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author | Filippos Karapetis | 2016-01-15 20:56:15 +0200 |
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committer | Filippos Karapetis | 2016-01-15 21:03:57 +0200 |
commit | afa75b70475ca47daba11c8bfacc7e61592cc0c6 (patch) | |
tree | 97ff0984e7c99501a3ae4c26a7e10f1abd140bb0 /engines/lab/interface.h | |
parent | 71b665b617fe664f358c37110d13a7a611db4885 (diff) | |
download | scummvm-rg350-afa75b70475ca47daba11c8bfacc7e61592cc0c6.tar.gz scummvm-rg350-afa75b70475ca47daba11c8bfacc7e61592cc0c6.tar.bz2 scummvm-rg350-afa75b70475ca47daba11c8bfacc7e61592cc0c6.zip |
LAB: Separate the interface from the event manager
Diffstat (limited to 'engines/lab/interface.h')
-rw-r--r-- | engines/lab/interface.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/engines/lab/interface.h b/engines/lab/interface.h new file mode 100644 index 0000000000..51478dd463 --- /dev/null +++ b/engines/lab/interface.h @@ -0,0 +1,91 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on Labyrinth of Time code with assistance of + * + * Copyright (c) 1993 Terra Nova Development + * Copyright (c) 2004 The Wyrmkeep Entertainment Co. + * + */ + +#ifndef LAB_INTERFACE_H +#define LAB_INTERFACE_H + +#include "common/events.h" + +namespace Lab { + +class LabEngine; +class Image; + +struct Button { + uint16 _x, _y, _buttonId; + Common::KeyCode _keyEquiv; // the key which activates this button + bool _isEnabled; + Image *_image, *_altImage; +}; + +typedef Common::List<Button *> ButtonList; + +class Interface { +private: + LabEngine *_vm; + + Button *_hitButton; + ButtonList *_screenButtonList; + +public: + Interface(LabEngine *vm); + + void attachButtonList(ButtonList *buttonList); + Button *createButton(uint16 x, uint16 y, uint16 id, Common::KeyCode key, Image *image, Image *altImage); + void toggleButton(Button *button, uint16 penColor, bool enable); + + /** + * Draws a button list to the screen. + */ + void drawButtonList(ButtonList *buttonList); + void freeButtonList(ButtonList *buttonList); + Button *getButton(uint16 id); + + /** + * Checks whether or not the coords fall within one of the buttons in a list + * of buttons. + */ + Button *checkButtonHit(Common::Point pos); + + /** + * Checks whether or not the coords fall within one of the buttons in a list + * of buttons. + */ + Button *checkNumButtonHit(Common::KeyCode key); + + void handlePressedButton(); + + void mayShowCrumbIndicator(); + void mayShowCrumbIndicatorOff(); +}; + +} // End of namespace Lab + +#endif // LAB_INTERFACE_H |