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authorJohannes Schickel2009-06-01 21:03:44 +0000
committerJohannes Schickel2009-06-01 21:03:44 +0000
commitbdea557d7f98b6aeba3b72efd57c4e4aa39c36be (patch)
treeeb5f06088330421476f101ad48bb0d5618ececb7 /engines/kyra
parent5f7515162a77ea507444d456d696cf52fcdba18f (diff)
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- Fix some valgrind warnings
- Fix original bug in the Lands of Lore credits, which messed up some headings (the original didn't display them at all for some reason) svn-id: r41111
Diffstat (limited to 'engines/kyra')
-rw-r--r--engines/kyra/lol.cpp2
-rw-r--r--engines/kyra/screen.cpp6
-rw-r--r--engines/kyra/sequences_lol.cpp57
3 files changed, 61 insertions, 4 deletions
diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp
index 8c969b2b33..e504fc5bad 100644
--- a/engines/kyra/lol.cpp
+++ b/engines/kyra/lol.cpp
@@ -242,6 +242,8 @@ LoLEngine::LoLEngine(OSystem *system, const GameFlags &flags) : KyraEngine_v1(sy
_timer3Para = 0;
_scriptCharacterCycle = 0;
_partyDeathFlag = -1;
+
+ memset(&_itemScript, 0, sizeof(_itemScript));
}
LoLEngine::~LoLEngine() {
diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp
index 78dd4fd020..08b05a8da3 100644
--- a/engines/kyra/screen.cpp
+++ b/engines/kyra/screen.cpp
@@ -1004,6 +1004,7 @@ void Screen::printText(const char *str, int x, int y, uint8 color1, uint8 color2
while (1) {
uint c = *str++;
c &= 0xFF;
+
if (c == 0) {
break;
} else if (c == '\r') {
@@ -1014,10 +1015,10 @@ void Screen::printText(const char *str, int x, int y, uint8 color1, uint8 color2
if (x + charWidth > SCREEN_W) {
x = x_start;
y += charHeight + _charOffset;
- if (y >= SCREEN_H) {
+ if (y >= SCREEN_H)
break;
- }
}
+
if (c <= 0x7F || !_useSJIS) {
drawCharANSI(c, x, y);
charHeight = charHeightFnt;
@@ -1028,6 +1029,7 @@ void Screen::printText(const char *str, int x, int y, uint8 color1, uint8 color2
charHeight = SJIS_CHARSIZE >> 1;
drawCharSJIS(c, x, y);
}
+
x += charWidth;
}
}
diff --git a/engines/kyra/sequences_lol.cpp b/engines/kyra/sequences_lol.cpp
index 1f5a2c35ec..9463989b86 100644
--- a/engines/kyra/sequences_lol.cpp
+++ b/engines/kyra/sequences_lol.cpp
@@ -842,7 +842,7 @@ void LoLEngine::showOutro(int character, bool maxDifficulty) {
void LoLEngine::showCredits() {
for (int i = 0; i < 255; ++i)
_outroShapeTable[i] = i;
- _outroShapeTable[256] = 0;
+ _outroShapeTable[255] = 0;
_sound->haltTrack();
_sound->loadSoundFile("LOREFINL");
@@ -860,6 +860,8 @@ void LoLEngine::showCredits() {
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
+ _screen->_charOffset = 0;
+
char *credits = (char *)_res->fileData("CREDITS.TXT", 0);
processCredits(credits, 19, 4, 5);
delete[] credits;
@@ -913,7 +915,7 @@ void LoLEngine::processCredits(char *t, int dimState, int page, int delayTime) {
uint8 code;
uint8 height;
uint8 alignment;
- } strings[36];
+ } strings[37];
memset(strings, 0, sizeof(strings));
int countStrings = 0;
@@ -977,6 +979,57 @@ void LoLEngine::processCredits(char *t, int dimState, int page, int delayTime) {
s.y = y;
s.str = curString;
+
+ // WORKAROUND: The original did supply some texts, which wouldn't fit on one line.
+ // To display them properly, we will break them into two separate entries. The original
+ // just did not display these lines at all. (At least not in LordHoto's tests with DOSBox).
+ if (s.x + _screen->getTextWidth(s.str) > Screen::SCREEN_W) {
+ char *nextLine = 0;
+ char *lastSeparator = 0;
+
+ int backupX = s.x;
+
+ while (s.x + _screen->getTextWidth(s.str) > Screen::SCREEN_W) {
+ char *sep = strrchr(s.str, ' ');
+
+ if (lastSeparator)
+ *lastSeparator = ' ';
+
+ lastSeparator = sep;
+
+ if (lastSeparator) {
+ *lastSeparator = 0;
+ nextLine = lastSeparator + 1;
+
+ s.x = MAX(((_screen->_curDim->w << 3) - _screen->getTextWidth(s.str)) / 2, 0);
+ } else {
+ // It seems we ca not find any whitespace, thus we are better safe and
+ // do not break up the line into two parts. (This is just paranoia)
+ nextLine = 0;
+ break;
+ }
+ }
+
+ s.x = backupX;
+
+ if (nextLine) {
+ ++countStrings;
+
+ // Center old string
+ s.alignment = 0;
+ s.x = ((_screen->_curDim->w << 3) - _screen->getTextWidth(s.str)) / 2;
+
+ // Add new string, also centered
+ CreditsString &n = strings[countStrings + 1];
+ n.y = s.y + s.height + (s.height >> 3);
+ n.height = s.height;
+ n.alignment = 0;
+ n.code = s.code;
+ n.str = nextLine;
+ n.x = ((_screen->_curDim->w << 3) - _screen->getTextWidth(n.str)) / 2;
+ }
+ }
+
++countStrings;
}