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authorEugene Sandulenko2014-10-06 14:50:05 +0200
committerEugene Sandulenko2015-12-15 00:05:02 +0100
commit8ca14d1d642fce2617513fdc0c3223af2ab4e7e7 (patch)
tree191bf0157fbb79df4721e6094141db206dc41ffa /engines/lab/lab.cpp
parent64f9c902ddf0c8294fd9e5f66cf96661eb12040b (diff)
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LAB: Initial code
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+ /*
+ * This code is based on Labyrinth of Time code with assistance of
+ *
+ * Copyright (c) 1993 Terra Nova Development
+ * Copyright (c) 2004 The Wyrmkeep Entertainment Co.
+ *
+ */
+
+#include "common/debug-channels.h"
+#include "common/scummsys.h"
+#include "common/error.h"
+#include "common/fs.h"
+#include "common/rect.h"
+
+#include "engines/util.h"
+
+#include "lab/lab.h"
+#include "lab/labfun.h"
+
+namespace Lab {
+
+bool LabEngine::hasFeature(EngineFeature f) const {
+ return (f == kSupportsRTL) ? true : false;
+}
+
+LabEngine::LabEngine(OSystem *syst)
+ : Engine(syst) {
+}
+
+LabEngine::~LabEngine() {
+ // Remove all of our debug levels here
+ DebugMan.clearAllDebugChannels();
+}
+
+Common::Error LabEngine::run() {
+ // Initialize graphics using following:
+ initGraphics(320, 200, false);
+
+ g_music = new Music();
+
+ inner_main();
+
+ return Common::kNoError;
+}
+
+} // End of namespace Lab