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authorFilippos Karapetis2008-05-14 07:27:31 +0000
committerFilippos Karapetis2008-05-14 07:27:31 +0000
commitec0e836925152b219f4f27030819059b5aa52856 (patch)
tree0e1cfaa9133a6ba9662216569331f08ec68a3fe9 /engines/kyra
parentc3bdf1c75f688d1825f0f304a964d227ea94f201 (diff)
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Added a FIXME regarding commit #32096
svn-id: r32102
Diffstat (limited to 'engines/kyra')
-rw-r--r--engines/kyra/script_hof.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/kyra/script_hof.cpp b/engines/kyra/script_hof.cpp
index 111d980a52..7d1f41273d 100644
--- a/engines/kyra/script_hof.cpp
+++ b/engines/kyra/script_hof.cpp
@@ -909,6 +909,10 @@ int KyraEngine_HoF::o2_updateSceneAnim(EMCState *script) {
// away the key. (see bug #1926838 "HoF: Animation plays too fast").
// Adding the workaround for the first case also fixes the second,
// even though stackPos(0) is different then.
+
+ // FIXME: Shouldn't the check for scene 27 be stackPos(0) == 1? Or is the change to
+ // stackPos(0) intentional here?
+
if ((stackPos(0) == 2 && _mainCharacter.sceneId == 3) ||
(stackPos(0) == 3 && _mainCharacter.sceneId == 33) ||
((stackPos(0) == 1 || stackPos(0) == 2) && _mainCharacter.sceneId == 19) ||