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author | Filippos Karapetis | 2015-12-28 01:04:28 +0200 |
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committer | Filippos Karapetis | 2015-12-28 01:04:28 +0200 |
commit | 5c75ac98981512133b888743779fae383200be44 (patch) | |
tree | 1b88513620bab582ac37747eee9f1b624611d5ff /engines/lab/eventman.h | |
parent | 1688a1b239294b6cd9fe21ca4d2f5bd929c450dd (diff) | |
download | scummvm-rg350-5c75ac98981512133b888743779fae383200be44.tar.gz scummvm-rg350-5c75ac98981512133b888743779fae383200be44.tar.bz2 scummvm-rg350-5c75ac98981512133b888743779fae383200be44.zip |
LAB: Fix loading from the GMM and warping to rooms from the console
Diffstat (limited to 'engines/lab/eventman.h')
-rw-r--r-- | engines/lab/eventman.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/lab/eventman.h b/engines/lab/eventman.h index cb91b12a76..c282f5106f 100644 --- a/engines/lab/eventman.h +++ b/engines/lab/eventman.h @@ -121,6 +121,12 @@ public: void setMousePos(Common::Point pos); void updateMouse(); Common::Point updateAndGetMousePos(); + + /** + * Simulates a left click for the game main loop, when a game is + * loaded or when the user teleports to a scene + */ + void simulateLeftClick() { _leftClick = true; } }; } // End of namespace Lab |