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authorFilippos Karapetis2015-12-27 23:22:54 +0200
committerFilippos Karapetis2015-12-27 23:22:54 +0200
commit3977a7ffa15d1db55d787b450307ef1c62fcda26 (patch)
tree07d3c968aaafe2920e55a161bea7d6f87e336a81 /engines/lab/lab.h
parent4548cbddb5b0490effe402242e08001859c7266c (diff)
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LAB: Add support for saving and loading games from the GMM
Diffstat (limited to 'engines/lab/lab.h')
-rw-r--r--engines/lab/lab.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/lab/lab.h b/engines/lab/lab.h
index 1933f3aec5..af80c904d1 100644
--- a/engines/lab/lab.h
+++ b/engines/lab/lab.h
@@ -160,6 +160,7 @@ private:
Image *_monitorButton;
Image *_journalBackImage;
TextFont *_journalFont;
+ bool _introPlaying;
public:
bool _alternate;
@@ -225,6 +226,11 @@ public:
void updateEvents();
void waitTOF();
+ Common::Error loadGameState(int slot);
+ Common::Error saveGameState(int slot, const Common::String &desc);
+ bool canLoadGameStateCurrently();
+ bool canSaveGameStateCurrently();
+
private:
/**
* Checks whether all the conditions in a condition list are met.