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author | Filippos Karapetis | 2015-12-23 04:20:31 +0200 |
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committer | Willem Jan Palenstijn | 2015-12-23 21:43:16 +0100 |
commit | c855cd46df2b04cca08aeba68672e9828f8203fa (patch) | |
tree | 2cd8f07088ca0abb7e9f3f6295edbd44df8b6023 /engines/lab/console.cpp | |
parent | f7395ba0ab0847961fda31479f0483f3686a5a4e (diff) | |
download | scummvm-rg350-c855cd46df2b04cca08aeba68672e9828f8203fa.tar.gz scummvm-rg350-c855cd46df2b04cca08aeba68672e9828f8203fa.tar.bz2 scummvm-rg350-c855cd46df2b04cca08aeba68672e9828f8203fa.zip |
LAB: Extend the scene_resources command and add the find_action command
Diffstat (limited to 'engines/lab/console.cpp')
-rw-r--r-- | engines/lab/console.cpp | 48 |
1 files changed, 47 insertions, 1 deletions
diff --git a/engines/lab/console.cpp b/engines/lab/console.cpp index b819e1ddf8..00f8921baf 100644 --- a/engines/lab/console.cpp +++ b/engines/lab/console.cpp @@ -32,6 +32,7 @@ namespace Lab { Console::Console(LabEngine *vm) : GUI::Debugger(), _vm(vm) { registerCmd("scene", WRAP_METHOD(Console, Cmd_Scene)); registerCmd("scene_resources", WRAP_METHOD(Console, Cmd_DumpSceneResources)); + registerCmd("find_action", WRAP_METHOD(Console, Cmd_FindAction)); } Console::~Console() { @@ -62,14 +63,59 @@ bool Console::Cmd_DumpSceneResources(int argc, const char **argv) { RuleList *rules = roomData->_rules; const char *transitions[] = { "None", "Wipe", "ScrollWipe", "ScrollBlack", "ScrollBounce", "Transporter", "ReadFirstFrame", "ReadNextFrame" }; const char *ruleTypes[] = { "None", "Action", "Operate", "Go forward", "Conditions", "Turn", "Go main view", "Turn from to" }; + const char *directions[] = { "", "North", "South", "East", "West" }; + const char *actionTypes[] = { + "", "PlaySound", "PlaySoundLooping", "ShowDiff", "ShowDiffLooping", "LoadDiff", "LoadBitmap", "ShowBitmap", "Transition", "NoUpdate", "ForceUpdate", + "ShowCurPict", "SetElement", "UnsetElement", "ShowMessage", "ShowMessages", "ChangeRoom", "SetCloseup", "MainView", "SubInv", "AddInv", "ShowDir", + "WaitSecs", "StopMusic", "StartMusic", "ChangeMusic", "ResetMusic", "FillMusic", "WaitSound", "ClearSound", "WinMusic", "WinGame", "LostGame", + "ResetBuffer", "SpecialCmd", "CShowMessage", "PlaySoundNoWait" + }; debugPrintf("Room mesage: %s\n", roomData->_roomMsg.c_str()); debugPrintf("Transition: %s (%d)\n", transitions[roomData->_transitionType], roomData->_transitionType); debugPrintf("Script:\n"); + for (RuleList::iterator rule = rules->begin(); rule != rules->end(); ++rule) { - debugPrintf("Rule type: %s\n", ruleTypes[rule->_ruleType]); + debugPrintf("Rule type: %s", ruleTypes[rule->_ruleType]); + if (rule->_ruleType == kRuleTypeAction || rule->_ruleType == kRuleTypeOperate) + debugPrintf(" (item %d, closeup %d)", rule->_param1, rule->_param2); + else if (rule->_ruleType == kRuleTypeGoForward) + debugPrintf(" (%s)", directions[rule->_param1]); + else if (rule->_ruleType == kRuleTypeTurnFromTo) + debugPrintf(" (from %s to %s)", directions[rule->_param1], directions[rule->_param2]); + debugPrintf("\n"); + + while (rule->_actionList) { + Action *action = rule->_actionList; + debugPrintf(" - %s (%s, %d, %d, %d)\n", actionTypes[action->_actionType], action->_messages[0].c_str(), action->_param1, action->_param2, action->_param3); + rule->_actionList = rule->_actionList->_nextAction; + } + } + + return true; +} + +bool Console::Cmd_FindAction(int argc, const char **argv) { + if (argc < 2) { + debugPrintf("Usage: %s <action id> [param 1] [param 2]\n", argv[0]); + return true; + } + + int actionId = atoi(argv[1]); + int param1 = (argc > 2) ? atoi(argv[2]) : -1; + int param2 = (argc > 3) ? atoi(argv[3]) : -1; + + for (uint16 i = 1; i <= _vm->_manyRooms; i++) { + _vm->_resource->readViews(i); + for (RuleList::iterator rule = _vm->_rooms[i]._rules->begin(); rule != _vm->_rooms[i]._rules->end(); ++rule) { + if (rule->_ruleType == actionId && + (rule->_param1 == param1 || param1 == -1) && + (rule->_param2 == param2 || param2 == -1)) { + debugPrintf("Found at script %d\n", i); + } + } } return true; |