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authorFilippos Karapetis2015-12-22 22:41:56 +0200
committerWillem Jan Palenstijn2015-12-23 21:35:35 +0100
commitf59ccf534cc357d4cde1889fc9ff3ad852d73360 (patch)
treebb72d460353a206bd589a51fe3b9f38ee1d2a1fd /engines/lab/dispman.h
parent966f82d82e523f9807655c7a06ccb98454c416d4 (diff)
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LAB: Get rid of the _doNotDrawMessage hack (from the original)
This is actually a nasty hack in the original to avoid duplicate messages, but it ended up hiding some game messages. This hack isn't really necessary at all for game functionality, so it has been removed, without any notable side-effects
Diffstat (limited to 'engines/lab/dispman.h')
-rw-r--r--engines/lab/dispman.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/lab/dispman.h b/engines/lab/dispman.h
index a88923ee4c..b5e1248fad 100644
--- a/engines/lab/dispman.h
+++ b/engines/lab/dispman.h
@@ -284,7 +284,6 @@ public:
int _screenHeight;
byte *_displayBuffer;
byte *_currentDisplayBuffer;
- bool _doNotDrawMessage;
uint16 *_fadePalette;
BitMap *_dispBitMap;
};