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author | Filippos Karapetis | 2015-02-19 15:41:15 +0200 |
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committer | Eugene Sandulenko | 2015-12-15 00:05:02 +0100 |
commit | 0a71969018bf773cde8092df47f58ecea99f3f79 (patch) | |
tree | 3af89829414dd19f6b15e4c7eecbe483785338b1 /engines/lab/lab.cpp | |
parent | 6af7abeab242b9446a1aeb6725643b40fe078611 (diff) | |
download | scummvm-rg350-0a71969018bf773cde8092df47f58ecea99f3f79.tar.gz scummvm-rg350-0a71969018bf773cde8092df47f58ecea99f3f79.tar.bz2 scummvm-rg350-0a71969018bf773cde8092df47f58ecea99f3f79.zip |
LAB: Rewrite the save/load system
The two different save/load dialogs from the original have been dropped
and replaced with the ScummVM save/load dialogs. The whole save/load
code has been rewritten to be endian safe and use our common code. The
original save format has not been preserved. The current implementation
crashes when loading, but it's a good start
Diffstat (limited to 'engines/lab/lab.cpp')
-rw-r--r-- | engines/lab/lab.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/engines/lab/lab.cpp b/engines/lab/lab.cpp index 1d7c82743e..563ccefa84 100644 --- a/engines/lab/lab.cpp +++ b/engines/lab/lab.cpp @@ -43,10 +43,6 @@ namespace Lab { -bool LabEngine::hasFeature(EngineFeature f) const { - return (f == kSupportsRTL) ? true : false; -} - LabEngine *g_lab; LabEngine::LabEngine(OSystem *syst, const ADGameDescription *gameDesc) |