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author | Strangerke | 2015-11-28 02:17:05 +0100 |
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committer | Willem Jan Palenstijn | 2015-12-23 21:33:43 +0100 |
commit | c485d9e8a616d475f9155de084012062fe9e5dc8 (patch) | |
tree | 950e3b117c445ead379f323f99e9ade12335b671 /engines/lab/lab.cpp | |
parent | ff2def7da187c5160443fc6166728f1fc59ff66e (diff) | |
download | scummvm-rg350-c485d9e8a616d475f9155de084012062fe9e5dc8.tar.gz scummvm-rg350-c485d9e8a616d475f9155de084012062fe9e5dc8.tar.bz2 scummvm-rg350-c485d9e8a616d475f9155de084012062fe9e5dc8.zip |
LAB: Some rework related to the mouse code
Diffstat (limited to 'engines/lab/lab.cpp')
-rw-r--r-- | engines/lab/lab.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/engines/lab/lab.cpp b/engines/lab/lab.cpp index fcd826b366..92607d492b 100644 --- a/engines/lab/lab.cpp +++ b/engines/lab/lab.cpp @@ -66,12 +66,11 @@ LabEngine::LabEngine(OSystem *syst, const ADGameDescription *gameDesc) _lastWaitTOFTicks = 0; - _mouseX = 0; - _mouseY = 0; + _mousePos = Common::Point(0, 0); + _mouseAtEdge = false; - _nextKeyIn = 0; + _nextKeyIn = 0; _nextKeyOut = 0; - _mouseAtEdge = false; //const Common::FSNode gameDataDir(ConfMan.get("path")); //SearchMan.addSubDirectoryMatching(gameDataDir, "game"); |