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author | Eugene Sandulenko | 2015-11-30 20:07:23 +0100 |
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committer | Willem Jan Palenstijn | 2015-12-23 21:33:45 +0100 |
commit | 6d4b71e2ce21aa9843aa90522e972a95f3966bd6 (patch) | |
tree | 3033229384cc36e71081e96a7b88f76eb020342e /engines/lab/lab.h | |
parent | 8dbdc70de4b7819186620079bbb6a175d058f5e8 (diff) | |
download | scummvm-rg350-6d4b71e2ce21aa9843aa90522e972a95f3966bd6.tar.gz scummvm-rg350-6d4b71e2ce21aa9843aa90522e972a95f3966bd6.tar.bz2 scummvm-rg350-6d4b71e2ce21aa9843aa90522e972a95f3966bd6.zip |
LAB: Renames in vga.cpp
Diffstat (limited to 'engines/lab/lab.h')
-rw-r--r-- | engines/lab/lab.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/lab/lab.h b/engines/lab/lab.h index f403e4596d..7cca82512f 100644 --- a/engines/lab/lab.h +++ b/engines/lab/lab.h @@ -139,19 +139,19 @@ public: void writeColorRegs(byte *buf, uint16 first, uint16 numreg); byte *getVGABaseAddr(); void readScreenImage(Image *Im, uint16 x, uint16 y); - void WSDL_UpdateScreen(); + void screenUpdate(); void rectFill(uint16 x1, uint16 y1, uint16 x2, uint16 y2); void scrollDisplayX(int16 dx, uint16 x1, uint16 y1, uint16 x2, uint16 y2); void scrollDisplayY(int16 dy, uint16 x1, uint16 y1, uint16 x2, uint16 y2); void ghoastRect(uint16 pencolor, uint16 x1, uint16 y1, uint16 x2, uint16 y2); void bltBitMap(Image *ImSource, uint16 xs, uint16 ys, Image *ImDest, uint16 xd, uint16 yd, uint16 width, uint16 height); - void VGASetPal(void *cmap, uint16 numcolors); + void setPalette(void *cmap, uint16 numcolors); void drawHLine(uint16 x, uint16 y1, uint16 y2); void drawVLine(uint16 x1, uint16 y, uint16 x2); void drawImage(Image *Im, uint16 x, uint16 y); - bool WSDL_HasNextChar(); - uint16 WSDL_GetNextChar(); - void WSDL_ProcessInput(bool can_delay); + bool haveNextChar(); + uint16 getNextChar(); + void processInput(bool can_delay = false); void writeColorReg(byte *buf, uint16 regnum); void writeColorRegsSmooth(byte *buf, uint16 first, uint16 numreg); @@ -192,7 +192,7 @@ private: void drawMaskImage(Image *Im, uint16 x, uint16 y); Common::Point WSDL_GetMousePos(); void changeVolume(int delta); - void WSDL_SetColors(byte *buf, uint16 first, uint16 numreg, uint16 slow); + void applyPalette(byte *buf, uint16 first, uint16 numreg, uint16 slow); // engine.cpp bool setUpScreens(); |