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author | Strangerke | 2015-12-21 08:33:04 +0100 |
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committer | Willem Jan Palenstijn | 2015-12-23 21:35:33 +0100 |
commit | 10baf6b9a2903c9d9ac0e8756ca161efdb233b07 (patch) | |
tree | 939f9edef88d6dd04ec2938964b1c8663b274549 /engines/lab/music.cpp | |
parent | 46f792d82d580b489e5251388e55644358563534 (diff) | |
download | scummvm-rg350-10baf6b9a2903c9d9ac0e8756ca161efdb233b07.tar.gz scummvm-rg350-10baf6b9a2903c9d9ac0e8756ca161efdb233b07.tar.bz2 scummvm-rg350-10baf6b9a2903c9d9ac0e8756ca161efdb233b07.zip |
LAB: Finish moving function comments to header
Diffstat (limited to 'engines/lab/music.cpp')
-rw-r--r-- | engines/lab/music.cpp | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/engines/lab/music.cpp b/engines/lab/music.cpp index 5ff23ea87b..78887f1780 100644 --- a/engines/lab/music.cpp +++ b/engines/lab/music.cpp @@ -63,10 +63,6 @@ Music::Music(LabEngine *vm) : _vm(vm) { _waitTillFinished = false; } -/** - * Figures out which buffer is currently playing based on messages sent to - * it from the Audio device. - */ void Music::updateMusic() { _vm->_event->processInput(); _vm->_event->updateMouse(); @@ -149,9 +145,6 @@ void Music::fillbuffer(byte *musicBuffer) { } } -/** - * Starts up the music initially. - */ void Music::startMusic(bool restartFl) { if (!_musicOn) return; @@ -167,9 +160,6 @@ void Music::startMusic(bool restartFl) { updateMusic(); } -/** - * Initializes the music buffers. - */ bool Music::initMusic(const Common::String filename) { _musicOn = true; _musicPaused = false; @@ -178,9 +168,6 @@ bool Music::initMusic(const Common::String filename) { return true; } -/** - * Frees up the music buffers and closes the file. - */ void Music::freeMusic() { _musicOn = false; @@ -192,9 +179,6 @@ void Music::freeMusic() { _file = nullptr; } -/** - * Pauses the background music. - */ void Music::pauseBackMusic() { if (!_musicPaused && _musicOn) { updateMusic(); @@ -207,9 +191,6 @@ void Music::pauseBackMusic() { } } -/** - * Resumes the paused background music. - */ void Music::resumeBackMusic() { if (_musicPaused) { stopSoundEffect(); @@ -222,9 +203,6 @@ void Music::resumeBackMusic() { } } -/** - * Turns the music on and off. - */ void Music::setMusic(bool on) { stopSoundEffect(); @@ -238,9 +216,6 @@ void Music::setMusic(bool on) { _musicOn = on; } -/** - * Checks the music that should be playing in a particular room. - */ void Music::checkRoomMusic() { if ((_lastMusicRoom == _vm->_roomNum) || !_musicOn) return; @@ -255,9 +230,6 @@ void Music::checkRoomMusic() { _lastMusicRoom = _vm->_roomNum; } -/** - * Changes the background music to something else. - */ void Music::changeMusic(const Common::String filename) { if (!_tFile) { _tFile = _file; @@ -278,9 +250,6 @@ void Music::changeMusic(const Common::String filename) { setMusic(true); } -/** - * Changes the background music to the original piece playing. - */ void Music::resetMusic() { if (!_tFile) return; @@ -308,9 +277,6 @@ void Music::resetMusic() { _tFile = 0; } -/** - * Reads in a music file. Ignores any graphics. - */ bool Music::readMusic(const Common::String filename, bool waitTillFinished) { Common::File *file = _vm->_resource->openDataFile(filename, MKTAG('D', 'I', 'F', 'F')); updateMusic(); |