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author | Eugene Sandulenko | 2015-12-02 12:04:31 +0100 |
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committer | Willem Jan Palenstijn | 2015-12-23 21:33:47 +0100 |
commit | adbb0ce0c52e2a9f0f6c52adf1d83bf351e8e1fb (patch) | |
tree | 62c3f455d588dd52000aa2549979b1428251e58d /engines/lab/eventman.h | |
parent | ab2519f57b50a8d92a7f6fa192f453e2cf0e6888 (diff) | |
download | scummvm-rg350-adbb0ce0c52e2a9f0f6c52adf1d83bf351e8e1fb.tar.gz scummvm-rg350-adbb0ce0c52e2a9f0f6c52adf1d83bf351e8e1fb.tar.bz2 scummvm-rg350-adbb0ce0c52e2a9f0f6c52adf1d83bf351e8e1fb.zip |
LAB: Renamed mouse.* to eventman.*
Diffstat (limited to 'engines/lab/eventman.h')
-rw-r--r-- | engines/lab/eventman.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/engines/lab/eventman.h b/engines/lab/eventman.h new file mode 100644 index 0000000000..156fb96adc --- /dev/null +++ b/engines/lab/eventman.h @@ -0,0 +1,81 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on Labyrinth of Time code with assistance of + * + * Copyright (c) 1993 Terra Nova Development + * Copyright (c) 2004 The Wyrmkeep Entertainment Co. + * + */ + +#ifndef LAB_EVENTMAN_H +#define LAB_EVENTMAN_H + +namespace Lab { + +struct Gadget; + +class LabEngine; + +class EventManager { +private: + LabEngine *_vm; + bool _leftClick; + bool _rightClick; + + bool _mouseHidden; + int32 _numHidden; + Gadget *_lastGadgetHit; + uint16 _nextKeyIn; + uint16 _nextKeyOut; + Common::Point _mousePos; + bool _mouseAtEdge; + uint16 _keyBuf[64]; + +public: + EventManager (LabEngine *vm); + + Gadget *_screenGadgetList; + Gadget *_hitGadget; + + Gadget *checkGadgetHit(Gadget *gadgetList, Common::Point pos); + void initMouse(); + void updateMouse(); + void mouseShow(); + void mouseHide(); + Common::Point getMousePos(); + void setMousePos(Common::Point pos); + bool mouseButton(uint16 *x, uint16 *y, bool leftButton); + Gadget *mouseGadget(); + void attachGadgetList(Gadget *gadgetList); + void mouseHandler(int flag, Common::Point pos); + bool keyPress(uint16 *keyCode); + bool haveNextChar(); + void processInput(bool can_delay = false); + uint16 getNextChar(); + Common::Point updateAndGetMousePos(); +}; + +} // End of namespace Lab + +#endif /* LAB_EVENTMAN_H */ |