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authorEugene Sandulenko2015-11-30 20:07:23 +0100
committerWillem Jan Palenstijn2015-12-23 21:33:45 +0100
commit6d4b71e2ce21aa9843aa90522e972a95f3966bd6 (patch)
tree3033229384cc36e71081e96a7b88f76eb020342e /engines/lab/lab.h
parent8dbdc70de4b7819186620079bbb6a175d058f5e8 (diff)
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LAB: Renames in vga.cpp
Diffstat (limited to 'engines/lab/lab.h')
-rw-r--r--engines/lab/lab.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/lab/lab.h b/engines/lab/lab.h
index f403e4596d..7cca82512f 100644
--- a/engines/lab/lab.h
+++ b/engines/lab/lab.h
@@ -139,19 +139,19 @@ public:
void writeColorRegs(byte *buf, uint16 first, uint16 numreg);
byte *getVGABaseAddr();
void readScreenImage(Image *Im, uint16 x, uint16 y);
- void WSDL_UpdateScreen();
+ void screenUpdate();
void rectFill(uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void scrollDisplayX(int16 dx, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void scrollDisplayY(int16 dy, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void ghoastRect(uint16 pencolor, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void bltBitMap(Image *ImSource, uint16 xs, uint16 ys, Image *ImDest, uint16 xd, uint16 yd, uint16 width, uint16 height);
- void VGASetPal(void *cmap, uint16 numcolors);
+ void setPalette(void *cmap, uint16 numcolors);
void drawHLine(uint16 x, uint16 y1, uint16 y2);
void drawVLine(uint16 x1, uint16 y, uint16 x2);
void drawImage(Image *Im, uint16 x, uint16 y);
- bool WSDL_HasNextChar();
- uint16 WSDL_GetNextChar();
- void WSDL_ProcessInput(bool can_delay);
+ bool haveNextChar();
+ uint16 getNextChar();
+ void processInput(bool can_delay = false);
void writeColorReg(byte *buf, uint16 regnum);
void writeColorRegsSmooth(byte *buf, uint16 first, uint16 numreg);
@@ -192,7 +192,7 @@ private:
void drawMaskImage(Image *Im, uint16 x, uint16 y);
Common::Point WSDL_GetMousePos();
void changeVolume(int delta);
- void WSDL_SetColors(byte *buf, uint16 first, uint16 numreg, uint16 slow);
+ void applyPalette(byte *buf, uint16 first, uint16 numreg, uint16 slow);
// engine.cpp
bool setUpScreens();