s->start = s->data; s->end = s->data + s->size; s->active = false; s->level = 0; s->out = 0; + s->decStep = 1; + s->decState = 0; + s->samples[0] = s->samples[1] = 0; } } @@ -2874,9 +2878,13 @@ void TownsPC98_OpnPercussionSource::writeReg(uint8 address, uint8 value) { //key on for (int i = 0; i < 6; i++) { if ((value >> i) & 1) { - _pcmInstr[i].pos = (const int16*) _pcmInstr[i].start; - _pcmInstr[i].active = true; - _pcmInstr[i].out = 0; + PcmInstrument *s = &_pcmInstr[i]; + s->pos = s->start; + s->active = true; + s->out = 0; + s->samples[0] = s->samples[1] = 0; + s->decStep = 1; + s->decState = 0; } } } @@ -2884,12 +2892,12 @@ void TownsPC98_OpnPercussionSource::writeReg(uint8 address, uint8 value) { // total level _totalLevel = (value & 63) ^ 63; for (int i = 0; i < 6; i++) - recalcLevel(i); + recalcOuput(&_pcmInstr[i]); } else if (!h && l & 8) { // instrument level l &= 7; _pcmInstr[l].level = (value & 0x1f) ^ 0x1f; - recalcLevel(l); + recalcOuput(&_pcmInstr[l]); } else if (h & 3) { l &= 7; if (h == 1) { @@ -2912,10 +2920,15 @@ void TownsPC98_OpnPercussionSource::nextTick(int32 *buffer, uint32 bufferSize) { _timer -= 0x30000; for (int ii = 0; ii < 6; ii++) { - if (_pcmInstr[ii].active) { - recalcLevel(ii); - if (++_pcmInstr[ii].pos == _pcmInstr[ii].end) - _pcmInstr[ii].active = false; + PcmInstrument *s = &_pcmInstr[ii]; + if (s->active) { + recalcOuput(s); + if (s->decStep) { + advanceInput(s); + if (s->pos == s->end) + s->active = false; + } + s->decStep ^= 1; } } } @@ -2934,12 +2947,34 @@ void TownsPC98_OpnPercussionSource::nextTick(int32 *buffer, uint32 bufferSize) { } } -void TownsPC98_OpnPercussionSource::recalcLevel(int instrument) { - Pcm_Instrument *i = &_pcmInstr[instrument]; - uint32 s = _totalLevel + i->level; +void TownsPC98_OpnPercussionSource::recalcOuput(PcmInstrument *ins) { + uint32 s = _totalLevel + ins->level; uint32 x = s > 62 ? 0 : (1 + (s >> 3)); int32 y = s > 62 ? 0 : (15 - (s & 7)); - i->out = (((int16)READ_LE_UINT16(i->pos) * y) >> x) & ~3; + ins->out = ((ins->samples[ins->decStep] * y) >> x) & ~3; +} + +void TownsPC98_OpnPercussionSource::advanceInput(PcmInstrument *ins) { + static const int8 adjustIndex[] = {-1, -1, -1, -1, 2, 5, 7, 9 }; + + static const int16 stepTable[] = { 16, 17, 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, 50, 55, + 60, 66, 73, 80, 88, 97, 107, 118, 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, 337, + 371, 408, 449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282, 1411, 1552 + }; + + int d = ins->samples[1]; + uint8 cur = (int8) *ins->pos++; + + for (int i = 0; i < 2; i++) { + int b = (2 * (cur & 7) + 1) * stepTable[ins->decState] / 8; + if (cur & 8) + b = -b; + d += b; + d = CLIP<int16>(d, -2048, 2047); + ins->samples[i] = d; + ins->decState = CLIP<int8>(ins->decState + adjustIndex[cur & 7], 0, 48); + cur >>= 4; + } } void TownsPC98_OpnSquareSineSource::nextTick(int32 *buffer, uint32 bufferSize) { @@ -3051,7 +3086,7 @@ TownsPC98_OpnDriver::~TownsPC98_OpnDriver() { delete [] _ssgPatches; } -bool TownsPC98_OpnDriver::init(uint8 *pcmData) { +bool TownsPC98_OpnDriver::init() { if (_ready) { reset(); return true; @@ -3114,10 +3149,8 @@ bool TownsPC98_OpnDriver::init(uint8 *pcmData) { } if (_hasPCM) { - if (pcmData) { - _pcm = new TownsPC98_OpnPercussionSource(_baserate); - _pcm->init(pcmData); - } + _pcm = new TownsPC98_OpnPercussionSource(_baserate); + _pcm->init(); delete _pcmChannel; _pcmChannel = new TownsPC98_OpnChannelPCM(this, 0, 0, 0, 0, 0, 1); @@ -3480,119 +3513,6 @@ void TownsPC98_OpnDriver::setTempo(uint8 tempo) { _samplesPerCallbackRemainder = _tempo ? (getRate() % _tempo) : 0; } -const uint8 TownsPC98_OpnDriver::_drvTables[] = { - // channel presets - 0x00, 0x80, 0x00, 0x00, 0x00, 0x01, - 0x01, 0x80, 0x01, 0x01, 0x00, 0x02, - 0x02, 0x80, 0x02, 0x02, 0x00, 0x04, - 0x00, 0x80, 0x03, 0x04, 0x01, 0x08, - 0x01, 0x80, 0x04, 0x05, 0x01, 0x10, - 0x02, 0x80, 0x05, 0x06, 0x01, 0x20, - - // control event size - 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x04, 0x05, - 0x02, 0x06, 0x02, 0x00, 0x00, 0x02, 0x00, 0x02, - - // fmt level presets - 0x54, 0x50, 0x4C, 0x48, 0x44, 0x40, 0x3C, 0x38, - 0x34, 0x30, 0x2C, 0x28, 0x24, 0x20, 0x1C, 0x18, - 0x14, 0x10, 0x0C, 0x08, 0x04, 0x90, 0x90, 0x90, - - // carriers - 0x08, 0x08, 0x08, 0x08, 0x0C, 0x0E, 0x0E, 0x0F, - - // frequencies - 0x6A, 0x02, 0x8F, 0x02, 0xB6, 0x02, 0xDF, 0x02, - 0x0B, 0x03, 0x39, 0x03, 0x6A, 0x03, 0x9E, 0x03, - 0xD5, 0x03, 0x10, 0x04, 0x4E, 0x04, 0x8F, 0x04, - 0x00, 0x00, 0x00, 0x00, - - // unused - 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, - 0x02, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, - 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - - // detune - 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, - 0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, - 0x08, 0x08, 0x08, 0x08, 0x01, 0x01, 0x01, 0x01, - 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, - 0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, - 0x08, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, - 0x10, 0x10, 0x10, 0x10, 0x02, 0x02, 0x02, 0x02, - 0x02, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05, - 0x05, 0x06, 0x06, 0x07, 0x08, 0x08, 0x09, 0x0a, - 0x0b, 0x0c, 0x0d, 0x0e, 0x10, 0x11, 0x13, 0x14, - 0x16, 0x16, 0x16, 0x16, - - // pc98 level presets - 0x40, 0x3B, 0x38, 0x34, 0x30, 0x2A, 0x28, 0x25, - 0x22, 0x20, 0x1D, 0x1A, 0x18, 0x15, 0x12, 0x10, - 0x0D, 0x0A, 0x08, 0x05, 0x02, 0x90, 0x90, 0x90, - - // ssg frequencies - 0xE8, 0x0E, 0x12, 0x0E, 0x48, 0x0D, 0x89, 0x0C, - 0xD5, 0x0B, 0x2B, 0x0B, 0x8A, 0x0A, 0xF3, 0x09, - 0x64, 0x09, 0xDD, 0x08, 0x5E, 0x08, 0xE6, 0x07, - - // ssg patch data - 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00, - 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0xFF, 0x37, 0x81, 0xC8, 0x00, - 0x00, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0xFF, 0x37, 0x81, 0xC8, 0x00, - 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00, - 0x00, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00, - 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00, - 0x04, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00, - 0x0A, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0x01, 0x00, - 0xFF, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00, - 0xFF, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xFF, 0x00, - 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, - 0x64, 0x01, 0xFF, 0x64, 0xFF, 0x81, 0xFF, 0x00, - 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, - - 0x02, 0x01, 0xFF, 0x28, 0xFF, 0x81, 0xF0, 0x00, - 0x00, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xC8, 0x00, - 0x01, 0x81, 0x00, 0x00, 0x28, 0x81, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0x78, 0x5F, 0x81, 0xA0, 0x00, - 0x05, 0x81, 0x00, 0x00, 0x28, 0x81, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00, - 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00, - 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00, - 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00 -}; - -const uint32 TownsPC98_OpnDriver::_adtStat[] = { - 0x00010001, 0x00010001, 0x00010001, 0x01010001, - 0x00010101, 0x00010101, 0x00010101, 0x01010101, - 0x01010101, 0x01010101, 0x01010102, 0x01010102, - 0x01020102, 0x01020102, 0x01020202, 0x01020202, - 0x02020202, 0x02020202, 0x02020204, 0x02020204, - 0x02040204, 0x02040204, 0x02040404, 0x02040404, - 0x04040404, 0x04040404, 0x04040408, 0x04040408, - 0x04080408, 0x04080408, 0x04080808, 0x04080808, - 0x08080808, 0x08080808, 0x10101010, 0x10101010 -}; - -const int TownsPC98_OpnDriver::_ssgTables[] = { - 0x01202A, 0x0092D2, 0x006B42, 0x0053CB, 0x003DF8, 0x003053, 0x0022DA, 0x001A8C, - 0x00129B, 0x000DC1, 0x000963, 0x0006C9, 0x000463, 0x0002FA, 0x0001B6, 0x0000FB, - 0x0193B6, 0x01202A, 0x00CDB1, 0x0092D2, 0x007D7D, 0x006B42, 0x005ECD, 0x0053CB, - 0x00480F, 0x003DF8, 0x0036B9, 0x003053, 0x00290A, 0x0022DA, 0x001E6B, 0x001A8C, - 0x001639, 0x00129B, 0x000FFF, 0x000DC1, 0x000B5D, 0x000963, 0x0007FB, 0x0006C9, - 0x000575, 0x000463, 0x00039D, 0x0002FA, 0x000242, 0x0001B6, 0x00014C, 0x0000FB -}; - SoundTowns::SoundTowns(KyraEngine_v1 *vm, Audio::Mixer *mixer) : Sound(vm, mixer), _lastTrack(-1), _currentSFX(0), _sfxFileData(0), _sfxFileIndex((uint)-1), _sfxWDTable(0), _sfxBTTable(0), _parser(0) { @@ -3954,7 +3874,7 @@ bool SoundTownsPC98_v2::init() { (Common::File::exists("track1.mp3") || Common::File::exists("track1.ogg") || Common::File::exists("track1.flac") || Common::File::exists("track1.fla"))) _musicEnabled = 2; - + return _driver->init(); } @@ -4089,6 +4009,121 @@ void SoundTownsPC98_v2::playSoundEffect(uint8 track) { _driver->loadSoundEffectData(_sfxTrackData, track); } +// static resources + +const uint8 TownsPC98_OpnDriver::_drvTables[] = { + // channel presets + 0x00, 0x80, 0x00, 0x00, 0x00, 0x01, + 0x01, 0x80, 0x01, 0x01, 0x00, 0x02, + 0x02, 0x80, 0x02, 0x02, 0x00, 0x04, + 0x00, 0x80, 0x03, 0x04, 0x01, 0x08, + 0x01, 0x80, 0x04, 0x05, 0x01, 0x10, + 0x02, 0x80, 0x05, 0x06, 0x01, 0x20, + + // control event size + 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x04, 0x05, + 0x02, 0x06, 0x02, 0x00, 0x00, 0x02, 0x00, 0x02, + + // fmt level presets + 0x54, 0x50, 0x4C, 0x48, 0x44, 0x40, 0x3C, 0x38, + 0x34, 0x30, 0x2C, 0x28, 0x24, 0x20, 0x1C, 0x18, + 0x14, 0x10, 0x0C, 0x08, 0x04, 0x90, 0x90, 0x90, + + // carriers + 0x08, 0x08, 0x08, 0x08, 0x0C, 0x0E, 0x0E, 0x0F, + + // frequencies + 0x6A, 0x02, 0x8F, 0x02, 0xB6, 0x02, 0xDF, 0x02, + 0x0B, 0x03, 0x39, 0x03, 0x6A, 0x03, 0x9E, 0x03, + 0xD5, 0x03, 0x10, 0x04, 0x4E, 0x04, 0x8F, 0x04, + 0x00, 0x00, 0x00, 0x00, + + // unused + 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, + 0x02, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, + 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, + 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, + + // detune + 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, + 0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, + 0x08, 0x08, 0x08, 0x08, 0x01, 0x01, 0x01, 0x01, + 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, + 0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, + 0x08, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, + 0x10, 0x10, 0x10, 0x10, 0x02, 0x02, 0x02, 0x02, + 0x02, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05, + 0x05, 0x06, 0x06, 0x07, 0x08, 0x08, 0x09, 0x0a, + 0x0b, 0x0c, 0x0d, 0x0e, 0x10, 0x11, 0x13, 0x14, + 0x16, 0x16, 0x16, 0x16, + + // pc98 level presets + 0x40, 0x3B, 0x38, 0x34, 0x30, 0x2A, 0x28, 0x25, + 0x22, 0x20, 0x1D, 0x1A, 0x18, 0x15, 0x12, 0x10, + 0x0D, 0x0A, 0x08, 0x05, 0x02, 0x90, 0x90, 0x90, + + // ssg frequencies + 0xE8, 0x0E, 0x12, 0x0E, 0x48, 0x0D, 0x89, 0x0C, + 0xD5, 0x0B, 0x2B, 0x0B, 0x8A, 0x0A, 0xF3, 0x09, + 0x64, 0x09, 0xDD, 0x08, 0x5E, 0x08, 0xE6, 0x07, + + // ssg patch data + 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00, + 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0x37, 0x81, 0xC8, 0x00, + 0x00, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0x37, 0x81, 0xC8, 0x00, + 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00, + 0x00, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00, + 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00, + 0x04, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00, + 0x0A, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0x01, 0x00, + 0xFF, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00, + 0xFF, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xFF, 0x00, + 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x64, 0x01, 0xFF, 0x64, 0xFF, 0x81, 0xFF, 0x00, + 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + + 0x02, 0x01, 0xFF, 0x28, 0xFF, 0x81, 0xF0, 0x00, + 0x00, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xC8, 0x00, + 0x01, 0x81, 0x00, 0x00, 0x28, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0x78, 0x5F, 0x81, 0xA0, 0x00, + 0x05, 0x81, 0x00, 0x00, 0x28, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00, + 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00, + 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00, + 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00, + 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00 +}; + +const uint32 TownsPC98_OpnDriver::_adtStat[] = { + 0x00010001, 0x00010001, 0x00010001, 0x01010001, + 0x00010101, 0x00010101, 0x00010101, 0x01010101, + 0x01010101, 0x01010101, 0x01010102, 0x01010102, + 0x01020102, 0x01020102, 0x01020202, 0x01020202, + 0x02020202, 0x02020202, 0x02020204, 0x02020204, + 0x02040204, 0x02040204, 0x02040404, 0x02040404, + 0x04040404, 0x04040404, 0x04040408, 0x04040408, + 0x04080408, 0x04080408, 0x04080808, 0x04080808, + 0x08080808, 0x08080808, 0x10101010, 0x10101010 +}; + +const int TownsPC98_OpnDriver::_ssgTables[] = { + 0x01202A, 0x0092D2, 0x006B42, 0x0053CB, 0x003DF8, 0x003053, 0x0022DA, 0x001A8C, + 0x00129B, 0x000DC1, 0x000963, 0x0006C9, 0x000463, 0x0002FA, 0x0001B6, 0x0000FB, + 0x0193B6, 0x01202A, 0x00CDB1, 0x0092D2, 0x007D7D, 0x006B42, 0x005ECD, 0x0053CB, + 0x00480F, 0x003DF8, 0x0036B9, 0x003053, 0x00290A, 0x0022DA, 0x001E6B, 0x001A8C, + 0x001639, 0x00129B, 0x000FFF, 0x000DC1, 0x000B5D, 0x000963, 0x0007FB, 0x0006C9, + 0x000575, 0x000463, 0x00039D, 0x0002FA, 0x000242, 0x0001B6, 0x00014C, 0x0000FB +}; + } // end of namespace Kyra #undef EUPHONY_FADEOUT_TICKS |